Fix client crash at core disconnect.
[quassel.git] / src / client / client.cpp
index be2c894..5872598 100644 (file)
@@ -285,6 +285,7 @@ void Client::setSyncedToCore() {
   _bufferSyncer = new BufferSyncer(this);
   connect(bufferSyncer(), SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(updateLastSeen(BufferId, const QDateTime &)));
   connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
+  connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
   signalProxy()->synchronize(bufferSyncer());
 
   _syncedToCore = true;
@@ -463,6 +464,11 @@ void Client::setBufferLastSeen(BufferId id, const QDateTime &lastSeen) {
   bufferSyncer()->requestSetLastSeen(id, lastSeen);
 }
 
+void Client::removeBuffer(BufferId id) {
+  if(!bufferSyncer()) return;
+  bufferSyncer()->requestRemoveBuffer(id);
+}
+
 void Client::bufferRemoved(BufferId bufferId) {
   QModelIndex current = bufferModel()->currentIndex();
   if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
@@ -479,3 +485,10 @@ void Client::bufferRemoved(BufferId bufferId) {
     buff->deleteLater();
   }
 }
+
+void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
+  QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
+  if(bufferIndex.isValid()) {
+    networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
+  }
+}