#define _COREPROXY_H_
#include "proxy_common.h"
+#include "message.h"
#include <QtCore>
#include <QTcpSocket>
CoreProxy();
public slots:
- inline void csCoreMessage(QString s) { send(CS_CORE_MESSAGE, s); }
- inline void csUpdateGlobalData(QString key, QVariant data) { send(CS_UPDATE_GLOBAL_DATA, key, data); }
+ inline void csUpdateGlobalData(QString key, QVariant data) { send(CS_UPDATE_GLOBAL_DATA, key, data); }
+ inline void csSendMessage(QString net, QString buf, Message msg) { send(CS_SEND_MESSAGE, net, buf, QVariant::fromValue(msg)); }
+ inline void csSendStatusMsg(QString net, QString msg) { send(CS_SEND_STATUS_MSG, net, msg); }
+ inline void csSetTopic(QString net, QString buf, QString topic) { send(CS_SET_TOPIC, net, buf, topic); }
+ inline void csSetNicks(QString net, QString buf, QStringList nicks) { send(CS_SET_NICKS, net, buf, nicks); }
signals:
void gsPutGlobalData(QString, QVariant);
- void gsUserInput(QString);
- void gsRequestConnect(QString, quint16);
+ void gsUserInput(QString, QString, QString);
+ void gsRequestConnect(QStringList networks);
private:
void send(CoreSignal, QVariant arg1 = QVariant(), QVariant arg2 = QVariant(), QVariant arg3 = QVariant());