- void userInput(BufferId, QString);
- void networkConnected(QString);
- void networkDisconnected(QString);
- void recvNetworkState(QString, QVariant);
- void recvMessage(Message message);
- void recvStatusMsg(QString network, QString message);
- void setTopic(QString net, QString buf, QString);
- void addNick(QString net, QString nick, VarMap props);
- void removeNick(QString net, QString nick);
- void renameNick(QString net, QString oldnick, QString newnick);
- void updateNick(QString net, QString nick, VarMap props);
- void setOwnNick(QString net, QString nick);
- void recvBacklogData(BufferId, QList<QVariant>, bool);
- void updateBufferId(BufferId);
+
+ //void userInput(BufferId, QString);
+ //void networkConnected(QString);
+ //void networkDisconnected(QString);
+ //void recvNetworkState(QString, QVariant);
+ //void recvMessage(Message message);
+ //void recvStatusMsg(QString network, QString message);
+ //void setTopic(QString net, QString buf, QString);
+ //void addNick(QString net, QString nick, VarMap props);
+ //void removeNick(QString net, QString nick);
+ //void renameNick(QString net, QString oldnick, QString newnick);
+ //void updateNick(QString net, QString nick, VarMap props);
+ //void setOwnNick(QString net, QString nick);
+ //void recvBacklogData(BufferId, QList<QVariant>, bool);
+ //void updateBufferId(BufferId);