#include "server.h"
-typedef QMap<QString, QVariant> VarMap;
-
-class Core : public QThread {
+class Core : public QObject {
Q_OBJECT
public:
- static void init();
- static VarMap loadNetworks();
- static void storeNetworks(VarMap);
- static VarMap loadIdentities();
- static void storeIdentities(VarMap);
+ Core();
+ //~Core();
public slots:
- void inputLine(const QString &); // temp
- void connectToIrc(const QString &, quint16 port = 6667);
+ void connectToIrc(QStringList);
signals:
- void outputLine(const QString &); // temp
-
- private:
- void run();
+ void msgFromGUI(QString network, QString channel, QString message);
+ void displayMsg(QString network, QString channel, Message message);
+ void displayStatusMsg(QString, QString);
+
+ void connectToIrc(QString net);
+ void disconnectFromIrc(QString net);
- Server server; // temp
+ private slots:
+ void globalDataUpdated(QString);
+ void recvStatusMsgFromServer(QString msg);
+ void recvMessageFromServer(QString buffer, Message msg);
+
+ private:
+ QHash<QString, Server *> servers;
};
+extern Core *core;
+
#endif