d700b642b06bdeca5edef2c744a5928eb41fbc82
[quassel.git] / src / qtui / mainwin.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20 //#define SPUTDEV
21
22 #include "mainwin.h"
23
24 #include "aboutdlg.h"
25 #include "chatwidget.h"
26 #include "bufferview.h"
27 #include "chatline-old.h"
28 #include "client.h"
29 #include "coreconnectdlg.h"
30 #include "networkmodel.h"
31 #include "buffermodel.h"
32 #include "nicklistwidget.h"
33 #include "settingsdlg.h"
34 #include "settingspagedlg.h"
35 #include "signalproxy.h"
36 #include "topicwidget.h"
37 #include "inputwidget.h"
38 #include "verticaldock.h"
39 #include "uisettings.h"
40 #include "qtuisettings.h"
41 #include "jumpkeyhandler.h"
42
43 #include "selectionmodelsynchronizer.h"
44 #include "mappedselectionmodel.h"
45
46 #include "settingspages/colorsettingspage.h"
47 #include "settingspages/fontssettingspage.h"
48 #include "settingspages/generalsettingspage.h"
49 #include "settingspages/identitiessettingspage.h"
50 #include "settingspages/networkssettingspage.h"
51
52
53 #include "debugconsole.h"
54
55 MainWin::MainWin(QtUi *_gui, QWidget *parent)
56   : QMainWindow(parent),
57     gui(_gui),
58     settingsDlg(new SettingsDlg(this)),
59     debugConsole(new DebugConsole(this))
60 {
61   ui.setupUi(this);
62   setWindowTitle("Quassel IRC");
63   setWindowIcon(QIcon(":icons/quassel-icon.png"));
64   setWindowIconText("Quassel IRC");
65
66   statusBar()->showMessage(tr("Waiting for core..."));
67
68   installEventFilter(new JumpKeyHandler(this));
69 }
70
71 void MainWin::init() {
72   QtUiSettings s;
73   if(s.value("MainWinSize").isValid())
74     resize(s.value("MainWinSize").toSize());
75   else
76     resize(QSize(800, 500));
77
78   Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
79
80   connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
81   connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
82   ui.bufferWidget->init();
83   
84   show();
85
86   statusBar()->showMessage(tr("Not connected to core."));
87
88   // DOCK OPTIONS
89   setDockNestingEnabled(true);
90
91   setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
92   setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
93   setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
94   setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
95
96   // setup stuff...
97   setupMenus();
98   setupViews();
99   setupNickWidget();
100   setupTopicWidget();
101   setupChatMonitor();
102   setupInputWidget();
103   setupSystray();
104
105   
106   setupSettingsDlg();
107
108   // restore mainwin state
109   restoreState(s.value("MainWinState").toByteArray());
110
111   disconnectedFromCore();  // Disable menus and stuff
112   showCoreConnectionDlg(true); // autoconnect if appropriate
113
114   // attach the BufferWidget to the PropertyMapper
115   ui.bufferWidget->setModel(Client::bufferModel());
116   ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
117
118 #ifdef SPUTDEV
119   //showSettingsDlg();
120   //showAboutDlg();
121   showNetworkDlg();
122   exit(1);
123 #endif
124
125 }
126
127 MainWin::~MainWin() {
128   QtUiSettings s;
129   s.setValue("MainWinSize", size());
130   s.setValue("MainWinPos", pos());
131   s.setValue("MainWinState", saveState());
132 }
133
134 void MainWin::setupMenus() {
135   connect(ui.actionConnectCore, SIGNAL(triggered()), this, SLOT(showCoreConnectionDlg()));
136   connect(ui.actionDisconnectCore, SIGNAL(triggered()), Client::instance(), SLOT(disconnectFromCore()));
137   connect(ui.actionQuit, SIGNAL(triggered()), QCoreApplication::instance(), SLOT(quit()));
138   //connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
139   connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
140   connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
141   connect(ui.actionAboutQuassel, SIGNAL(triggered()), this, SLOT(showAboutDlg()));
142   connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
143
144   actionEditNetworks = new QAction(QIcon(":/22x22/actions/configure"), tr("Edit &Networks..."), this);
145   ui.menuNetworks->addAction(actionEditNetworks);
146   connect(actionEditNetworks, SIGNAL(triggered()), this, SLOT(showNetworkDlg()));
147 }
148
149 void MainWin::setupViews() {
150   BufferModel *model = Client::bufferModel();
151
152   addBufferView(tr("All Buffers"), model, BufferViewFilter::AllNets, QList<NetworkId>());
153   addBufferView(tr("All Channels"), model, BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers, QList<NetworkId>());
154   addBufferView(tr("All Queries"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers, QList<NetworkId>());
155   addBufferView(tr("All Networks"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries, QList<NetworkId>());
156   addBufferView(tr("Full Custom"), model, BufferViewFilter::FullCustom, QList<NetworkId>());
157
158   ui.menuViews->addSeparator();
159 }
160
161 QDockWidget *MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, const BufferViewFilter::Modes &mode, const QList<NetworkId> &nets) {
162   QDockWidget *dock = new QDockWidget(viewname, this);
163   dock->setObjectName(QString("ViewDock-" + viewname)); // should be unique for mainwindow state!
164   dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
165
166   //create the view and initialize it's filter
167   BufferView *view = new BufferView(dock);
168   view->show();
169   view->setFilteredModel(model, mode, nets);
170   Client::bufferModel()->synchronizeView(view);
171   dock->setWidget(view);
172   dock->show();
173
174   addDockWidget(Qt::LeftDockWidgetArea, dock);
175
176   ui.menuViews->addAction(dock->toggleViewAction());
177
178   netViews.append(dock);
179   return dock;
180 }
181
182 void MainWin::setupSettingsDlg() {
183   //Category: Appearance
184   settingsDlg->registerSettingsPage(new ColorSettingsPage(settingsDlg));
185   settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg));
186   //Category: Behaviour
187   settingsDlg->registerSettingsPage(new GeneralSettingsPage(settingsDlg));
188   //Category: General
189   settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg));
190   settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg));
191
192
193 #ifdef SPUTDEV
194   connect(settingsDlg, SIGNAL(finished(int)), QApplication::instance(), SLOT(quit()));  // FIXME
195 #endif
196 }
197
198 void MainWin::setupNickWidget() {
199   // create nick dock
200   nickDock = new QDockWidget(tr("Nicks"), this);
201   nickDock->setObjectName("NickDock");
202   nickDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
203
204   nickListWidget = new NickListWidget(nickDock);
205   nickDock->setWidget(nickListWidget);
206
207   addDockWidget(Qt::RightDockWidgetArea, nickDock);
208
209   ui.menuViews->addAction(nickDock->toggleViewAction());
210
211   Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, nickListWidget, "currentBuffer");
212 }
213
214 void MainWin::setupChatMonitor() {
215   VerticalDock *dock = new VerticalDock(tr("Chat Monitor"), this);
216   dock->setObjectName("ChatMonitorDock");
217
218   ChatWidget *chatWidget = new ChatWidget(this);
219   chatWidget->show();
220   dock->setWidget(chatWidget);
221   dock->show();
222
223   Buffer *buf = Client::monitorBuffer();
224   if(!buf)
225     return;
226
227   chatWidget->init(BufferId(0));
228   QList<ChatLine *> lines;
229   QList<AbstractUiMsg *> msgs = buf->contents();
230   foreach(AbstractUiMsg *msg, msgs) {
231     lines.append(dynamic_cast<ChatLine*>(msg));
232   }
233   chatWidget->setContents(lines);
234   connect(buf, SIGNAL(msgAppended(AbstractUiMsg *)), chatWidget, SLOT(appendMsg(AbstractUiMsg *)));
235   connect(buf, SIGNAL(msgPrepended(AbstractUiMsg *)), chatWidget, SLOT(prependMsg(AbstractUiMsg *)));
236
237   addDockWidget(Qt::TopDockWidgetArea, dock, Qt::Vertical);
238   ui.menuViews->addAction(dock->toggleViewAction());
239 }
240
241 void MainWin::setupInputWidget() {
242   VerticalDock *dock = new VerticalDock(tr("Inputline"), this);
243   dock->setObjectName("InputDock");
244
245   InputWidget *inputWidget = new InputWidget(dock);
246   dock->setWidget(inputWidget);
247
248   addDockWidget(Qt::BottomDockWidgetArea, dock);
249
250   ui.menuViews->addAction(dock->toggleViewAction());
251
252   inputWidget->setModel(Client::bufferModel());
253   inputWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
254
255   ui.bufferWidget->setFocusProxy(inputWidget);
256 }
257
258 void MainWin::setupTopicWidget() {
259   VerticalDock *dock = new VerticalDock(tr("Topic"), this);
260   dock->setObjectName("TopicDock");
261   TopicWidget *topicwidget = new TopicWidget(dock);
262   connect(topicwidget, SIGNAL(topicChanged(const QString &)), this, SLOT(changeTopic(const QString &)));
263
264   dock->setWidget(topicwidget);
265
266   Client::bufferModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic");
267
268   addDockWidget(Qt::TopDockWidgetArea, dock);
269
270   ui.menuViews->addAction(dock->toggleViewAction());
271 }
272
273 void MainWin::setupSystray() {
274   systray = new QSystemTrayIcon(this);
275   systray->setIcon(QIcon(":/icons/quassel-icon.png"));
276 //  systray->setToolTip("left click to minimize the quassel client to tray");
277 //  systray->setToolTip(toolTip);
278
279   systrayMenu = new QMenu(this);
280   systrayMenu->addAction(ui.actionAboutQuassel);
281   systrayMenu->addSeparator();
282   systrayMenu->addAction(ui.actionConnectCore);
283   systrayMenu->addAction(ui.actionDisconnectCore);
284   systrayMenu->addSeparator();
285   systrayMenu->addAction(ui.actionQuit);
286
287   systray->setContextMenu(systrayMenu);
288
289   UiSettings s;
290   if(s.value("UseSystemTrayIcon", QVariant(true)).toBool()) {
291     systray->show();
292   }
293   
294   #ifndef Q_WS_MAC
295   connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
296           this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
297   #endif
298
299 }
300
301 void MainWin::changeEvent(QEvent *event) {
302   if(event->type() == QEvent::WindowStateChange) {
303     if(windowState() & Qt::WindowMinimized) {
304       UiSettings s;
305       if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnMinimize").toBool()) {
306         toggleVisibility();
307         event->ignore();
308       }
309     }
310   }
311 }
312
313 // FIXME this should be made prettier...
314 void MainWin::changeTopic(const QString &topic) {
315   BufferId id = ui.bufferWidget->currentBuffer();
316   if(!id.isValid()) return;
317   Buffer *buffer = Client::buffer(id);
318   if(buffer) Client::userInput(buffer->bufferInfo(), QString("/topic %1").arg(topic));
319 }
320
321 void MainWin::connectedToCore() {
322   foreach(BufferInfo id, Client::allBufferInfos()) {
323     emit requestBacklog(id, 1000, -1);
324   }
325
326   ui.menuViews->setEnabled(true);
327   //ui.menuCore->setEnabled(true);
328   ui.actionConnectCore->setEnabled(false);
329   ui.actionDisconnectCore->setEnabled(true);
330   //ui.actionNetworkList->setEnabled(true);
331   ui.bufferWidget->show();
332   statusBar()->showMessage(tr("Connected to core."));
333 }
334
335 void MainWin::disconnectedFromCore() {
336   ui.menuViews->setEnabled(false);
337   //ui.menuCore->setEnabled(false);
338   ui.actionDisconnectCore->setEnabled(false);
339   //ui.actionNetworkList->setEnabled(false);
340   ui.bufferWidget->hide();
341   ui.actionConnectCore->setEnabled(true);
342   nickListWidget->reset();
343   statusBar()->showMessage(tr("Not connected to core."));
344 }
345
346 AbstractUiMsg *MainWin::layoutMsg(const Message &msg) {
347   return new ChatLine(msg);
348 }
349
350 void MainWin::showCoreConnectionDlg(bool autoConnect) {
351   coreConnectDlg = new CoreConnectDlg(this, autoConnect);
352   connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int)));
353   coreConnectDlg->setModal(true);
354   coreConnectDlg->show();
355 }
356
357 void MainWin::coreConnectionDlgFinished(int /*code*/) {
358   coreConnectDlg->close();
359   //exit(1);
360 }
361
362 void MainWin::showSettingsDlg() {
363   settingsDlg->show();
364 }
365
366 void MainWin::showDebugConsole() {
367   debugConsole->show();
368 }
369
370 void MainWin::showAboutDlg() {
371   AboutDlg dlg(this);
372   dlg.exec();
373 }
374
375 void MainWin::closeEvent(QCloseEvent *event) {
376   UiSettings s;
377   if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnClose").toBool()) {
378     toggleVisibility();
379     event->ignore();
380   } else {
381     event->accept();
382   }
383 }
384
385 void MainWin::systrayActivated( QSystemTrayIcon::ActivationReason activationReason) {
386   if (activationReason == QSystemTrayIcon::Trigger) {
387     toggleVisibility();
388   }
389 }
390
391 void MainWin::toggleVisibility() {
392   if(isHidden() /*|| !isActiveWindow()*/) {
393     show();
394     if(isMinimized())
395       if (isMaximized())
396         showMaximized();
397       else
398         showNormal();
399
400     raise();
401     setFocus(Qt::ActiveWindowFocusReason);
402     // activateWindow();
403   } else {
404     if(systray->isSystemTrayAvailable ()) {
405       clearFocus();
406       hide();
407       if(!systray->isVisible()) {
408         systray->show();
409       }
410     } else {
411       lower();
412     }
413   }
414 }
415
416 void MainWin::showNetworkDlg() {
417   SettingsPageDlg dlg(new NetworksSettingsPage(this), this);
418   dlg.exec();
419 }
420
421 void MainWin::clientNetworkCreated(NetworkId id) {
422   const Network *net = Client::network(id);
423   QAction *act = new QAction(net->networkName(), this);
424   act->setData(QVariant::fromValue<NetworkId>(id));
425   connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
426   connect(act, SIGNAL(triggered()), this, SLOT(connectOrDisconnectFromNet()));
427   bool inserted = false;
428   for(int i = 0; i < networkActions.count(); i++) {
429     if(net->networkName().localeAwareCompare(networkActions[i]->text()) < 0) {
430       networkActions.insert(i, act);
431       inserted = true;
432       break;
433     }
434   }
435   if(!inserted) networkActions.append(act);
436   ui.menuNetworks->clear();  // why the f*** isn't there a QMenu::insertAction()???
437   foreach(QAction *a, networkActions) ui.menuNetworks->addAction(a);
438   ui.menuNetworks->addSeparator();
439   ui.menuNetworks->addAction(actionEditNetworks);
440 }
441
442 void MainWin::clientNetworkUpdated() {
443   const Network *net = qobject_cast<const Network *>(sender());
444   if(!net) return;
445   foreach(QAction *a, networkActions) {
446     if(a->data().value<NetworkId>() == net->networkId()) {
447       a->setText(net->networkName());
448       if(net->connectionState() == Network::Initialized) {
449         a->setIcon(QIcon(":/16x16/actions/network-connect"));
450         //a->setEnabled(true);
451       } else if(net->connectionState() == Network::Disconnected) {
452         a->setIcon(QIcon(":/16x16/actions/network-disconnect"));
453         //a->setEnabled(true);
454       } else {
455         a->setIcon(QIcon(":/16x16/actions/gear"));
456         //a->setEnabled(false);
457       }
458       return;
459     }
460   }
461 }
462
463 void MainWin::clientNetworkRemoved(NetworkId id) {
464   QList<QAction *>::iterator actionIter = networkActions.begin();;
465   QAction *action;
466   while(actionIter != networkActions.end()) {
467     action = *actionIter;
468     if(action->data().value<NetworkId>() == id) {
469       action->deleteLater();
470       actionIter = networkActions.erase(actionIter);
471     } else
472       actionIter++;
473   }
474 }
475
476 void MainWin::connectOrDisconnectFromNet() {
477   QAction *act = qobject_cast<QAction *>(sender());
478   if(!act) return;
479   const Network *net = Client::network(act->data().value<NetworkId>());
480   if(!net) return;
481   if(net->connectionState() == Network::Disconnected) net->requestConnect();
482   else net->requestDisconnect();
483 }
484