Added generic signals between Core and GUI. You can use these to avoid having to...
[quassel.git] / gui / guiproxy.h
index 0c01379..6e84b57 100644 (file)
@@ -22,6 +22,8 @@
 #define _GUIPROXY_H_
 
 #include "proxy_common.h"
+#include "message.h"
+#include "global.h"
 
 #include <QObject>
 #include <QVariant>
@@ -39,18 +41,37 @@ class GUIProxy : public QObject {
     GUIProxy();
 
   public slots:
-    inline void gsUserInput(QString s)                             { send(GS_USER_INPUT, s); }
-    inline void gsRequestConnect(QStringList networks)             { send(GS_REQUEST_CONNECT, networks); }
+    inline void gsUserInput(BufferId id, QString msg)                 { send(GS_USER_INPUT, QVariant::fromValue(id), msg); }
+    inline void gsRequestConnect(QStringList networks)                { send(GS_REQUEST_CONNECT, networks); }
+    inline void gsImportBacklog()                                     { send(GS_IMPORT_BACKLOG); }
+    inline void gsRequestBacklog(BufferId id, QVariant v1, QVariant v2) { send(GS_REQUEST_BACKLOG, QVariant::fromValue(id), v1, v2); }
+
+    inline void gsGeneric(GUISignal sig, QVariant v1 = QVariant(), QVariant v2 = QVariant(), QVariant v3 = QVariant()) { send(sig, v1, v2, v3); }
 
     void connectToCore(QString host, quint16 port);
     void disconnectFromCore();
 
   signals:
     void csCoreState(QVariant);
-    void csSendMessage(QString, QString, QString);
-    void csSendStatusMsg(QString, QString);
+    void csServerState(QString, QVariant);
+    void csServerConnected(QString);
+    void csServerDisconnected(QString);
+    void csDisplayMsg(Message);
+    void csDisplayStatusMsg(QString, QString);
     void csUpdateGlobalData(QString key, QVariant data);
     void csGlobalDataChanged(QString key);
+    void csModeSet(QString, QString, QString);
+    void csTopicSet(QString, QString, QString);
+    void csNickAdded(QString, QString, VarMap);
+    void csNickRemoved(QString, QString);
+    void csNickRenamed(QString, QString, QString);
+    void csNickUpdated(QString, QString, VarMap);
+    void csOwnNickSet(QString, QString);
+    void csQueryRequested(QString, QString);
+    void csBacklogData(BufferId, QList<QVariant>, bool);
+    void csUpdateBufferId(BufferId);
+
+    void csGeneric(CoreSignal, QVariant, QVariant, QVariant);
 
     void coreConnected();
     void coreDisconnected();