-
-void MainWin::recvNetworkState(QString net, QVariant state) {
- connected[net] = true;
- setOwnNick(net, state.toMap()["OwnNick"].toString());
- getBuffer(net, "")->setActive(true);
- VarMap t = state.toMap()["Topics"].toMap();
- VarMap n = state.toMap()["Nicks"].toMap();
- foreach(QString buf, t.keys()) {
- getBuffer(net, buf)->setActive(true);
- setTopic(net, buf, t[buf].toString());
- }
- foreach(QString nick, n.keys()) {
- addNick(net, nick, n[nick].toMap());
- }
-}
-
-void MainWin::recvMessage(QString net, Message msg) {
- Buffer *b;
- if(msg.flags & Message::PrivMsg) {
- // query
- if(msg.flags & Message::Self) b = getBuffer(net, msg.target);
- else b = getBuffer(net, nickFromMask(msg.sender));
- } else {
- b = getBuffer(net, msg.target);
- }
- b->displayMsg(msg);
-}
-
-void MainWin::recvStatusMsg(QString net, QString msg) {
- recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
-
-}
-
-void MainWin::userInput(QString net, QString buf, QString msg) {
- emit sendInput(net, buf, msg);
-}
-
-void MainWin::setTopic(QString net, QString buf, QString topic) {
- if(!connected[net]) return;
- Buffer *b = getBuffer(net, buf);
- b->setTopic(topic);
- //if(!b->isActive()) {
- // b->setActive(true);
- // buffersUpdated();
- //}
-}
-
-void MainWin::setNicks(QString net, QString buf, QStringList nicks) {
- Q_ASSERT(false);
-}
-
-void MainWin::addNick(QString net, QString nick, VarMap props) {
- if(!connected[net]) return;
- nicks[net][nick] = props;
- VarMap chans = props["Channels"].toMap();
- QStringList c = chans.keys();
- foreach(QString bufname, c) {
- getBuffer(net, bufname)->addNick(nick, props);
- }
-}
-
-void MainWin::renameNick(QString net, QString oldnick, QString newnick) {
- if(!connected[net]) return;
- QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys();
- foreach(QString c, chans) {
- getBuffer(net, c)->renameNick(oldnick, newnick);
- }
- nicks[net][newnick] = nicks[net].take(oldnick);
-}
-
-void MainWin::updateNick(QString net, QString nick, VarMap props) {
- if(!connected[net]) return;
- QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys();
- QStringList newchans = props["Channels"].toMap().keys();
- foreach(QString c, newchans) {
- if(oldchans.contains(c)) getBuffer(net, c)->updateNick(nick, props);
- else getBuffer(net, c)->addNick(nick, props);
- }
- foreach(QString c, oldchans) {
- if(!newchans.contains(c)) getBuffer(net, c)->removeNick(nick);
- }
- nicks[net][nick] = props;
-}
-
-void MainWin::removeNick(QString net, QString nick) {
- if(!connected[net]) return;
- VarMap chans = nicks[net][nick]["Channels"].toMap();
- foreach(QString bufname, chans.keys()) {
- getBuffer(net, bufname)->removeNick(nick);
- }
- nicks[net].remove(nick);
-}
-
-void MainWin::setOwnNick(QString net, QString nick) {
- if(!connected[net]) return;
- ownNick[net] = nick;
- foreach(Buffer *b, buffers[net].values()) {
- b->setOwnNick(nick);
- }
-}
-