* Most of these are defined at compile time, but more may be added at runtime.
*/
struct CmdType {
- int type;
+ int cmdCode;
QString cmd;
QString cmdDescr;
QString args;
inline Server * getServer() { return server; }
inline Buffer * getBuffer() { return buffer; }
- inline int getType() { return type; }
+ inline int getCmdCode() { return cmdCode; }
inline QString getPrefix() { return prefix; }
inline QString getCmd() { return cmd; }
inline QStringList getParams() { return params; }
protected:
Server *server;
Buffer *buffer;
- int type;
+ int cmdCode;
QString prefix;
QString cmd;
QStringList params;
* command hash.
*/
struct BuiltinCmd {
+ int cmdCode;
QString cmd;
QString cmdDescr;
QString args;