Refactoring the GUI. Work in progress.
[quassel.git] / gui / mainwin.cpp
index e9fe9e4..3d2df39 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005 by The Quassel Team                                *
+ *   Copyright (C) 2005-07 by The Quassel Team                             *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
 
 #include <QtGui>
 #include <QtCore>
+#include <QSqlDatabase>
 
+#include "gui.h"
+#include "util.h"
 #include "global.h"
 #include "message.h"
 #include "guiproxy.h"
 
 #include "mainwin.h"
 #include "buffer.h"
-#include "networkview.h"
+#include "bufferviewwidget.h"
 #include "serverlist.h"
 #include "coreconnectdlg.h"
-#include "settings.h"
+#include "settingsdlg.h"
+#include "settingspages.h"
+
+LayoutThread *layoutThread;
 
 MainWin::MainWin() : QMainWindow() {
   ui.setupUi(this);
-  widget = 0;
-
+  //widget = 0;
+  //qDebug() << "Available DB drivers: " << QSqlDatabase::drivers ();
   setWindowTitle("Quassel IRC");
+  //setWindowTitle("Κυασελ Εγαρζη");
   setWindowIcon(QIcon(":/qirc-icon.png"));
   setWindowIconText("Quassel IRC");
 
-  QSettings s;
-  s.beginGroup("Geometry");
-  resize(s.value("MainWinSize", QSize(500, 400)).toSize());
-  move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
-  s.endGroup();
-
   //workspace = new QWorkspace(this);
   //setCentralWidget(workspace);
   statusBar()->showMessage(tr("Waiting for core..."));
+}
 
-  netView = new NetworkView("", this);
-  netView->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
-  addDockWidget(Qt::LeftDockWidgetArea, netView);
-  connect(netView, SIGNAL(bufferSelected(QString, QString)), this, SLOT(showBuffer(QString, QString)));
-  connect(this, SIGNAL(bufferSelected(QString, QString)), netView, SLOT(selectBuffer(QString, QString)));
-
+void MainWin::init() {
+/*
   connect(guiProxy, SIGNAL(csServerState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant)));
   connect(guiProxy, SIGNAL(csServerConnected(QString)), this, SLOT(networkConnected(QString)));
   connect(guiProxy, SIGNAL(csServerDisconnected(QString)), this, SLOT(networkDisconnected(QString)));
-  connect(guiProxy, SIGNAL(csDisplayMsg(QString, Message)), this, SLOT(recvMessage(QString, Message)));
+  connect(guiProxy, SIGNAL(csDisplayMsg(Message)), this, SLOT(recvMessage(Message)));
   connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
   connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
-  connect(guiProxy, SIGNAL(csSetNicks(QString, QString, QStringList)), this, SLOT(setNicks(QString, QString, QStringList)));
   connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap)));
   connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
   connect(guiProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString)));
   connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap)));
   connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
-  connect(this, SIGNAL(sendInput( QString, QString, QString )), guiProxy, SLOT(gsUserInput(QString, QString, QString)));
+  connect(guiProxy, SIGNAL(csBacklogData(BufferId, QList<QVariant>, bool)), this, SLOT(recvBacklogData(BufferId, QList<QVariant>, bool)));
+  connect(guiProxy, SIGNAL(csUpdateBufferId(BufferId)), this, SLOT(updateBufferId(BufferId)));
+  connect(this, SIGNAL(sendInput(BufferId, QString)), guiProxy, SLOT(gsUserInput(BufferId, QString)));
+  connect(this, SIGNAL(requestBacklog(BufferId, QVariant, QVariant)), guiProxy, SLOT(gsRequestBacklog(BufferId, QVariant, QVariant)));
+
+  //layoutThread = new LayoutThread();
+  //layoutThread->start();
+  //while(!layoutThread->isRunning()) {};
+*/
+  ui.bufferWidget->init();
 
   show();
-  syncToCore();
+  //syncToCore();
   statusBar()->showMessage(tr("Ready."));
-
-  buffersUpdated();
+  systray = new QSystemTrayIcon(this);
+  systray->setIcon(QIcon(":/qirc-icon.png"));
+  systray->show();
 
   serverListDlg = new ServerListDlg(this);
   serverListDlg->setVisible(serverListDlg->showOnStartup());
-  settingsDlg = new SettingsDlg(this);
-  settingsDlg->setVisible(false);
+
+  setupSettingsDlg();
+
   setupMenus();
+  setupViews();
+
+  QSettings s;
+  s.beginGroup("Geometry");
+  //resize(s.value("MainWinSize", QSize(500, 400)).toSize());
+  //move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
+  if(s.contains("MainWinState")) restoreState(s.value("MainWinState").toByteArray());
+  s.endGroup();
 
-  // replay backlog
-  foreach(QString net, coreBackLog.keys()) {
-    while(coreBackLog[net].count()) {
-      recvMessage(net, coreBackLog[net].takeFirst());
-    }
-  }
-  /*
-  foreach(QString key, buffers.keys()) {
-    foreach(Buffer *b, buffers[key].values()) {
-      QWidget *widget = b->showWidget(this);
-      workspace->addWindow(widget);
-      widget->show();
-    }
-  }
-  */
   s.beginGroup("Buffers");
   QString net = s.value("CurrentNetwork", "").toString();
   QString buf = s.value("CurrentBuffer", "").toString();
   s.endGroup();
+  /*
   if(!net.isEmpty()) {
     if(buffers.contains(net)) {
       if(buffers[net].contains(buf)) {
@@ -110,13 +112,73 @@ MainWin::MainWin() : QMainWindow() {
       }
     }
   }
+  */
+}
+
+MainWin::~MainWin() {
+  //typedef QHash<QString, Buffer*> BufHash;
+  //foreach(BufHash h, buffers.values()) {
+  //  foreach(Buffer *b, h.values()) {
+  //    delete b;
+  //  }
+  //}
+  //foreach(Buffer *buf, buffers.values()) delete buf;
 }
 
+/* This is implemented in settingspages.cpp */
+/*
+void MainWin::setupSettingsDlg() {
+
+}
+*/
+
 void MainWin::setupMenus() {
   connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
   connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities()));
   connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
-  ui.actionSettingsDlg->setEnabled(false);
+  //ui.actionSettingsDlg->setEnabled(false);
+  connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
+  // for debugging
+  connect(ui.actionImportBacklog, SIGNAL(triggered()), this, SLOT(importBacklog()));
+  connect(this, SIGNAL(importOldBacklog()), ClientProxy::instance(), SLOT(gsImportBacklog()));
+}
+
+void MainWin::setupViews() {
+  BufferTreeModel *model = Client::bufferModel(); // FIXME Where is the delete for that? :p
+  connect(model, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *)));
+  //connect(this, SIGNAL(bufferSelected(Buffer *)), model, SLOT(selectBuffer(Buffer *)));
+  //connect(this, SIGNAL(bufferUpdated(Buffer *)), model, SLOT(bufferUpdated(Buffer *)));
+  //connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), model, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
+  
+  BufferViewDock *all = new BufferViewDock(model, tr("All Buffers"), BufferViewFilter::AllNets);
+  registerBufferViewDock(all);
+  
+  BufferViewDock *allchans = new BufferViewDock(model, tr("All Channels"), BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers);
+  registerBufferViewDock(allchans);
+  
+  BufferViewDock *allqrys = new BufferViewDock(model, tr("All Queries"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers);
+  registerBufferViewDock(allqrys);
+
+  
+  BufferViewDock *allnets = new BufferViewDock(model, tr("All Networks"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries);
+  registerBufferViewDock(allnets);
+
+
+  ui.menuViews->addSeparator();
+}
+
+void MainWin::registerBufferViewDock(BufferViewDock *dock) {
+  addDockWidget(Qt::LeftDockWidgetArea, dock);
+  dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+  netViews.append(dock);
+  ui.menuViews->addAction(dock->toggleViewAction());
+  
+  /*
+  connect(this, SIGNAL(bufferSelected(Buffer *)), view, SLOT(selectBuffer(Buffer *)));
+  connect(this, SIGNAL(bufferDestroyed(Buffer *)), view, SLOT(bufferDestroyed(Buffer *)));
+  connect(view, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *)));
+  view->setBuffers(buffers.values());
+   */
 }
 
 void MainWin::showServerList() {
@@ -124,6 +186,7 @@ void MainWin::showServerList() {
 //    serverListDlg = new ServerListDlg(this);
 //  }
   serverListDlg->show();
+  serverListDlg->raise();
 }
 
 void MainWin::showSettingsDlg() {
@@ -133,170 +196,40 @@ void MainWin::showSettingsDlg() {
 void MainWin::closeEvent(QCloseEvent *event)
 {
   //if (userReallyWantsToQuit()) {
+    ui.bufferWidget->saveState();
     QSettings s;
     s.beginGroup("Geometry");
     s.setValue("MainWinSize", size());
     s.setValue("MainWinPos", pos());
+    s.setValue("MainWinState", saveState());
     s.endGroup();
     s.beginGroup("Buffers");
-    s.setValue("CurrentNetwork", currentNetwork);
+    //s.setValue("CurrentNetwork", currentNetwork);
     s.setValue("CurrentBuffer", currentBuffer);
     s.endGroup();
+    delete systray;
     event->accept();
   //} else {
     //event->ignore();
   //}
 }
 
-void MainWin::showBuffer(QString net, QString buf) {
-  currentBuffer = buf; currentNetwork = net;
-  Buffer *b = getBuffer(net, buf);
-  QWidget *old = widget;
-  widget = b->showWidget(this);
-  if(widget == old) return;
-  //workspace->addWindow(widget);
-  //widget->show();
-  setCentralWidget(widget);
-  widget->show();
-  //workspace->setActiveWindow(widget);
-  widget->setFocus();
-  //workspace->setFocus();
-  widget->activateWindow();
-  widget->setFocus(Qt::MouseFocusReason);
-  focusNextChild();
-  //workspace->tile();
-  emit bufferSelected(net, buf);
-}
-
-void MainWin::networkConnected(QString net) {
-  connected[net] = true;
-  Buffer *b = getBuffer(net, "");
-  b->setActive(true);
-  b->displayMsg(Message::server("", tr("Connected.")));
-  buffersUpdated();
-}
-
-void MainWin::networkDisconnected(QString net) {
-  //getBuffer(net, "")->setActive(false);
-  foreach(QString buf, buffers[net].keys()) {
-    Buffer *b = getBuffer(net, buf);
-    b->displayMsg(Message::server(buf, tr("Server disconnected.")));
-    b->setActive(false);
-
-  }
-  connected[net] = false;
-}
-
-Buffer * MainWin::getBuffer(QString net, QString buf) {
-  if(!buffers[net].contains(buf)) {
-    Buffer *b = new Buffer(net, buf);
-    b->setOwnNick(ownNick[net]);
-    connect(b, SIGNAL(userInput(QString, QString, QString)), this, SLOT(userInput(QString, QString, QString)));
-    buffers[net][buf] = b;
-    buffersUpdated();
-  }
-  return buffers[net][buf];
-}
-
-void MainWin::buffersUpdated() {
-  netView->buffersUpdated(buffers);
-}
-
-void MainWin::recvNetworkState(QString net, QVariant state) {
-  connected[net] = true;
-  setOwnNick(net, state.toMap()["OwnNick"].toString());
-  getBuffer(net, "")->setActive(true);
-  VarMap t = state.toMap()["Topics"].toMap();
-  VarMap n = state.toMap()["Nicks"].toMap();
-  foreach(QString buf, t.keys()) {
-    getBuffer(net, buf)->setActive(true);
-    setTopic(net, buf, t[buf].toString());
-  }
-  foreach(QString nick, n.keys()) {
-    addNick(net, nick, n[nick].toMap());
-  }
-  buffersUpdated();
-}
-
-void MainWin::recvMessage(QString net, Message msg) {
-  Buffer *b = getBuffer(net, msg.target);
-  b->displayMsg(msg);
-}
-
-void MainWin::recvStatusMsg(QString net, QString msg) {
-  recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
-
-}
-
-void MainWin::userInput(QString net, QString buf, QString msg) {
-  emit sendInput(net, buf, msg);
-}
-
-void MainWin::setTopic(QString net, QString buf, QString topic) {
-  if(!connected[net]) return;
-  Buffer *b = getBuffer(net, buf);
-  b->setTopic(topic);
-  buffersUpdated();
-  //if(!b->isActive()) {
-  //  b->setActive(true);
-  //  buffersUpdated();
-  //}
-}
-
-void MainWin::setNicks(QString net, QString buf, QStringList nicks) {
-  Q_ASSERT(false);
+void MainWin::showBuffer(BufferId id) {
+  showBuffer(Client::buffer(id));
 }
 
-void MainWin::addNick(QString net, QString nick, VarMap props) {
-  if(!connected[net]) return;
-  nicks[net][nick] = props;
-  VarMap chans = props["Channels"].toMap();
-  QStringList c = chans.keys();
-  foreach(QString bufname, c) {
-    getBuffer(net, bufname)->addNick(nick, props);
-  }
-  buffersUpdated();
+void MainWin::showBuffer(Buffer *b) {
+  currentBuffer = b->bufferId().groupId();
+  //emit bufferSelected(b);
+  //qApp->processEvents();
+  ui.bufferWidget->setBuffer(b);
+  //emit bufferSelected(b); // FIXME do we need this?
 }
 
-void MainWin::renameNick(QString net, QString oldnick, QString newnick) {
-  if(!connected[net]) return;
-  QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys();
-  foreach(QString c, chans) {
-    getBuffer(net, c)->renameNick(oldnick, newnick);
+void MainWin::importBacklog() {
+  if(QMessageBox::warning(this, "Import old backlog?", "Do you want to import your old file-based backlog into new the backlog database?<br>"
+                                "<b>This will permanently delete the contents of your database!</b>",
+                                QMessageBox::Yes|QMessageBox::No) == QMessageBox::Yes) {
+    emit importOldBacklog();
   }
-  nicks[net][newnick] = nicks[net].take(oldnick);
 }
-
-void MainWin::updateNick(QString net, QString nick, VarMap props) {
-  if(!connected[net]) return;
-  QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys();
-  QStringList newchans = props["Channels"].toMap().keys();
-  foreach(QString c, newchans) {
-    if(oldchans.contains(c)) getBuffer(net, c)->updateNick(nick, props);
-    else getBuffer(net, c)->addNick(nick, props);
-  }
-  foreach(QString c, oldchans) {
-    if(!newchans.contains(c)) getBuffer(net, c)->removeNick(nick);
-  }
-  nicks[net][nick] = props;
-  buffersUpdated();
-}
-
-void MainWin::removeNick(QString net, QString nick) {
-  if(!connected[net]) return;
-  VarMap chans = nicks[net][nick]["Channels"].toMap();
-  foreach(QString bufname, chans.keys()) {
-    getBuffer(net, bufname)->removeNick(nick);
-  }
-  nicks[net].remove(nick);
-  buffersUpdated();
-}
-
-void MainWin::setOwnNick(QString net, QString nick) {
-  if(!connected[net]) return;
-  ownNick[net] = nick;
-  foreach(Buffer *b, buffers[net].values()) {
-    b->setOwnNick(nick);
-  }
-}
-