***************************************************************************/
#include <QtGui>
+#include <QtCore>
+
+#include "global.h"
+#include "message.h"
+#include "guiproxy.h"
#include "mainwin.h"
-#include "channelwidget.h"
+#include "buffer.h"
+#include "networkview.h"
#include "serverlist.h"
-
-#include "core.h"
-#include "server.h"
+#include "coreconnectdlg.h"
MainWin::MainWin() : QMainWindow() {
+ ui.setupUi(this);
+ widget = 0;
setWindowTitle("Quassel IRC");
- setWindowIcon(QIcon(":/default/tux.png"));
+ setWindowIcon(QIcon(":/qirc-icon.png"));
setWindowIconText("Quassel IRC");
- //workspace = new QWorkspace(this);
- //setCentralWidget(workspace);
- ChannelWidget *cw = new ChannelWidget(this);
- //workspace->addWindow(cw);
- setCentralWidget(cw);
+
+ QSettings s;
+ s.beginGroup("Geometry");
+ resize(s.value("MainWinSize", QSize(500, 400)).toSize());
+ move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
+ s.endGroup();
+
+ workspace = new QWorkspace(this);
+ setCentralWidget(workspace);
+ statusBar()->showMessage(tr("Waiting for core..."));
+
+ netView = new NetworkView("", this);
+ netView->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+ addDockWidget(Qt::LeftDockWidgetArea, netView);
+ connect(netView, SIGNAL(bufferSelected(QString, QString)), this, SLOT(showBuffer(QString, QString)));
+ connect(this, SIGNAL(bufferSelected(QString, QString)), netView, SLOT(selectBuffer(QString, QString)));
+
+ connect(guiProxy, SIGNAL(csServerState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant)));
+ connect(guiProxy, SIGNAL(csServerConnected(QString)), this, SLOT(networkConnected(QString)));
+ connect(guiProxy, SIGNAL(csServerDisconnected(QString)), this, SLOT(networkDisconnected(QString)));
+ connect(guiProxy, SIGNAL(csDisplayMsg(QString, Message)), this, SLOT(recvMessage(QString, Message)));
+ connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+ connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csSetNicks(QString, QString, QStringList)), this, SLOT(setNicks(QString, QString, QStringList)));
+ connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
+ connect(guiProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
+ connect(this, SIGNAL(sendInput( QString, QString, QString )), guiProxy, SLOT(gsUserInput(QString, QString, QString)));
+
+ show();
+ syncToCore();
+ statusBar()->showMessage(tr("Ready."));
+
+ buffersUpdated();
+
serverListDlg = new ServerListDlg(this);
serverListDlg->setVisible(serverListDlg->showOnStartup());
- //showServerList();
-
setupMenus();
- statusBar()->showMessage(tr("Ready"));
+ // replay backlog
+ foreach(QString net, coreBackLog.keys()) {
+ while(coreBackLog[net].count()) {
+ recvMessage(net, coreBackLog[net].takeFirst());
+ }
+ }
+ /*
+ foreach(QString key, buffers.keys()) {
+ foreach(Buffer *b, buffers[key].values()) {
+ QWidget *widget = b->showWidget(this);
+ workspace->addWindow(widget);
+ widget->show();
+ }
+ }
+ */
+ s.beginGroup("Buffers");
+ QString net = s.value("CurrentNetwork", "").toString();
+ QString buf = s.value("CurrentBuffer", "").toString();
+ s.endGroup();
+ if(!net.isEmpty()) {
+ if(buffers.contains(net)) {
+ if(buffers[net].contains(buf)) {
+ showBuffer(net, buf);
+ } else {
+ showBuffer(net, "");
+ }
+ }
+ }
}
void MainWin::setupMenus() {
- fileMenu = menuBar()->addMenu(tr("&File"));
- serverListAct = fileMenu->addAction(QIcon(":/default/server.png"), tr("&Server List..."), this, SLOT(showServerList()), tr("F7"));
- fileMenu->addSeparator();
- quitAct = fileMenu->addAction(QIcon(":/default/exit.png"), tr("&Quit"), qApp, SLOT(quit()), tr("CTRL+Q"));
+ connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
+ connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities()));
+}
- editMenu = menuBar()->addMenu(tr("&Edit"));
- editMenu->setEnabled(0);
+void MainWin::showServerList() {
+// if(!serverListDlg) {
+// serverListDlg = new ServerListDlg(this);
+// }
+ serverListDlg->show();
+}
- ircMenu = menuBar()->addMenu(tr("&IRC"));
- ircMenu->setEnabled(0);
+void MainWin::closeEvent(QCloseEvent *event)
+{
+ //if (userReallyWantsToQuit()) {
+ QSettings s;
+ s.beginGroup("Geometry");
+ s.setValue("MainWinSize", size());
+ s.setValue("MainWinPos", pos());
+ s.endGroup();
+ s.beginGroup("Buffers");
+ s.setValue("CurrentNetwork", currentNetwork);
+ s.setValue("CurrentBuffer", currentBuffer);
+ s.endGroup();
+ event->accept();
+ //} else {
+ //event->ignore();
+ //}
+}
- serverMenu = menuBar()->addMenu(tr("Ser&ver"));
- serverMenu->setEnabled(0);
+void MainWin::showBuffer(QString net, QString buf) {
+ currentBuffer = buf; currentNetwork = net;
+ Buffer *b = getBuffer(net, buf);
+ QWidget *old = widget;
+ widget = b->showWidget(this);
+ if(widget == old) return;
+ workspace->addWindow(widget);
+ widget->showMaximized();
+ if(old) { old->close(); old->setParent(this); }
+ workspace->setActiveWindow(widget);
+ //widget->setFocus();
+ //workspace->setFocus();
+ //widget->activateWindow();
+ widget->setFocus(Qt::MouseFocusReason);
+ focusNextChild();
+ //workspace->tile();
+ emit bufferSelected(net, buf);
+}
- windowMenu = menuBar()->addMenu(tr("&Window"));
- windowMenu->setEnabled(0);
+void MainWin::networkConnected(QString net) {
+ connected[net] = true;
+ Buffer *b = getBuffer(net, "");
+ b->setActive(true);
+ b->displayMsg(Message::server("", tr("Connected.")));
+ buffersUpdated();
+}
- settingsMenu = menuBar()->addMenu(tr("&Settings"));
- identitiesAct = settingsMenu->addAction(QIcon(":/default/identity.png"), tr("&Identities..."), serverListDlg, SLOT(editIdentities()));
- settingsMenu->addSeparator();
- configAct = settingsMenu->addAction(QIcon(":/default/configure.png"), tr("&Configure Quassel..."));
- configAct->setEnabled(0);
+void MainWin::networkDisconnected(QString net) {
+ //getBuffer(net, "")->setActive(false);
+ foreach(QString buf, buffers[net].keys()) {
+ Buffer *b = getBuffer(net, buf);
+ b->displayMsg(Message::server(buf, tr("Server disconnected.")));
+ b->setActive(false);
+
+ }
+ connected[net] = false;
+}
- helpMenu = menuBar()->addMenu(tr("&Help"));
- aboutAct = helpMenu->addAction(tr("&About"));
- aboutAct->setEnabled(0);
- aboutQtAct = helpMenu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt()));
+Buffer * MainWin::getBuffer(QString net, QString buf) {
+ if(!buffers[net].contains(buf)) {
+ Buffer *b = new Buffer(net, buf);
+ b->setOwnNick(ownNick[net]);
+ connect(b, SIGNAL(userInput(QString, QString, QString)), this, SLOT(userInput(QString, QString, QString)));
+ buffers[net][buf] = b;
+ buffersUpdated();
+ }
+ return buffers[net][buf];
+}
+void MainWin::buffersUpdated() {
+ netView->buffersUpdated(buffers);
+}
- //toolBar = new QToolBar("Test", this);
- //toolBar->addAction(identitiesAct);
- //addToolBar(Qt::TopToolBarArea, toolBar);
+void MainWin::recvNetworkState(QString net, QVariant state) {
+ connected[net] = true;
+ setOwnNick(net, state.toMap()["OwnNick"].toString());
+ getBuffer(net, "")->setActive(true);
+ VarMap t = state.toMap()["Topics"].toMap();
+ VarMap n = state.toMap()["Nicks"].toMap();
+ foreach(QString buf, t.keys()) {
+ getBuffer(net, buf)->setActive(true);
+ setTopic(net, buf, t[buf].toString());
+ }
+ foreach(QString nick, n.keys()) {
+ addNick(net, nick, n[nick].toMap());
+ }
+ buffersUpdated();
}
-void MainWin::showServerList() {
-// if(!serverListDlg) {
-// serverListDlg = new ServerListDlg(this);
-// }
- serverListDlg->show();
+void MainWin::recvMessage(QString net, Message msg) {
+ Buffer *b = getBuffer(net, msg.target);
+ b->displayMsg(msg);
+}
+
+void MainWin::recvStatusMsg(QString net, QString msg) {
+ recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
+
+}
+
+void MainWin::userInput(QString net, QString buf, QString msg) {
+ emit sendInput(net, buf, msg);
+}
+
+void MainWin::setTopic(QString net, QString buf, QString topic) {
+ if(!connected[net]) return;
+ Buffer *b = getBuffer(net, buf);
+ b->setTopic(topic);
+ buffersUpdated();
+ //if(!b->isActive()) {
+ // b->setActive(true);
+ // buffersUpdated();
+ //}
+}
+
+void MainWin::setNicks(QString net, QString buf, QStringList nicks) {
+ Q_ASSERT(false);
+}
+
+void MainWin::addNick(QString net, QString nick, VarMap props) {
+ if(!connected[net]) return;
+ nicks[net][nick] = props;
+ VarMap chans = props["Channels"].toMap();
+ QStringList c = chans.keys();
+ foreach(QString bufname, c) {
+ getBuffer(net, bufname)->addNick(nick, props);
+ }
+ buffersUpdated();
+}
+
+void MainWin::renameNick(QString net, QString oldnick, QString newnick) {
+ if(!connected[net]) return;
+ QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys();
+ foreach(QString c, chans) {
+ getBuffer(net, c)->renameNick(oldnick, newnick);
+ }
+ nicks[net][newnick] = nicks[net].take(oldnick);
+}
+
+void MainWin::updateNick(QString net, QString nick, VarMap props) {
+ if(!connected[net]) return;
+ QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys();
+ QStringList newchans = props["Channels"].toMap().keys();
+ foreach(QString c, newchans) {
+ if(oldchans.contains(c)) getBuffer(net, c)->updateNick(nick, props);
+ else getBuffer(net, c)->addNick(nick, props);
+ }
+ foreach(QString c, oldchans) {
+ if(!newchans.contains(c)) getBuffer(net, c)->removeNick(nick);
+ }
+ nicks[net][nick] = props;
+ buffersUpdated();
+}
+
+void MainWin::removeNick(QString net, QString nick) {
+ if(!connected[net]) return;
+ VarMap chans = nicks[net][nick]["Channels"].toMap();
+ foreach(QString bufname, chans.keys()) {
+ getBuffer(net, bufname)->removeNick(nick);
+ }
+ nicks[net].remove(nick);
+ buffersUpdated();
+}
+
+void MainWin::setOwnNick(QString net, QString nick) {
+ if(!connected[net]) return;
+ ownNick[net] = nick;
+ foreach(Buffer *b, buffers[net].values()) {
+ b->setOwnNick(nick);
+ }
}