#ifndef _MAINWIN_H_
#define _MAINWIN_H_
-#include <QMainWindow>
+#include <QtGui>
+#include "gui/ui_mainwin.h"
-class QMenu;
-class QWorkspace;
+#include "global.h"
+#include "message.h"
class ServerListDlg;
class CoreConnectDlg;
+class NetworkView;
+class Buffer;
class MainWin : public QMainWindow {
Q_OBJECT
protected:
void closeEvent(QCloseEvent *event);
+ signals:
+ void sendInput(QString network, QString buffer, QString message);
+ void bufferSelected(QString net, QString buffer);
+
private slots:
+ void userInput(QString, QString, QString);
+ void networkConnected(QString);
+ void networkDisconnected(QString);
+ void recvNetworkState(QString, QVariant);
+ void recvMessage(QString network, Message message);
+ void recvStatusMsg(QString network, QString message);
+ void setTopic(QString, QString, QString);
+ void setNicks(QString, QString, QStringList);
+ void addNick(QString net, QString nick, VarMap props);
+ void removeNick(QString net, QString nick);
+ void renameNick(QString net, QString oldnick, QString newnick);
+ void updateNick(QString net, QString nick, VarMap props);
+ void setOwnNick(QString net, QString nick);
+
void showServerList();
+ void showBuffer(QString net, QString buf);
+
private:
+ Ui::MainWin ui;
+
void setupMenus();
- void syncToCore();
+ void syncToCore(); // implemented in main_mono.cpp or main_gui.cpp
+ Buffer * getBuffer(QString net, QString buf);
+ void buffersUpdated();
QWorkspace *workspace;
- QToolBar *toolBar;
- QMenu *fileMenu, *editMenu, *ircMenu, *serverMenu, *windowMenu, *helpMenu, *settingsMenu;
- QAction *quitAct, *serverListAct;
- QAction *aboutAct, *aboutQtAct;
- QAction *identitiesAct, *configAct;
+ QWidget *widget;
ServerListDlg *serverListDlg;
CoreConnectDlg *coreConnectDlg;
+
+ QString currentNetwork, currentBuffer;
+ QHash<QString, QHash<QString, Buffer*> > buffers;
+ QHash<QString, QHash<QString, VarMap> > nicks;
+ QHash<QString, bool> connected;
+ QHash<QString, QString> ownNick;
+ QHash<QString, QList<Message> > coreBackLog;
+
+ NetworkView *netView;
};
#endif