+ void switchToBuffer(const BufferId &bufferId);
+ void switchToBufferIndex(const QModelIndex &bufferIdx);
+ void switchToOrJoinBuffer(NetworkId network, const QString &bufferName);
+
+private slots:
+ void debug_currentChanged(QModelIndex current, QModelIndex previous);
+ void newNetwork(NetworkId id);
+ void networkConnectionChanged(Network::ConnectionState state);