damn... now it's fixed...
[quassel.git] / src / client / client.cpp
index 8cc87e4..1cd8939 100644 (file)
 #include "network.h"
 #include "networkmodel.h"
 #include "buffermodel.h"
-#include "nickmodel.h"
 #include "quasselui.h"
 #include "signalproxy.h"
 #include "util.h"
 
 QPointer<Client> Client::instanceptr = 0;
+AccountId Client::_currentCoreAccount = 0;
 
 /*** Initialization/destruction ***/
 
@@ -61,10 +61,10 @@ Client::Client(QObject *parent)
     mainUi(0),
     _networkModel(0),
     _bufferModel(0),
-    _nickModel(0),
     _connectedToCore(false),
     _syncedToCore(false)
 {
+  _monitorBuffer = new Buffer(BufferInfo(), this);
 }
 
 Client::~Client() {
@@ -72,28 +72,17 @@ Client::~Client() {
 }
 
 void Client::init() {
-
+  _currentCoreAccount = 0;
   _networkModel = new NetworkModel(this);
   connect(this, SIGNAL(bufferUpdated(BufferInfo)),
           _networkModel, SLOT(bufferUpdated(BufferInfo)));
 
   _bufferModel = new BufferModel(_networkModel);
-  _nickModel = new NickModel(_networkModel);
 
   SignalProxy *p = signalProxy();
-  p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
-                  SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
-  p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
-                this, SLOT(recvSessionData(const QString &, const QVariant &)));
-  //p->attachSlot(SIGNAL(networkConnected(uint)),
-  //FIXME              this, SLOT(networkConnected(uint)));
-  //p->attachSlot(SIGNAL(networkDisconnected(uint)),
-  //FIXME              this, SLOT(networkDisconnected(uint)));
-  p->attachSlot(SIGNAL(displayMsg(const Message &)),
-                this, SLOT(recvMessage(const Message &)));
-  p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
-                this, SLOT(recvStatusMsg(QString, QString)));
 
+  p->attachSlot(SIGNAL(displayMsg(Message &)), this, SLOT(recvMessage(Message &)));
+  p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
 
   p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
   p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
@@ -106,6 +95,12 @@ void Client::init() {
   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
 
+  p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
+  p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
+  p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
+  p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
+  p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
+
   connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
 
   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
@@ -122,6 +117,14 @@ void Client::init() {
 
 /*** public static methods ***/
 
+AccountId Client::currentCoreAccount() {
+  return _currentCoreAccount;
+}
+
+void Client::setCurrentCoreAccount(AccountId id) {
+  _currentCoreAccount = id;
+}
+
 QList<BufferInfo> Client::allBufferInfos() {
   QList<BufferInfo> bufferids;
   foreach(Buffer *buffer, buffers()) {
@@ -136,29 +139,33 @@ QList<Buffer *> Client::buffers() {
 
 
 // FIXME remove
-Buffer *Client::buffer(BufferId bufferUid) {
-  if(instance()->_buffers.contains(bufferUid))
-    return instance()->_buffers[bufferUid];
+Buffer *Client::buffer(BufferId bufferId) {
+  if(instance()->_buffers.contains(bufferId))
+    return instance()->_buffers[bufferId];
   else
     return 0;
 }
 
 // FIXME remove
-Buffer *Client::buffer(BufferInfo id) {
-  Buffer *buff = buffer(id.uid());
+Buffer *Client::buffer(BufferInfo bufferInfo) {
+  Buffer *buff = buffer(bufferInfo.bufferId());
 
   if(!buff) {
     Client *client = Client::instance();
-    buff = new Buffer(id, client);
+    buff = new Buffer(bufferInfo, client);
     connect(buff, SIGNAL(destroyed()),
            client, SLOT(bufferDestroyed()));
-    client->_buffers[id.uid()] = buff;
-    emit client->bufferUpdated(id);
+    client->_buffers[bufferInfo.bufferId()] = buff;
+    emit client->bufferUpdated(bufferInfo);
   }
   Q_ASSERT(buff);
   return buff;
 }
 
+Buffer *Client::monitorBuffer() {
+  return instance()->_monitorBuffer;
+}
+
 
 NetworkModel *Client::networkModel() {
   return instance()->_networkModel;
@@ -168,11 +175,6 @@ BufferModel *Client::bufferModel() {
   return instance()->_bufferModel;
 }
 
-NickModel *Client::nickModel() {
-  return instance()->_nickModel;
-}
-
-
 SignalProxy *Client::signalProxy() {
   return instance()->_signalProxy;
 }
@@ -196,6 +198,43 @@ const Network * Client::network(NetworkId networkid) {
   else return 0;
 }
 
+void Client::createNetwork(const NetworkInfo &info) {
+  emit instance()->requestCreateNetwork(info);
+}
+
+void Client::updateNetwork(const NetworkInfo &info) {
+  emit instance()->requestUpdateNetwork(info);
+}
+
+void Client::removeNetwork(NetworkId id) {
+  emit instance()->requestRemoveNetwork(id);
+}
+
+void Client::addNetwork(Network *net) {
+  net->setProxy(signalProxy());
+  signalProxy()->synchronize(net);
+  networkModel()->attachNetwork(net);
+  connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
+  instance()->_networks[net->networkId()] = net;
+  emit instance()->networkCreated(net->networkId());
+}
+
+void Client::coreNetworkCreated(NetworkId id) {
+  if(_networks.contains(id)) {
+    qWarning() << "Creation of already existing network requested!";
+    return;
+  }
+  Network *net = new Network(id, this);
+  addNetwork(net);
+}
+
+void Client::coreNetworkRemoved(NetworkId id) {
+  if(!_networks.contains(id)) return;
+  Network *net = _networks.take(id);
+  emit networkRemoved(net->networkId());
+  net->deleteLater();
+}
+
 /*** Identity handling ***/
 
 QList<IdentityId> Client::identityIds() {
@@ -246,10 +285,11 @@ void Client::userInput(BufferInfo bufferInfo, QString message) {
 
 /*** core connection stuff ***/
 
-void Client::setConnectedToCore(QIODevice *sock) {
+void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
   socket = sock;
   signalProxy()->addPeer(socket);
   _connectedToCore = true;
+  setCurrentCoreAccount(id);
 }
 
 void Client::setSyncedToCore() {
@@ -265,6 +305,7 @@ void Client::disconnectFromCore() {
   }
   _connectedToCore = false;
   _syncedToCore = false;
+  setCurrentCoreAccount(0);
   emit disconnected();
   emit coreConnectionStateChanged(false);
 
@@ -274,6 +315,7 @@ void Client::disconnectFromCore() {
   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
   while(netIter != _networks.end()) {
     Network *net = netIter.value();
+    emit networkRemoved(net->networkId());
     disconnect(net, SIGNAL(destroyed()), this, 0);
     netIter = _networks.erase(netIter);
     net->deleteLater();
@@ -298,7 +340,6 @@ void Client::disconnectFromCore() {
   }
   Q_ASSERT(_identities.isEmpty());
 
-  sessionData.clear();
   layoutQueue.clear();
   layoutTimer->stop();
 }
@@ -307,76 +348,6 @@ void Client::setCoreConfiguration(const QVariantMap &settings) {
   SignalProxy::writeDataToDevice(socket, settings);
 }
 
-/*** Session data ***/
-
-void Client::recvSessionData(const QString &key, const QVariant &data) {
-  sessionData[key] = data;
-  emit sessionDataChanged(key, data);
-  emit sessionDataChanged(key);
-}
-
-void Client::storeSessionData(const QString &key, const QVariant &data) {
-  // Not sure if this is a good idea, but we'll try it anyway:
-  // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
-  // rather than immediately.
-  emit instance()->sendSessionData(key, data);
-}
-
-QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
-  if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
-  else return def;
-}
-
-QStringList Client::sessionDataKeys() {
-  return instance()->sessionData.keys();
-}
-
-/*** ***/
-
-/*
-void Client::networkConnected(uint netid) {
-  // TODO: create statusBuffer / switch to networkids
-  //BufferInfo id = statusBufferInfo(net);
-  //Buffer *b = buffer(id);
-  //b->setActive(true);
-
-  Network *netinfo = new Network(netid, this);
-  netinfo->setProxy(signalProxy());
-  networkModel()->attachNetwork(netinfo);
-  connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkDestroyed()));
-  _networks[netid] = netinfo;
-}
-
-void Client::networkDisconnected(NetworkId networkid) {
-  if(!_networks.contains(networkid)) {
-    qWarning() << "Client::networkDisconnected(uint): unknown Network" << networkid;
-    return;
-  }
-
-  Network *net = _networks.take(networkid);
-  if(!net->isInitialized()) {
-    qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
-    updateCoreConnectionProgress();
-  }
-  net->deleteLater();
-}
-*/
-
-void Client::addNetwork(NetworkId netid) {
-  Network *net = new Network(netid, instance());
-  addNetwork(net);
-}
-
-void Client::addNetwork(Network *net) {
-  net->setProxy(signalProxy());
-  signalProxy()->synchronize(net);
-  networkModel()->attachNetwork(net);
-  connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
-  instance()->_networks[net->networkId()] = net;
-  emit instance()->networkAdded(net->networkId());
-  //if(net->networkId() == 1) net->requestConnect(); // FIXME
-}
-
 /*** ***/
 
 void Client::updateBufferInfo(BufferInfo id) {
@@ -396,25 +367,45 @@ void Client::bufferDestroyed() {
 }
 
 void Client::networkDestroyed() {
-  Network *netinfo = static_cast<Network *>(sender());
-  NetworkId networkId = netinfo->networkId();
-  if(_networks.contains(networkId))
-    _networks.remove(networkId);
+  Network *net = static_cast<Network *>(sender());
+  QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
+  while(netIter != _networks.end()) {
+    if(*netIter == net) {
+      netIter = _networks.erase(netIter);
+      break;
+    } else {
+      netIter++;
+    }
+  }
 }
 
-void Client::recvMessage(const Message &msg) {
-  Buffer *b = buffer(msg.buffer());
-
-//   Buffer::ActivityLevel level = Buffer::OtherActivity;
-//   if(msg.type() == Message::Plain || msg.type() == Message::Notice){
-//     level |= Buffer::NewMessage;
-//   }
-//   if(msg.flags() & Message::Highlight){
-//     level |= Buffer::Highlight;
-//   }
-//   emit bufferActivity(level, b);
-
+void Client::recvMessage(Message &msg) {
+  Buffer *b;
+  
+  if(msg.type() == Message::Error) {
+    b = buffer(msg.bufferInfo().bufferId());
+    if(!b) {
+      // FIXME: if buffer doesn't exist, forward the message to the status or current buffer
+      b = buffer(msg.bufferInfo());
+    }
+  } else {
+    b = buffer(msg.bufferInfo());
+  }
+  
+  checkForHighlight(msg);
   b->appendMsg(msg);
+  networkModel()->updateBufferActivity(msg);
+  
+  if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
+    const Network *net = network(msg.bufferInfo().networkId());
+    QString networkName = net != 0
+      ? net->networkName() + ":"
+      : QString();
+    QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
+    Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
+    monitorBuffer()->appendMsg(mmsg);
+  }
+
 }
 
 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
@@ -425,7 +416,9 @@ void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
   Buffer *b = buffer(id);
   foreach(QVariant v, msgs) {
     Message msg = v.value<Message>();
+    checkForHighlight(msg);
     b->prependMsg(msg);
+    networkModel()->updateBufferActivity(msg);
     if(!layoutQueue.contains(b)) layoutQueue.append(b);
   }
   if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
@@ -446,3 +439,11 @@ AbstractUiMsg *Client::layoutMsg(const Message &msg) {
   return instance()->mainUi->layoutMsg(msg);
 }
 
+void Client::checkForHighlight(Message &msg) const {
+  const Network *net = network(msg.bufferInfo().networkId());
+  if(net && !net->myNick().isEmpty()) {
+    QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(net->myNick()) + "(\\W.*)?$");
+    if((msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) && nickRegExp.exactMatch(msg.text()))
+      msg.setFlags(msg.flags() | Message::Highlight);
+  }
+}