//setBaseSize(QSize(600,400));
//setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred);
connect(ui.inputEdit, SIGNAL(returnPressed()), this, SLOT(enterPressed()));
+ connect(this, SIGNAL(nickListUpdated(QStringList)), ui.inputEdit, SLOT(updateNickList(QStringList)));
}
// TODO Use 005
void BufferWidget::updateNickList(BufferState *state, VarMap nicks) {
+ emit nickListUpdated(nicks.keys());
QTreeWidget *tree = state->nickTree;
if(!tree) return;
tree->clear();