Starting reorganization of files in preparation of separation of client and GUI.
[quassel.git] / core / core.cpp
diff --git a/core/core.cpp b/core/core.cpp
deleted file mode 100644 (file)
index a3dcd26..0000000
+++ /dev/null
@@ -1,410 +0,0 @@
-/***************************************************************************
- *   Copyright (C) 2005-07 by The Quassel IRC Development Team             *
- *   devel@quassel-irc.org                                                 *
- *                                                                         *
- *   This program is free software; you can redistribute it and/or modify  *
- *   it under the terms of the GNU General Public License as published by  *
- *   the Free Software Foundation; either version 2 of the License, or     *
- *   (at your option) any later version.                                   *
- *                                                                         *
- *   This program is distributed in the hope that it will be useful,       *
- *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
- *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
- *   GNU General Public License for more details.                          *
- *                                                                         *
- *   You should have received a copy of the GNU General Public License     *
- *   along with this program; if not, write to the                         *
- *   Free Software Foundation, Inc.,                                       *
- *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
- ***************************************************************************/
-
-#include "core.h"
-#include "server.h"
-#include "global.h"
-#include "util.h"
-#include "coreproxy.h"
-#include "sqlitestorage.h"
-
-#include <QtSql>
-#include <QSettings>
-
-Core *Core::instanceptr = 0;
-
-Core * Core::instance() {
-  if(instanceptr) return instanceptr;
-  instanceptr = new Core();
-  instanceptr->init();
-  return instanceptr;
-}
-
-void Core::destroy() {
-  delete instanceptr;
-  instanceptr = 0;
-}
-
-Core::Core() {
-
-}
-
-void Core::init() {
-  if(!SqliteStorage::isAvailable()) {
-    qFatal("Sqlite is currently required! Please make sure your Qt library has sqlite support enabled.");
-  }
-  //SqliteStorage::init();
-  storage = new SqliteStorage();
-  connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(updateGlobalData(UserId, QString)));
-  connect(&server, SIGNAL(newConnection()), this, SLOT(incomingConnection()));
-  //startListening(); // FIXME
-  if(Global::runMode == Global::Monolithic) {  // TODO Make GUI user configurable
-    try {
-      guiUser = storage->validateUser("Default", "password");
-    } catch(Storage::AuthError) {
-      guiUser = storage->addUser("Default", "password");
-    }
-    Q_ASSERT(guiUser);
-    Global::setGuiUser(guiUser);
-    createSession(guiUser);
-  } else guiUser = 0;
-
-  // Read global settings from config file
-  QSettings s;
-  s.beginGroup("Global");
-  foreach(QString unum, s.childGroups()) {
-    UserId uid = unum.toUInt();
-    s.beginGroup(unum);
-    foreach(QString key, s.childKeys()) {
-      Global::updateData(uid, key, s.value(key));
-    }
-    s.endGroup();
-  }
-  s.endGroup();
-}
-
-Core::~Core() {
-  foreach(QTcpSocket *sock, validClients.keys()) {
-    delete sock;
-  }
-  qDeleteAll(sessions);
-  delete storage;
-}
-
-CoreSession *Core::session(UserId uid) {
-  Core *core = instance();
-  if(core->sessions.contains(uid)) return core->sessions[uid];
-  else return 0;
-}
-
-CoreSession *Core::localSession() {
-  Core *core = instance();
-  if(core->guiUser && core->sessions.contains(core->guiUser)) return core->sessions[core->guiUser];
-  else return 0;
-}
-
-CoreSession *Core::createSession(UserId uid) {
-  Core *core = instance();
-  Q_ASSERT(!core->sessions.contains(uid));
-  CoreSession *sess = new CoreSession(uid, core->storage);
-  core->sessions[uid] = sess;
-  connect(sess, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)), core, SLOT(recvProxySignal(CoreSignal, QVariant, QVariant, QVariant)));
-  return sess;
-}
-
-
-bool Core::startListening(uint port) {
-  if(!server.listen(QHostAddress::Any, port)) {
-    qWarning(QString(QString("Could not open GUI client port %1: %2").arg(port).arg(server.errorString())).toAscii());
-    return false;
-  }
-  qDebug() << "Listening for GUI clients on port" << server.serverPort();
-  return true;
-}
-
-void Core::stopListening() {
-  server.close();
-  qDebug() << "No longer listening for GUI clients.";
-}
-
-void Core::incomingConnection() {
-  // TODO implement SSL
-  QTcpSocket *socket = server.nextPendingConnection();
-  connect(socket, SIGNAL(disconnected()), this, SLOT(clientDisconnected()));
-  connect(socket, SIGNAL(readyRead()), this, SLOT(clientHasData()));
-  blockSizes.insert(socket, (quint32)0);
-  qDebug() << "Client connected from " << socket->peerAddress().toString();
-}
-
-void Core::clientHasData() {
-  QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
-  Q_ASSERT(socket && blockSizes.contains(socket));
-  quint32 bsize = blockSizes.value(socket);
-  QVariant item;
-  while(readDataFromDevice(socket, bsize, item)) {
-    if(validClients.contains(socket)) {
-      QList<QVariant> sigdata = item.toList();
-      if((ClientSignal)sigdata[0].toInt() == GS_UPDATE_GLOBAL_DATA) {
-        processClientUpdate(socket, sigdata[1].toString(), sigdata[2]);
-      } else {
-        sessions[validClients[socket]]->processSignal((ClientSignal)sigdata[0].toInt(), sigdata[1], sigdata[2], sigdata[3]);
-      }
-    } else {
-      // we need to auth the client
-      try {
-        processClientInit(socket, item);
-      } catch(Storage::AuthError) {
-        qWarning() << "Authentification error!";  // FIXME
-        socket->close();
-        return;
-      } catch(Exception e) {
-        qWarning() << "Client init error:" << e.msg();
-        socket->close();
-        return;
-      }
-    }
-    blockSizes[socket] = bsize = 0;
-  }
-  blockSizes[socket] = bsize;
-}
-
-void Core::clientDisconnected() {
-  QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
-  blockSizes.remove(socket);
-  validClients.remove(socket);
-  qDebug() << "Client disconnected.";
-  // TODO remove unneeded sessions - if necessary/possible...
-}
-
-void Core::processClientInit(QTcpSocket *socket, const QVariant &v) {
-  VarMap msg = v.toMap();
-  if(msg["GUIProtocol"].toUInt() != GUI_PROTOCOL) {
-    //qWarning() << "Client version mismatch.";
-    throw Exception("GUI client version mismatch");
-  }
-  // Auth
-  UserId uid = storage->validateUser(msg["User"].toString(), msg["Password"].toString());  // throws exception if this failed
-
-  // Find or create session for validated user
-  CoreSession *sess;
-  if(sessions.contains(uid)) sess = sessions[uid];
-  else {
-    sess = createSession(uid);
-    validClients[socket] = uid;
-  }
-  VarMap reply;
-  VarMap coreData;
-  // FIXME
-  QStringList dataKeys = Global::keys(uid);
-  QString key;
-  foreach(key, dataKeys) {
-    coreData[key] = Global::data(key);
-  }
-  reply["CoreData"] = coreData;
-  reply["SessionState"] = sess->sessionState();
-  QList<QVariant> sigdata;
-  sigdata.append(CS_CORE_STATE); sigdata.append(QVariant(reply)); sigdata.append(QVariant()); sigdata.append(QVariant());
-  writeDataToDevice(socket, QVariant(sigdata));
-  sess->sendServerStates();
-}
-
-void Core::processClientUpdate(QTcpSocket *socket, QString key, const QVariant &data) {
-  UserId uid = validClients[socket];
-  Global::updateData(uid, key, data);
-  QList<QVariant> sigdata;
-  sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
-  foreach(QTcpSocket *s, validClients.keys()) {
-    if(validClients[s] == uid && s != socket) writeDataToDevice(s, QVariant(sigdata));
-  }
-}
-
-void Core::updateGlobalData(UserId uid, QString key) {
-  QVariant data = Global::data(uid, key);
-  QList<QVariant> sigdata;
-  sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
-  foreach(QTcpSocket *socket, validClients.keys()) {
-    if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
-  }
-}
-
-void Core::recvProxySignal(CoreSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
-  CoreSession *sess = qobject_cast<CoreSession*>(sender());
-  Q_ASSERT(sess);
-  UserId uid = sess->userId();
-  QList<QVariant> sigdata;
-  sigdata.append(sig); sigdata.append(arg1); sigdata.append(arg2); sigdata.append(arg3);
-  //qDebug() << "Sending signal: " << sigdata;
-  foreach(QTcpSocket *socket, validClients.keys()) {
-    if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
-  }
-}
-
-/*
-  // Read global settings from config file
-  QSettings s;
-  s.beginGroup("Global");
-  QString key;
-  foreach(key, s.childKeys()) {
-    global->updateData(key, s.value(key));
-  }
-
-  global->updateData("CoreReady", true);
-  // Now that we are in sync, we can connect signals to automatically store further updates.
-  // I don't think we care if global data changed locally or if it was updated by a client. 
-  connect(global, SIGNAL(dataUpdatedRemotely(QString)), SLOT(globalDataUpdated(QString)));
-  connect(global, SIGNAL(dataPutLocally(QString)), SLOT(globalDataUpdated(QString)));
-
-}
-  */
-
-CoreSession::CoreSession(UserId uid, Storage *_storage) : user(uid), storage(_storage) {
-  coreProxy = new CoreProxy();
-
-  connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
-  connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
-  connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
-  connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
-  connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
-  connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
-  connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
-  connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
-  connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
-  connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
-  connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
-  connect(Global::instance(), SIGNAL(dataUpdatedRemotely(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
-  connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
-}
-
-CoreSession::~CoreSession() {
-
-}
-
-UserId CoreSession::userId() {
-  return user;
-}
-
-void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
-  coreProxy->recv(sig, arg1, arg2, arg3);
-}
-
-void CoreSession::globalDataUpdated(UserId uid, QString key) {
-  Q_ASSERT(uid == userId());
-  QVariant data = Global::data(userId(), key);
-  QSettings s;
-  s.setValue(QString("Global/%1/").arg(userId())+key, data);
-}
-
-void CoreSession::connectToIrc(QStringList networks) {
-  foreach(QString net, networks) {
-    if(servers.contains(net)) {
-
-    } else {
-      Server *server = new Server(userId(), net);
-      connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
-      connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
-      connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
-      connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
-
-      connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
-      connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
-
-      connect(server, SIGNAL(serverState(QString, VarMap)), coreProxy, SLOT(csServerState(QString, VarMap)));
-      //connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
-      connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
-      connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
-      connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
-      connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
-      connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
-      connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
-      connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
-      connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
-      connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
-      connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
-      // TODO add error handling
-      connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
-      connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
-
-      server->start();
-      servers[net] = server;
-    }
-    emit connectToIrc(net);
-  }
-}
-
-void CoreSession::serverConnected(QString net) {
-  storage->getBufferId(userId(), net); // create status buffer
-}
-
-void CoreSession::serverDisconnected(QString net) {
-  delete servers[net];
-  servers.remove(net);
-  coreProxy->csServerDisconnected(net);
-}
-
-void CoreSession::msgFromGui(BufferId bufid, QString msg) {
-  emit msgFromGui(bufid.network(), bufid.buffer(), msg);
-}
-
-// ALL messages coming pass through these functions before going to the GUI.
-// So this is the perfect place for storing the backlog and log stuff.
-
-void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
-  Server *s = qobject_cast<Server*>(this->sender());
-  Q_ASSERT(s);
-  BufferId buf;
-  if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
-    buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
-  } else {
-    buf = storage->getBufferId(user, s->getNetwork(), target);
-  }
-  Message msg(buf, type, text, sender, flags);
-  msg.msgId = storage->logMessage(msg); //qDebug() << msg.msgId;
-  Q_ASSERT(msg.msgId);
-  emit displayMsg(msg);
-}
-
-void CoreSession::recvStatusMsgFromServer(QString msg) {
-  Server *s = qobject_cast<Server*>(sender());
-  Q_ASSERT(s);
-  emit displayStatusMsg(s->getNetwork(), msg);
-}
-
-
-QList<BufferId> CoreSession::buffers() const {
-  return storage->requestBuffers(user);
-}
-
-
-QVariant CoreSession::sessionState() {
-  VarMap v;
-  QList<QVariant> bufs;
-  foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
-  v["Buffers"] = bufs;
-
-  return v;
-}
-
-void CoreSession::sendServerStates() {
-  emit serverStateRequested();
-}
-
-void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
-  QList<QVariant> log;
-  QList<Message> msglist;
-  if(v1.type() == QVariant::DateTime) {
-
-
-  } else {
-    msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
-  }
-
-  // Send messages out in smaller packages - we don't want to make the signal data too large!
-  for(int i = 0; i < msglist.count(); i++) {
-    log.append(QVariant::fromValue(msglist[i]));
-    if(log.count() >= 5) {
-      emit backlogData(id, log, i >= msglist.count() - 1);
-      log.clear();
-    }
-  }
-  if(log.count() > 0) emit backlogData(id, log, true);
-}
-
-
-//Core *core = 0;