/***************************************************************************
- * Copyright (C) 2005 by The Quassel Team *
+ * Copyright (C) 2005-07 by The Quassel Team *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include <QtGui>
#include <QtCore>
+#include <QSqlDatabase>
+#include "gui.h"
+#include "util.h"
#include "global.h"
#include "message.h"
#include "guiproxy.h"
#include "mainwin.h"
#include "buffer.h"
-#include "networkview.h"
+#include "bufferviewwidget.h"
#include "serverlist.h"
#include "coreconnectdlg.h"
+#include "settingsdlg.h"
+#include "settingspages.h"
MainWin::MainWin() : QMainWindow() {
ui.setupUi(this);
- widget = 0;
-
+ //widget = 0;
+ //qDebug() << "Available DB drivers: " << QSqlDatabase::drivers ();
setWindowTitle("Quassel IRC");
+ //setWindowTitle("Κυασελ Εγαρζη");
setWindowIcon(QIcon(":/qirc-icon.png"));
setWindowIconText("Quassel IRC");
- QSettings s;
- s.beginGroup("Geometry");
- resize(s.value("MainWinSize", QSize(500, 400)).toSize());
- move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
- s.endGroup();
-
- workspace = new QWorkspace(this);
- setCentralWidget(workspace);
+ //workspace = new QWorkspace(this);
+ //setCentralWidget(workspace);
statusBar()->showMessage(tr("Waiting for core..."));
+}
- netView = new NetworkView("", this);
- netView->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
- addDockWidget(Qt::LeftDockWidgetArea, netView);
- connect(netView, SIGNAL(bufferSelected(QString, QString)), this, SLOT(showBuffer(QString, QString)));
- connect(this, SIGNAL(bufferSelected(QString, QString)), netView, SLOT(selectBuffer(QString, QString)));
-
+void MainWin::init() {
+/*
connect(guiProxy, SIGNAL(csServerState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant)));
connect(guiProxy, SIGNAL(csServerConnected(QString)), this, SLOT(networkConnected(QString)));
connect(guiProxy, SIGNAL(csServerDisconnected(QString)), this, SLOT(networkDisconnected(QString)));
- connect(guiProxy, SIGNAL(csDisplayMsg(QString, Message)), this, SLOT(recvMessage(QString, Message)));
+ connect(guiProxy, SIGNAL(csDisplayMsg(Message)), this, SLOT(recvMessage(Message)));
connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
- connect(guiProxy, SIGNAL(csSetNicks(QString, QString, QStringList)), this, SLOT(setNicks(QString, QString, QStringList)));
connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap)));
connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
connect(guiProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString)));
connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap)));
connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
- connect(this, SIGNAL(sendInput( QString, QString, QString )), guiProxy, SLOT(gsUserInput(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csBacklogData(BufferId, QList<QVariant>, bool)), this, SLOT(recvBacklogData(BufferId, QList<QVariant>, bool)));
+ connect(guiProxy, SIGNAL(csUpdateBufferId(BufferId)), this, SLOT(updateBufferId(BufferId)));
+ connect(this, SIGNAL(sendInput(BufferId, QString)), guiProxy, SLOT(gsUserInput(BufferId, QString)));
+ connect(this, SIGNAL(requestBacklog(BufferId, QVariant, QVariant)), guiProxy, SLOT(gsRequestBacklog(BufferId, QVariant, QVariant)));
+
+ //layoutThread = new LayoutThread();
+ //layoutThread->start();
+ //while(!layoutThread->isRunning()) {};
+*/
+ ui.bufferWidget->init();
show();
- syncToCore();
+ //syncToCore();
statusBar()->showMessage(tr("Ready."));
-
- buffersUpdated();
+ systray = new QSystemTrayIcon(this);
+ systray->setIcon(QIcon(":/qirc-icon.png"));
+ systray->show();
serverListDlg = new ServerListDlg(this);
serverListDlg->setVisible(serverListDlg->showOnStartup());
+
+ setupSettingsDlg();
+
setupMenus();
+ setupViews();
+
+ QSettings s;
+ s.beginGroup("Geometry");
+ //resize(s.value("MainWinSize", QSize(500, 400)).toSize());
+ //move(s.value("MainWinPos", QPoint(50, 50)).toPoint());
+ if(s.contains("MainWinState")) restoreState(s.value("MainWinState").toByteArray());
+ s.endGroup();
- // replay backlog
- foreach(QString net, coreBackLog.keys()) {
- while(coreBackLog[net].count()) {
- recvMessage(net, coreBackLog[net].takeFirst());
- }
- }
- /*
- foreach(QString key, buffers.keys()) {
- foreach(Buffer *b, buffers[key].values()) {
- QWidget *widget = b->showWidget(this);
- workspace->addWindow(widget);
- widget->show();
- }
- }
- */
s.beginGroup("Buffers");
QString net = s.value("CurrentNetwork", "").toString();
QString buf = s.value("CurrentBuffer", "").toString();
s.endGroup();
+ /*
if(!net.isEmpty()) {
if(buffers.contains(net)) {
if(buffers[net].contains(buf)) {
}
}
}
+ */
}
+MainWin::~MainWin() {
+ //typedef QHash<QString, Buffer*> BufHash;
+ //foreach(BufHash h, buffers.values()) {
+ // foreach(Buffer *b, h.values()) {
+ // delete b;
+ // }
+ //}
+ //foreach(Buffer *buf, buffers.values()) delete buf;
+}
+
+/* This is implemented in settingspages.cpp */
+/*
+void MainWin::setupSettingsDlg() {
+
+}
+*/
+
void MainWin::setupMenus() {
- connect(ui.actionNetworkList, SIGNAL(activated()), this, SLOT(showServerList()));
- connect(ui.actionEditIdentities, SIGNAL(activated()), serverListDlg, SLOT(editIdentities()));
+ connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
+ connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities()));
+ connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
+ //ui.actionSettingsDlg->setEnabled(false);
+ connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
+ // for debugging
+ connect(ui.actionImportBacklog, SIGNAL(triggered()), this, SLOT(importBacklog()));
+ connect(this, SIGNAL(importOldBacklog()), ClientProxy::instance(), SLOT(gsImportBacklog()));
+}
+
+void MainWin::setupViews() {
+
+ BufferTreeModel *model = Client::bufferModel(); // FIXME Where is the delete for that? :p
+ connect(model, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *)));
+ //connect(this, SIGNAL(bufferSelected(Buffer *)), model, SLOT(selectBuffer(Buffer *)));
+ //connect(this, SIGNAL(bufferUpdated(Buffer *)), model, SLOT(bufferUpdated(Buffer *)));
+ //connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), model, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
+
+ BufferViewDock *all = new BufferViewDock(model, tr("All Buffers"), BufferViewFilter::AllNets);
+ registerBufferViewDock(all);
+
+ BufferViewDock *allchans = new BufferViewDock(model, tr("All Channels"), BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers);
+ registerBufferViewDock(allchans);
+
+ BufferViewDock *allqrys = new BufferViewDock(model, tr("All Queries"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers);
+ registerBufferViewDock(allqrys);
+
+
+ BufferViewDock *allnets = new BufferViewDock(model, tr("All Networks"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries);
+ registerBufferViewDock(allnets);
+
+
+ ui.menuViews->addSeparator();
+}
+
+void MainWin::registerBufferViewDock(BufferViewDock *dock) {
+ addDockWidget(Qt::LeftDockWidgetArea, dock);
+ dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+ netViews.append(dock);
+ ui.menuViews->addAction(dock->toggleViewAction());
+
+ /*
+ connect(this, SIGNAL(bufferSelected(Buffer *)), view, SLOT(selectBuffer(Buffer *)));
+ connect(this, SIGNAL(bufferDestroyed(Buffer *)), view, SLOT(bufferDestroyed(Buffer *)));
+ connect(view, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *)));
+ view->setBuffers(buffers.values());
+ */
}
void MainWin::showServerList() {
// serverListDlg = new ServerListDlg(this);
// }
serverListDlg->show();
+ serverListDlg->raise();
+}
+
+void MainWin::showSettingsDlg() {
+ settingsDlg->show();
}
void MainWin::closeEvent(QCloseEvent *event)
{
//if (userReallyWantsToQuit()) {
+ ui.bufferWidget->saveState();
QSettings s;
s.beginGroup("Geometry");
s.setValue("MainWinSize", size());
s.setValue("MainWinPos", pos());
+ s.setValue("MainWinState", saveState());
s.endGroup();
s.beginGroup("Buffers");
- s.setValue("CurrentNetwork", currentNetwork);
+ //s.setValue("CurrentNetwork", currentNetwork);
s.setValue("CurrentBuffer", currentBuffer);
s.endGroup();
+ delete systray;
event->accept();
//} else {
//event->ignore();
//}
}
-void MainWin::showBuffer(QString net, QString buf) {
- currentBuffer = buf; currentNetwork = net;
- Buffer *b = getBuffer(net, buf);
- QWidget *old = widget;
- widget = b->showWidget(this);
- if(widget == old) return;
- workspace->addWindow(widget);
- widget->showMaximized();
- if(old) { old->close(); old->setParent(this); }
- workspace->setActiveWindow(widget);
- //widget->setFocus();
- //workspace->setFocus();
- //widget->activateWindow();
- widget->setFocus(Qt::MouseFocusReason);
- focusNextChild();
- //workspace->tile();
- emit bufferSelected(net, buf);
-}
-
-void MainWin::networkConnected(QString net) {
- connected[net] = true;
- Buffer *b = getBuffer(net, "");
- b->setActive(true);
- b->displayMsg(Message::server("", tr("Connected.")));
- buffersUpdated();
-}
-
-void MainWin::networkDisconnected(QString net) {
- //getBuffer(net, "")->setActive(false);
- foreach(QString buf, buffers[net].keys()) {
- Buffer *b = getBuffer(net, buf);
- b->displayMsg(Message::server(buf, tr("Server disconnected.")));
- b->setActive(false);
-
- }
- connected[net] = false;
-}
-
-Buffer * MainWin::getBuffer(QString net, QString buf) {
- if(!buffers[net].contains(buf)) {
- Buffer *b = new Buffer(net, buf);
- b->setOwnNick(ownNick[net]);
- connect(b, SIGNAL(userInput(QString, QString, QString)), this, SLOT(userInput(QString, QString, QString)));
- buffers[net][buf] = b;
- buffersUpdated();
- }
- return buffers[net][buf];
-}
-
-void MainWin::buffersUpdated() {
- netView->buffersUpdated(buffers);
-}
-
-void MainWin::recvNetworkState(QString net, QVariant state) {
- connected[net] = true;
- setOwnNick(net, state.toMap()["OwnNick"].toString());
- getBuffer(net, "")->setActive(true);
- VarMap t = state.toMap()["Topics"].toMap();
- VarMap n = state.toMap()["Nicks"].toMap();
- foreach(QString buf, t.keys()) {
- getBuffer(net, buf)->setActive(true);
- setTopic(net, buf, t[buf].toString());
- }
- foreach(QString nick, n.keys()) {
- addNick(net, nick, n[nick].toMap());
- }
- buffersUpdated();
-}
-
-void MainWin::recvMessage(QString net, Message msg) {
- Buffer *b = getBuffer(net, msg.target);
- b->displayMsg(msg);
-}
-
-void MainWin::recvStatusMsg(QString net, QString msg) {
- recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
-
-}
-
-void MainWin::userInput(QString net, QString buf, QString msg) {
- emit sendInput(net, buf, msg);
-}
-
-void MainWin::setTopic(QString net, QString buf, QString topic) {
- if(!connected[net]) return;
- Buffer *b = getBuffer(net, buf);
- b->setTopic(topic);
- buffersUpdated();
- //if(!b->isActive()) {
- // b->setActive(true);
- // buffersUpdated();
- //}
-}
-
-void MainWin::setNicks(QString net, QString buf, QStringList nicks) {
- Q_ASSERT(false);
+void MainWin::showBuffer(BufferId id) {
+ showBuffer(Client::buffer(id));
}
-void MainWin::addNick(QString net, QString nick, VarMap props) {
- if(!connected[net]) return;
- nicks[net][nick] = props;
- VarMap chans = props["Channels"].toMap();
- QStringList c = chans.keys();
- foreach(QString bufname, c) {
- getBuffer(net, bufname)->addNick(nick, props);
- }
- buffersUpdated();
+void MainWin::showBuffer(Buffer *b) {
+ currentBuffer = b->bufferId().groupId();
+ //emit bufferSelected(b);
+ //qApp->processEvents();
+ ui.bufferWidget->setBuffer(b);
+ //emit bufferSelected(b); // FIXME do we need this?
}
-void MainWin::renameNick(QString net, QString oldnick, QString newnick) {
- if(!connected[net]) return;
- QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys();
- foreach(QString c, chans) {
- getBuffer(net, c)->renameNick(oldnick, newnick);
+void MainWin::importBacklog() {
+ if(QMessageBox::warning(this, "Import old backlog?", "Do you want to import your old file-based backlog into new the backlog database?<br>"
+ "<b>This will permanently delete the contents of your database!</b>",
+ QMessageBox::Yes|QMessageBox::No) == QMessageBox::Yes) {
+ emit importOldBacklog();
}
- nicks[net][newnick] = nicks[net].take(oldnick);
}
-
-void MainWin::updateNick(QString net, QString nick, VarMap props) {
- if(!connected[net]) return;
- QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys();
- QStringList newchans = props["Channels"].toMap().keys();
- foreach(QString c, newchans) {
- if(oldchans.contains(c)) getBuffer(net, c)->updateNick(nick, props);
- else getBuffer(net, c)->addNick(nick, props);
- }
- foreach(QString c, oldchans) {
- if(!newchans.contains(c)) getBuffer(net, c)->removeNick(nick);
- }
- nicks[net][nick] = props;
- buffersUpdated();
-}
-
-void MainWin::removeNick(QString net, QString nick) {
- if(!connected[net]) return;
- VarMap chans = nicks[net][nick]["Channels"].toMap();
- foreach(QString bufname, chans.keys()) {
- getBuffer(net, bufname)->removeNick(nick);
- }
- nicks[net].remove(nick);
- buffersUpdated();
-}
-
-void MainWin::setOwnNick(QString net, QString nick) {
- if(!connected[net]) return;
- ownNick[net] = nick;
- foreach(Buffer *b, buffers[net].values()) {
- b->setOwnNick(nick);
- }
-}
-