cmake: avoid de-duplication of user's CXXFLAGS
[quassel.git] / src / client / abstractmessageprocessor.h
index 014d8d4..89143a1 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005-2016 by the Quassel Project                        *
+ *   Copyright (C) 2005-2022 by the Quassel Project                        *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
  *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.         *
  ***************************************************************************/
 
-#ifndef ABSTRACTMESSAGEPROCESSOR_H_
-#define ABSTRACTMESSAGEPROCESSOR_H_
+#pragma once
+
+#include "client-export.h"
 
 #include "client.h"
 #include "message.h"
 #include "networkmodel.h"
 
-class AbstractMessageProcessor : public QObject
+class CLIENT_EXPORT AbstractMessageProcessor : public QObject
 {
     Q_OBJECT
 
 public:
-    AbstractMessageProcessor(QObject *parent);
+    AbstractMessageProcessor(QObjectparent);
     virtual void reset() = 0;
 
 public slots:
-    virtual void process(Message &msg) = 0;
-    virtual void process(QList<Message> &msgs) = 0;
+    virtual void process(Message& msg) = 0;
+    virtual void process(QList<Message>& msgs) = 0;
+    virtual void networkRemoved(NetworkId id) = 0;
 
 protected:
     // updateBufferActivity also sets the Message::Redirected flag which is later used
     // to determine where a message should be displayed. therefore it's crucial that it
     // is called before inserting the message into the model
-    inline void preProcess(Message &msg) { Client::networkModel()->updateBufferActivity(msg); }
+    inline void preProcess(Messagemsg) { Client::networkModel()->updateBufferActivity(msg); }
 };
-
-
-#endif