Greatly simplify the wrap point computation
[quassel.git] / src / client / buffermodel.h
index 812bc84..d863dc9 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005-08 by the Quassel Project                          *
+ *   Copyright (C) 2005-09 by the Quassel Project                          *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
 #include <QSortFilterProxyModel>
 #include <QItemSelectionModel>
 
+#include "network.h"
+#include "networkmodel.h"
 #include "types.h"
 #include "selectionmodelsynchronizer.h"
 
-class NetworkModel;
 class QAbstractItemView;
 
 class BufferModel : public QSortFilterProxyModel {
@@ -37,23 +38,27 @@ public:
   BufferModel(NetworkModel *parent = 0);
 
   bool filterAcceptsRow(int sourceRow, const QModelIndex &parent) const;
-  
+
   inline const SelectionModelSynchronizer *selectionModelSynchronizer() const { return &_selectionModelSynchronizer; }
   inline QItemSelectionModel *standardSelectionModel() const { return _selectionModelSynchronizer.selectionModel(); }
-  
+
   inline void synchronizeSelectionModel(QItemSelectionModel *selectionModel) { _selectionModelSynchronizer.synchronizeSelectionModel(selectionModel); }
   void synchronizeView(QAbstractItemView *view);
 
   inline QModelIndex currentIndex() { return standardSelectionModel()->currentIndex(); }
+  inline BufferId currentBuffer() { return currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>(); }
 
 public slots:
   void setCurrentIndex(const QModelIndex &newCurrent);
   void switchToBuffer(const BufferId &bufferId);
   void switchToBufferIndex(const QModelIndex &bufferIdx);
+  void switchToOrJoinBuffer(NetworkId network, const QString &bufferName);
 
 private slots:
   void debug_currentChanged(QModelIndex current, QModelIndex previous);
-    
+  void newNetwork(NetworkId id);
+  void networkConnectionChanged(Network::ConnectionState state);
+
 private:
   SelectionModelSynchronizer _selectionModelSynchronizer;
 };