// create a new BufferViewManager
_bufferViewManager = new BufferViewManager(signalProxy(), this);
-
+
_syncedToCore = true;
emit connected();
emit coreConnectionStateChanged(true);
if(!isConnected())
return;
_connectedToCore = false;
-
+
if(socket) {
socket->close();
socket->deleteLater();
layoutTimer->stop();
return;
}
-
+
Buffer *buffer = layoutQueue.takeFirst();
if(buffer->layoutMsg()) {
layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin