Renamed NetworkView[Widget] to BufferView[Widget].
[quassel.git] / gui / mainwin.cpp
index 3faaf10..7c4eb51 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005 by The Quassel Team                                *
+ *   Copyright (C) 2005-07 by The Quassel Team                             *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
 
 #include <QtGui>
 #include <QtCore>
+#include <QSqlDatabase>
 
+#include "util.h"
 #include "global.h"
+#include "message.h"
+#include "guiproxy.h"
 
 #include "mainwin.h"
-#include "channelwidget.h"
+#include "buffer.h"
+#include "bufferview.h"
 #include "serverlist.h"
 #include "coreconnectdlg.h"
+#include "settingsdlg.h"
+#include "settingspages.h"
 
-MainWin::MainWin() : QMainWindow() {
+LayoutThread *layoutThread;
 
+MainWin::MainWin() : QMainWindow() {
+  ui.setupUi(this);
+  //widget = 0;
+  qDebug() << "Available DB drivers: " << QSqlDatabase::drivers ();
   setWindowTitle("Quassel IRC");
+  //setWindowTitle("Κυασελ Εγαρζη");
   setWindowIcon(QIcon(":/qirc-icon.png"));
   setWindowIconText("Quassel IRC");
 
-  QSettings s;
-  s.beginGroup("Geometry");
-  resize(s.value("MainWinSize", QSize(500, 400)).toSize());
-  move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
-  s.endGroup();
-
-  workspace = new QWorkspace(this);
-  setCentralWidget(workspace);
-  //ChannelWidget *cw = new ChannelWidget(this);
-  //workspace->addWindow(cw);
-  //setCentralWidget(cw);
+  layoutTimer = new QTimer(this);
+  layoutTimer->setInterval(0);
+  layoutTimer->setSingleShot(false);
+  connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
+  //workspace = new QWorkspace(this);
+  //setCentralWidget(workspace);
   statusBar()->showMessage(tr("Waiting for core..."));
-  setEnabled(false);
+}
+
+void MainWin::init() {
+
+  connect(guiProxy, SIGNAL(csServerState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant)));
+  connect(guiProxy, SIGNAL(csServerConnected(QString)), this, SLOT(networkConnected(QString)));
+  connect(guiProxy, SIGNAL(csServerDisconnected(QString)), this, SLOT(networkDisconnected(QString)));
+  connect(guiProxy, SIGNAL(csDisplayMsg(Message)), this, SLOT(recvMessage(Message)));
+  connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+  connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
+  connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap)));
+  connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
+  connect(guiProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString)));
+  connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap)));
+  connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
+  connect(guiProxy, SIGNAL(csBacklogData(BufferId, QList<QVariant>, bool)), this, SLOT(recvBacklogData(BufferId, QList<QVariant>, bool)));
+  connect(guiProxy, SIGNAL(csUpdateBufferId(BufferId)), this, SLOT(updateBufferId(BufferId)));
+  connect(this, SIGNAL(sendInput(BufferId, QString)), guiProxy, SLOT(gsUserInput(BufferId, QString)));
+  connect(this, SIGNAL(requestBacklog(BufferId, QVariant, QVariant)), guiProxy, SLOT(gsRequestBacklog(BufferId, QVariant, QVariant)));
+
+  //layoutThread = new LayoutThread();
+  //layoutThread->start();
+  //while(!layoutThread->isRunning()) {};
+  ui.bufferWidget->init();
+
   show();
   syncToCore();
-  setEnabled(true);
+  statusBar()->showMessage(tr("Ready."));
+  systray = new QSystemTrayIcon(this);
+  systray->setIcon(QIcon(":/qirc-icon.png"));
+  systray->show();
+
   serverListDlg = new ServerListDlg(this);
   serverListDlg->setVisible(serverListDlg->showOnStartup());
+
+  setupSettingsDlg();
+
   setupMenus();
-  //identitiesAct = settingsMenu->addAction(QIcon(":/default/identity.png"), tr("&Identities..."), serverListDlg, SLOT(editIdentities()));
-  //showServerList();
-  ChannelWidget *cw = new ChannelWidget(this);
-  //setCentralWidget(cw);
-  workspace->addWindow(cw);
-  cw->showMaximized();
-  //setEnabled(true);
-  statusBar()->showMessage(tr("Ready."));
-  //QSystemTrayIcon *systray = new QSystemTrayIcon(QIcon(":/qirc-icon.png"));
-  //systray->showMessage("Quassel", "Started!");
-}
+  setupViews();
 
-void MainWin::syncToCore() {
-  if(global->getData("CoreReady").toBool()) return;
-  // ok, apparently we are running as standalone GUI
-  coreConnectDlg = new CoreConnectDlg(this);
-  if(coreConnectDlg->exec() != QDialog::Accepted) {
-    //qApp->quit();
-    exit(1);
-  }
-  VarMap state = coreConnectDlg->getCoreState().toMap()["CoreData"].toMap();
-  delete coreConnectDlg;
-  QString key;
-  foreach(key, state.keys()) {
-    global->updateData(key, state[key]);
+  QSettings s;
+  s.beginGroup("Geometry");
+  //resize(s.value("MainWinSize", QSize(500, 400)).toSize());
+  //move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
+  if(s.contains("MainWinState")) restoreState(s.value("MainWinState").toByteArray());
+  s.endGroup();
+
+  /* make lookups by id faster */
+  foreach(BufferId id, coreBuffers) {
+    bufferIds[id.uid()] = id;  // make lookups by id faster
+    getBuffer(id);             // create all buffers, so we see them in the network views
+    emit requestBacklog(id, -1, -1);  // TODO: use custom settings for backlog request
   }
-  if(!global->getData("CoreReady").toBool()) {
-    QMessageBox::critical(this, tr("Fatal Error"), tr("<b>Could not synchronize with Quassel Core!</b><br>Quassel GUI will be aborted."), QMessageBox::Abort);
-    //qApp->quit();
-    exit(1);
+
+  s.beginGroup("Buffers");
+  QString net = s.value("CurrentNetwork", "").toString();
+  QString buf = s.value("CurrentBuffer", "").toString();
+  s.endGroup();
+  /*
+  if(!net.isEmpty()) {
+    if(buffers.contains(net)) {
+      if(buffers[net].contains(buf)) {
+        showBuffer(net, buf);
+      } else {
+        showBuffer(net, "");
+      }
+    }
   }
+  */
 }
 
-void MainWin::setupMenus() {
-  fileMenu = menuBar()->addMenu(tr("&File"));
-  serverListAct = fileMenu->addAction(QIcon(":/default/server.png"), tr("&Server List..."), this, SLOT(showServerList()), tr("F7"));
-  fileMenu->addSeparator();
-  quitAct = fileMenu->addAction(QIcon(":/default/exit.png"), tr("&Quit"), qApp, SLOT(quit()), tr("CTRL+Q"));
-
-  editMenu = menuBar()->addMenu(tr("&Edit"));
-  editMenu->setEnabled(0);
+MainWin::~MainWin() {
+  //typedef QHash<QString, Buffer*> BufHash;
+  //foreach(BufHash h, buffers.values()) {
+  //  foreach(Buffer *b, h.values()) {
+  //    delete b;
+  //  }
+  //}
+  foreach(Buffer *buf, buffers.values()) delete buf;
+}
 
-  ircMenu = menuBar()->addMenu(tr("&IRC"));
-  ircMenu->setEnabled(0);
+/* This is implemented in settingspages.cpp */
+/*
+void MainWin::setupSettingsDlg() {
 
-  serverMenu = menuBar()->addMenu(tr("Ser&ver"));
-  serverMenu->setEnabled(0);
+}
+*/
 
-  windowMenu = menuBar()->addMenu(tr("&Window"));
-  windowMenu->setEnabled(0);
+void MainWin::setupMenus() {
+  connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
+  connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities()));
+  connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
+  //ui.actionSettingsDlg->setEnabled(false);
+  connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
+  // for debugging
+  connect(ui.actionImportBacklog, SIGNAL(triggered()), this, SLOT(importBacklog()));
+  connect(this, SIGNAL(importOldBacklog()), guiProxy, SLOT(gsImportBacklog()));
+}
 
-  settingsMenu = menuBar()->addMenu(tr("&Settings"));
-  identitiesAct = settingsMenu->addAction(QIcon(":/default/identity.png"), tr("&Identities..."), serverListDlg, SLOT(editIdentities()));
-  settingsMenu->addSeparator();
-  configAct = settingsMenu->addAction(QIcon(":/default/configure.png"), tr("&Configure Quassel..."));
-  configAct->setEnabled(0);
+void MainWin::setupViews() {
+  BufferView *all = new BufferView(tr("All Buffers"), BufferView::AllNets);
+  registerBufferView(all);
+  addDockWidget(Qt::LeftDockWidgetArea, all);
+  BufferView *allchans = new BufferView(tr("All Channels"), BufferView::AllNets|BufferView::NoQueries|BufferView::NoServers);
+  registerBufferView(allchans);
+  addDockWidget(Qt::LeftDockWidgetArea, allchans);
+  BufferView *allqrys = new BufferView(tr("All Queries"), BufferView::AllNets|BufferView::NoChannels|BufferView::NoServers);
+  registerBufferView(allqrys);
+  addDockWidget(Qt::RightDockWidgetArea, allqrys);
+  BufferView *allnets = new BufferView(tr("All Networks"), BufferView::AllNets|BufferView::NoChannels|BufferView::NoQueries);
+  registerBufferView(allnets);
+  addDockWidget(Qt::RightDockWidgetArea, allnets);
 
-  helpMenu = menuBar()->addMenu(tr("&Help"));
-  aboutAct = helpMenu->addAction(tr("&About"));
-  aboutAct->setEnabled(0);
-  aboutQtAct = helpMenu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt()));
+  ui.menuViews->addSeparator();
+}
 
-  //toolBar = new QToolBar("Test", this);
-  //toolBar->addAction(identitiesAct);
-  //addToolBar(Qt::TopToolBarArea, toolBar);
+void MainWin::registerBufferView(BufferView *view) {
+  connect(this, SIGNAL(bufferSelected(Buffer *)), view, SLOT(selectBuffer(Buffer *)));
+  connect(this, SIGNAL(bufferUpdated(Buffer *)), view, SLOT(bufferUpdated(Buffer *)));
+  connect(this, SIGNAL(bufferActivity(uint, Buffer *)), view, SLOT(bufferActivity(uint, Buffer *)));
+  connect(this, SIGNAL(bufferDestroyed(Buffer *)), view, SLOT(bufferDestroyed(Buffer *)));
+  connect(view, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *)));
+  view->setBuffers(buffers.values());
+  view->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+  netViews.append(view);
+  ui.menuViews->addAction(view->toggleViewAction());
 }
 
 void MainWin::showServerList() {
@@ -125,18 +186,232 @@ void MainWin::showServerList() {
 //    serverListDlg = new ServerListDlg(this);
 //  }
   serverListDlg->show();
+  serverListDlg->raise();
+}
+
+void MainWin::showSettingsDlg() {
+  settingsDlg->show();
 }
 
 void MainWin::closeEvent(QCloseEvent *event)
 {
   //if (userReallyWantsToQuit()) {
+    ui.bufferWidget->saveState();
     QSettings s;
     s.beginGroup("Geometry");
     s.setValue("MainWinSize", size());
     s.setValue("MainWinPos", pos());
+    s.setValue("MainWinState", saveState());
     s.endGroup();
+    s.beginGroup("Buffers");
+    //s.setValue("CurrentNetwork", currentNetwork);
+    s.setValue("CurrentBuffer", currentBuffer);
+    s.endGroup();
+    delete systray;
     event->accept();
   //} else {
     //event->ignore();
   //}
 }
+
+void MainWin::showBuffer(BufferId id) {
+  showBuffer(getBuffer(id));
+}
+
+void MainWin::showBuffer(Buffer *b) {
+  currentBuffer = b->bufferId().groupId();
+  //emit bufferSelected(b);
+  //qApp->processEvents();
+  ui.bufferWidget->setBuffer(b);
+  emit bufferSelected(b);
+}
+
+void MainWin::networkConnected(QString net) {
+  connected[net] = true;
+  //BufferId id = getStatusBufferId(net);
+  //Buffer *b = getBuffer(id);
+  //b->setActive(true);
+  //b->displayMsg(Message(id, Message::Server, tr("Connected.")));  FIXME
+  // TODO buffersUpdated();
+}
+
+void MainWin::networkDisconnected(QString net) {
+  //getBuffer(net, "")->setActive(false);
+  foreach(BufferId id, buffers.keys()) {
+    if(id.network() != net) continue;
+    Buffer *b = getBuffer(id);
+    //b->displayMsg(Message(id, Message::Server, tr("Server disconnected."))); FIXME
+    b->setActive(false);
+  }
+  connected[net] = false;
+}
+
+void MainWin::updateBufferId(BufferId id) {
+  bufferIds[id.uid()] = id;  // make lookups by id faster
+  getBuffer(id);
+}
+
+BufferId MainWin::getBufferId(QString net, QString buf) {
+  foreach(BufferId id, buffers.keys()) {
+    if(id.network() == net && id.buffer() == buf) return id;
+  }
+  Q_ASSERT(false);
+  return BufferId();
+}
+
+BufferId MainWin::getStatusBufferId(QString net) {
+  return getBufferId(net, "");
+}
+
+
+Buffer * MainWin::getBuffer(BufferId id) {
+  if(!buffers.contains(id)) {
+    Buffer *b = new Buffer(id);
+    b->setOwnNick(ownNick[id.network()]);
+    connect(b, SIGNAL(userInput(BufferId, QString)), this, SLOT(userInput(BufferId, QString)));
+    connect(b, SIGNAL(bufferUpdated(Buffer *)), this, SIGNAL(bufferUpdated(Buffer *)));
+    connect(b, SIGNAL(bufferDestroyed(Buffer *)), this, SIGNAL(bufferDestroyed(Buffer *)));
+    buffers[id] = b;
+    emit bufferUpdated(b);
+  }
+  return buffers[id];
+}
+
+void MainWin::recvNetworkState(QString net, QVariant state) {
+  connected[net] = true;
+  setOwnNick(net, state.toMap()["OwnNick"].toString());
+  getBuffer(getStatusBufferId(net))->setActive(true);
+  VarMap t = state.toMap()["Topics"].toMap();
+  VarMap n = state.toMap()["Nicks"].toMap();
+  foreach(QVariant v, t.keys()) {
+    QString buf = v.toString();
+    BufferId id = getBufferId(net, buf);
+    getBuffer(id)->setActive(true);
+    setTopic(net, buf, t[buf].toString());
+  }
+  foreach(QString nick, n.keys()) {
+    addNick(net, nick, n[nick].toMap());
+  }
+}
+
+void MainWin::recvMessage(Message msg) {
+  /*
+  Buffer *b;
+  if(msg.flags & Message::PrivMsg) {
+  // query
+    if(msg.flags & Message::Self) b = getBuffer(net, msg.target);
+    else b = getBuffer(net, nickFromMask(msg.sender));
+  } else {
+    b = getBuffer(net, msg.target);
+  }
+  */
+  Buffer *b = getBuffer(msg.buffer);
+  
+  uint level = BufferView::OtherActivity;
+  if(msg.type == Message::Plain or msg.type == Message::Notice){
+    level |= BufferView::NewMessage;
+  }
+  if(msg.flags & Message::Highlight){
+    level |= BufferView::Highlight;
+  }
+    
+  emit bufferActivity(level, b);
+  //b->displayMsg(msg);
+  b->appendChatLine(new ChatLine(msg));
+}
+
+void MainWin::recvStatusMsg(QString net, QString msg) {
+  //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
+
+}
+
+void MainWin::recvBacklogData(BufferId id, QList<QVariant> msgs, bool done) {
+  foreach(QVariant v, msgs) {
+    layoutQueue.append(v.value<Message>());
+  }
+  if(!layoutTimer->isActive()) layoutTimer->start();
+}
+
+
+void MainWin::layoutMsg() {
+  if(layoutQueue.count()) {
+    ChatLine *line = new ChatLine(layoutQueue.takeFirst());
+    getBuffer(line->bufferId())->prependChatLine(line);
+  }
+  if(!layoutQueue.count()) layoutTimer->stop();
+}
+
+void MainWin::userInput(BufferId id, QString msg) {
+  emit sendInput(id, msg);
+}
+
+void MainWin::setTopic(QString net, QString buf, QString topic) {
+  BufferId id = getBufferId(net, buf);
+  if(!connected[id.network()]) return;
+  Buffer *b = getBuffer(id);
+  b->setTopic(topic);
+  //if(!b->isActive()) {
+  //  b->setActive(true);
+  //  buffersUpdated();
+  //}
+}
+
+void MainWin::addNick(QString net, QString nick, VarMap props) {
+  if(!connected[net]) return;
+  nicks[net][nick] = props;
+  VarMap chans = props["Channels"].toMap();
+  QStringList c = chans.keys();
+  foreach(QString bufname, c) {
+    getBuffer(getBufferId(net, bufname))->addNick(nick, props);
+  }
+}
+
+void MainWin::renameNick(QString net, QString oldnick, QString newnick) {
+  if(!connected[net]) return;
+  QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys();
+  foreach(QString c, chans) {
+    getBuffer(getBufferId(net, c))->renameNick(oldnick, newnick);
+  }
+  nicks[net][newnick] = nicks[net].take(oldnick);
+}
+
+void MainWin::updateNick(QString net, QString nick, VarMap props) {
+  if(!connected[net]) return;
+  QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys();
+  QStringList newchans = props["Channels"].toMap().keys();
+  foreach(QString c, newchans) {
+    if(oldchans.contains(c)) getBuffer(getBufferId(net, c))->updateNick(nick, props);
+    else getBuffer(getBufferId(net, c))->addNick(nick, props);
+  }
+  foreach(QString c, oldchans) {
+    if(!newchans.contains(c)) getBuffer(getBufferId(net, c))->removeNick(nick);
+  }
+  nicks[net][nick] = props;
+}
+
+void MainWin::removeNick(QString net, QString nick) {
+  if(!connected[net]) return;
+  VarMap chans = nicks[net][nick]["Channels"].toMap();
+  foreach(QString bufname, chans.keys()) {
+    getBuffer(getBufferId(net, bufname))->removeNick(nick);
+  }
+  nicks[net].remove(nick);
+}
+
+void MainWin::setOwnNick(QString net, QString nick) {
+  if(!connected[net]) return;
+  ownNick[net] = nick;
+  foreach(BufferId id, buffers.keys()) {
+    if(id.network() == net) {
+      buffers[id]->setOwnNick(nick);
+    }
+  }
+}
+
+void MainWin::importBacklog() {
+  if(QMessageBox::warning(this, "Import old backlog?", "Do you want to import your old file-based backlog into new the backlog database?<br>"
+                                "<b>This will permanently delete the contents of your database!</b>",
+                                QMessageBox::Yes|QMessageBox::No) == QMessageBox::Yes) {
+    emit importOldBacklog();
+  }
+}