#define _BUFFERTREEMODEL_H_
#include <QtCore>
-#include <QItemSelectionModel> // FIXME Dependency on QtGui
#include "treemodel.h"
#include "buffer.h"
-#include "clientproxy.h"
/*****************************************
* Fancy Buffer Items
*****************************************/
-class BufferTreeItem : public TreeItem{
+class BufferTreeItem : public TreeItem {
Q_OBJECT
public:
BufferTreeItem(Buffer *, TreeItem *parent = 0);
+
+ virtual uint id() const;
+
QVariant data(int column, int role) const;
Buffer *buffer() const { return buf; }
void setActivity(const Buffer::ActivityLevel &);
Buffer::ActivityLevel activity;
};
+/*****************************************
+ * Network Items
+ *****************************************/
+class NetworkTreeItem : public TreeItem {
+ Q_OBJECT
+
+public:
+ NetworkTreeItem(const QString &, TreeItem *parent = 0);
+
+ virtual uint id() const;
+
+private:
+ QString net;
+
+};
/*****************************************
* BufferTreeModel
public:
enum myRoles {
BufferTypeRole = Qt::UserRole,
- BufferActiveRole
+ BufferActiveRole,
+ BufferNameRole,
+ BufferIdRole
};
- //BufferTreeModel(const QList<QVariant> &, QObject *parent = 0);
BufferTreeModel(QObject *parent = 0);
static QList<QVariant> defaultHeader();
virtual Qt::ItemFlags flags(const QModelIndex &index) const;
-// void clearActivity(Buffer *buffer);
-
public slots:
void bufferUpdated(Buffer *);
void changeCurrent(const QModelIndex &, const QModelIndex &);
void bufferSelected(Buffer *);
void invalidateFilter();
void fakeUserInput(BufferId, QString);
- void updateSelection(const QModelIndex &, QItemSelectionModel::SelectionFlags);
+ void selectionChanged(const QModelIndex &);
private:
bool isBufferIndex(const QModelIndex &) const;
QMimeData *mimeData(const QModelIndexList &) const;
bool dropMimeData(const QMimeData *, Qt::DropAction, int, int, const QModelIndex &);
- QHash<QString, TreeItem*> networkItem;
- QHash<Buffer *, BufferTreeItem*> bufferItem;
Buffer *currentBuffer;
};