Two hours of bughunting ending between keyboard and chair. Or something like that...
[quassel.git] / gui / mainwin.h
index a6d1e1e..7876b50 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005 by The Quassel Team                                *
+ *   Copyright (C) 2005-07 by The Quassel Team                             *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
 #include <QtGui>
 #include "gui/ui_mainwin.h"
 
+#include "global.h"
+#include "message.h"
+#include "chatwidget.h"
+
 class ServerListDlg;
 class CoreConnectDlg;
+class BufferViewDock;
+class Buffer;
+class BufferWidget;
+class SettingsDlg;
 
+//!\brief The main window and central object of Quassel GUI.
+/** In addition to displaying the main window including standard stuff like a menubar,
+ * dockwidgets and of course the chat window, this class also stores all data it
+ * receives from the core, and it maintains a list of all known nicks.
+ */
 class MainWin : public QMainWindow {
   Q_OBJECT
 
   public:
     MainWin();
+    ~MainWin();
+
+    void init();
+    void registerBufferViewDock(BufferViewDock *);
 
   protected:
     void closeEvent(QCloseEvent *event);
 
+  signals:
+    //void sendInput(BufferId, QString message);
+    //void bufferSelected(Buffer *);
+    //void bufferUpdated(Buffer *);
+    //void bufferActivity(Buffer::ActivityLevel, Buffer *);
+    //void bufferDestroyed(Buffer *);
+    //void backlogReceived(Buffer *, QList<Message>);
+    //void requestBacklog(BufferId, QVariant, QVariant);
+
+    void importOldBacklog();
+
   private slots:
+    
+    //void userInput(BufferId, QString);
+    //void networkConnected(QString);
+    //void networkDisconnected(QString);
+    //void recvNetworkState(QString, QVariant);
+    //void recvMessage(Message message);
+    //void recvStatusMsg(QString network, QString message);
+    //void setTopic(QString net, QString buf, QString);
+    //void addNick(QString net, QString nick, VarMap props);
+    //void removeNick(QString net, QString nick);
+    //void renameNick(QString net, QString oldnick, QString newnick);
+    //void updateNick(QString net, QString nick, VarMap props);
+    //void setOwnNick(QString net, QString nick);
+    //void recvBacklogData(BufferId, QList<QVariant>, bool);
+    //void updateBufferId(BufferId);
+
     void showServerList();
+    void showSettingsDlg();
+
+    void showBuffer(BufferId);
+    void showBuffer(Buffer *);
+
+    void importBacklog();
 
   private:
     Ui::MainWin ui;
 
     void setupMenus();
-    void syncToCore();
+    void setupViews();
+    void setupSettingsDlg();
+    //void syncToCore();  // implemented in main_mono.cpp or main_gui.cpp
+    //Buffer * getBuffer(QString net, QString buf);
+    //Buffer *getBuffer(BufferId);
+    //BufferId getStatusBufferId(QString net);
+    //BufferId getBufferId(QString net, QString buf);
+    //void buffersUpdated();
 
-    QWorkspace *workspace;
+    QSystemTrayIcon *systray;
+    //QWorkspace *workspace;
+    //QWidget *widget;
+    //BufferWidget *bufferWidget;
 
     ServerListDlg *serverListDlg;
     CoreConnectDlg *coreConnectDlg;
+    SettingsDlg *settingsDlg;
+
+    //QString currentNetwork, currentBuffer;
+    //QHash<QString, QHash<QString, Buffer*> > buffers;
+    uint currentBuffer;
+    //QHash<BufferId, Buffer *> buffers;
+    //QHash<uint, BufferId> bufferIds;
+    //QHash<QString, QHash<QString, VarMap> > nicks;
+    //QHash<QString, bool> connected;
+    //QHash<QString, QString> ownNick;
+    //QHash<QString, QList<Message> > coreBackLog;
+    //QList<BufferId> coreBuffers;
+
+    QList<BufferViewDock *> netViews;
+
+    //QTimer *layoutTimer;
+    //QList<Message> layoutQueue;
 };
 
 #endif