#ifndef _CORE_H_
#define _CORE_H_
-#include <QMap>
#include <QString>
#include <QVariant>
+#include <QSqlDatabase>
#include "server.h"
+#include "storage.h"
+#include "global.h"
+#include "coreproxy.h"
+
+class CoreSession;
class Core : public QObject {
Q_OBJECT
public:
+ static Core * instance();
+ static void destroy();
+
+ static CoreSession * session(UserId);
+ static CoreSession * guiSession();
+ static CoreSession * createSession(UserId);
+
+ private slots:
+ void recvProxySignal(CoreSignal, QVariant, QVariant, QVariant);
+ bool startListening(uint port = 4242);
+ void stopListening();
+ void incomingConnection();
+ void clientHasData();
+ void clientDisconnected();
+ void updateGlobalData(UserId, QString);
+ private:
Core();
- //~Core();
+ ~Core();
+ void init();
+ static Core *instanceptr;
+
+ void processClientInit(QTcpSocket *socket, const QVariant &v);
+ void processClientUpdate(QTcpSocket *socket, QString key, const QVariant &data);
+
+ UserId guiUser;
+ QHash<UserId, CoreSession *> sessions;
+ Storage *storage;
+
+ QTcpServer server; // TODO: implement SSL
+ QHash<QTcpSocket *, UserId> validClients;
+ QHash<QTcpSocket *, quint32> blockSizes;
+};
+
+class CoreSession : public QObject {
+ Q_OBJECT
+
+ public:
+ CoreSession(UserId, Storage *);
+ ~CoreSession();
+
+ QList<BufferId> buffers() const;
+ inline UserId userId();
+ QVariant sessionState();
+ CoreProxy *proxy();
public slots:
void connectToIrc(QStringList);
+ void processSignal(GUISignal, QVariant, QVariant, QVariant);
+ void sendBacklog(BufferId, QVariant, QVariant);
+ void msgFromGui(BufferId, QString message);
+ void sendServerStates();
signals:
- void msgFromGUI(QString network, QString channel, QString message);
- void sendMessage(QString network, QString channel, Message message);
- void sendStatusMsg(QString, QString);
+ void proxySignal(CoreSignal, QVariant arg1 = QVariant(), QVariant arg2 = QVariant(), QVariant arg3 = QVariant());
+
+ void msgFromGui(QString net, QString buf, QString message);
+ void displayMsg(Message message);
+ void displayStatusMsg(QString, QString);
void connectToIrc(QString net);
void disconnectFromIrc(QString net);
+ void serverStateRequested();
+
+ void backlogData(BufferId, QList<QVariant>, bool done);
+
+ void bufferIdUpdated(BufferId);
+
+ private slots:
+ //void recvProxySignal(CoreSignal, QVariant arg1 = QVariant(), QVariant arg2 = QVariant(), QVariant arg3 = QVariant());
+ void globalDataUpdated(UserId, QString);
+ void recvStatusMsgFromServer(QString msg);
+ void recvMessageFromServer(Message::Type, QString target, QString text, QString sender = "", quint8 flags = Message::None);
+ void serverConnected(QString net);
+ void serverDisconnected(QString net);
+
+ private:
+ CoreProxy *coreProxy;
+ Storage *storage;
+ QHash<QString, Server *> servers;
+ UserId user;
+
+};
+
+/*
+class Core : public QObject {
+ Q_OBJECT
+
+ public:
+
+ Core();
+ ~Core();
+ QList<BufferId> getBuffers();
+
+ public slots:
+ void connectToIrc(QStringList);
+ void sendBacklog(BufferId, QVariant, QVariant);
+ void msgFromGUI(BufferId, QString message);
+
+ signals:
+ void msgFromGUI(QString net, QString buf, QString message);
+ void displayMsg(Message message);
+ void displayStatusMsg(QString, QString);
+
+ void connectToIrc(QString net);
+ void disconnectFromIrc(QString net);
+ void serverStateRequested();
+
+ void backlogData(BufferId, QList<QVariant>, bool done);
+
+ void bufferIdUpdated(BufferId);
private slots:
void globalDataUpdated(QString);
void recvStatusMsgFromServer(QString msg);
- void recvMessageFromServer(QString buffer, Message msg);
+ void recvMessageFromServer(Message::Type, QString target, QString text, QString sender = "", quint8 flags = Message::None);
+ void serverDisconnected(QString net);
private:
+ Storage *storage;
QHash<QString, Server *> servers;
+ UserId user;
};
-extern Core *core;
+*/
+//extern Core *core;
+
#endif