signals:
void csCoreState(QVariant);
- void csDisplayMsg(QString, QString, Message);
+ void csServerState(QString, QVariant);
+ void csServerConnected(QString);
+ void csServerDisconnected(QString);
+ void csDisplayMsg(QString, Message);
void csDisplayStatusMsg(QString, QString);
void csUpdateGlobalData(QString key, QVariant data);
void csGlobalDataChanged(QString key);
void csSetNicks(QString, QString, QStringList);
void csNickAdded(QString, QString, VarMap);
void csNickRemoved(QString, QString);
+ void csNickRenamed(QString, QString, QString);
void csNickUpdated(QString, QString, VarMap);
void csOwnNickSet(QString, QString);