TEMPLATE = app include(../buildconf.pri) RESOURCES *= ../../i18n/i18n.qrc TRANSLATIONS = quassel_da.ts \ quassel_de.ts SRCPATH = ../../src OBJECTS_DIR = .$$TARGET RCC_DIR = .$$TARGET linux-g++:static { # We put libs in contrib/libs that should be linked statically, especially libstdc++.a LIBS *= -L../contrib/libs QMAKE_LFLAGS *= -static-libgcc } for(mod, MODULES) { INCLUDEPATH *= $$SRCPATH/$$mod LIBS *= -L../modules/$$dirname(mod) -l$$basename(mod) PRE_TARGETDEPS *= ../modules/$$mod } PRE_TARGETDEPS *= ../../version.inc #CONTRIB += libqxt # not needed #include(../contrib/contrib.pri) SOURCES = $$SRCPATH/common/main.cpp # This is really annoying, but for some reason win32 libs are not included by default. # Ugly workaround following... win32:static { RC_FILE = win32.rc CONFIG += embed_manifest_exe LIBS *= -luser32 -lgdi32 -lkernel32 -lshell32 -lwsock32 -lwinspool -lcomdlg32 -lole32 LIBS *= -ladvapi32 -limm32 -luuid -lwinmm -ldelayimp -lopengl32 -lglu32 -loleaut32 -lws2_32 LIBS *= -llibeay32MD -lssleay32MD QMAKE_LFLAGS_WINDOWS += /nodefaultlib:"libcmt.lib" } macx { ICON = ../../src/icons/quassel.icns }