+
+void Client::syncToCore() {
+ //Q_ASSERT(Global::data("CoreReady").toBool());
+ coreBuffers = Core::localSession()->buffers();
+ // NOTE: We don't need to request server states, because in the monolithic version there can't be
+ // any servers connected at this stage...
+}
+
+/*
+void CoreProxy::sendToGUI(CoreSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
+ guiProxy->recv(sig, arg1, arg2, arg3);
+}
+*/
+
+/*
+GUIProxy::GUIProxy() {
+ if(guiProxy) qFatal("Trying to instantiate more than one GUIProxy object!");
+}
+*/
+/*
+void GUIProxy::send(GUISignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
+ coreProxy->recv(sig, arg1, arg2, arg3);
+}
+*/
+
+// Dummy function definitions
+// These are not needed, since we don't have a network connection to the core.
+/*
+void GUIProxy::serverHasData() {}
+void GUIProxy::connectToCore(QString, quint16) {}
+void GUIProxy::disconnectFromCore() {}
+void GUIProxy::updateCoreData(QString) {}
+void GUIProxy::serverError(QAbstractSocket::SocketError) {}
+*/