- connect(this, SIGNAL(fakeUserInput(BufferId, QString)),
- ClientProxy::instance(), SLOT(gsUserInput(BufferId, QString)));
+ //connect(this, SIGNAL(fakeUserInput(BufferId, QString)),
+ // ClientProxy::instance(), SLOT(gsUserInput(BufferId, QString)));
+ Client::signalProxy()->attachSignal(this, SIGNAL(fakeUserInput(BufferId, QString)), SIGNAL(sendInput(BufferId, QString)));