connect(&server, SIGNAL(recvLine(QString)), coreProxy, SLOT(csCoreMessage(QString)));
+ // Read global settings from config file
QSettings s;
- VarMap identities = s.value("Network/Identities").toMap();
- //VarMap networks = s.value("Network/
- quassel->putData("Identities", identities);
+ s.beginGroup("Global");
+ QString key;
+ foreach(key, s.childKeys()) {
+ global->updateData(key, s.value(key));
+ }
+ global->updateData("CoreReady", true);
+ // Now that we are in sync, we can connect signals to automatically store further updates.
+ // I don't think we care if global data changed locally or if it was updated by a client.
+ connect(global, SIGNAL(dataUpdatedRemotely(QString)), SLOT(globalDataUpdated(QString)));
+ connect(global, SIGNAL(dataPutLocally(QString)), SLOT(globalDataUpdated(QString)));
server.start();
}
-void Core::init() {
-
-
-}
-
-/*
-void Core::run() {
-
- connect(&server, SIGNAL(recvLine(const QString &)), this, SIGNAL(outputLine(const QString &)));
- //connect(
- server.start();
- exec();
-}
-*/
-
void Core::connectToIrc(const QString &h, quint16 port) {
+ if(server.isConnected()) return;
qDebug() << "Core: Connecting to " << h << ":" << port;
server.connectToIrc(h, port);
}
}
-VarMap Core::loadIdentities() {
- QSettings s;
- return s.value("Network/Identities").toMap();
-}
-
-void Core::storeIdentities(VarMap identities) {
+void Core::globalDataUpdated(QString key) {
+ QVariant data = global->getData(key);
QSettings s;
- s.setValue("Network/Identities", identities);
+ s.setValue(QString("Global/")+key, data);
}
-Core *core;
+Core *core = 0;