added missing sql queries... OOPS
[quassel.git] / src / qtui / mainwin.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20 //#define SPUTDEV
21
22 #include "mainwin.h"
23
24 #include "aboutdlg.h"
25 #include "chatwidget.h"
26 #include "bufferview.h"
27 #include "chatline-old.h"
28 #include "client.h"
29 #include "coreconnectdlg.h"
30 #include "networkmodel.h"
31 #include "buffermodel.h"
32 #include "nicklistwidget.h"
33 #include "settingsdlg.h"
34 #include "settingspagedlg.h"
35 #include "signalproxy.h"
36 #include "topicwidget.h"
37 #include "inputwidget.h"
38 #include "verticaldock.h"
39 #include "uisettings.h"
40 #include "qtuisettings.h"
41 #include "jumpkeyhandler.h"
42
43 #include "selectionmodelsynchronizer.h"
44 #include "mappedselectionmodel.h"
45
46 #include "settingspages/fontssettingspage.h"
47 #include "settingspages/identitiessettingspage.h"
48 #include "settingspages/networkssettingspage.h"
49 #include "settingspages/generalsettingspage.h"
50
51 #include "debugconsole.h"
52
53 MainWin::MainWin(QtUi *_gui, QWidget *parent)
54   : QMainWindow(parent),
55     gui(_gui),
56     settingsDlg(new SettingsDlg(this)),
57     debugConsole(new DebugConsole(this))
58 {
59   ui.setupUi(this);
60   setWindowTitle("Quassel IRC");
61   setWindowIcon(QIcon(":icons/quassel-icon.png"));
62   setWindowIconText("Quassel IRC");
63
64   statusBar()->showMessage(tr("Waiting for core..."));
65
66   installEventFilter(new JumpKeyHandler(this));
67 }
68
69 void MainWin::init() {
70   QtUiSettings s;
71   resize(s.value("MainWinSize").toSize());
72
73   Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
74
75   connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
76   connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
77   ui.bufferWidget->init();
78   
79   show();
80
81   statusBar()->showMessage(tr("Not connected to core."));
82
83   // DOCK OPTIONS
84   setDockNestingEnabled(true);
85
86   setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
87   setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
88   setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
89   setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
90
91   // setup stuff...
92   setupMenus();
93   setupViews();
94   setupNickWidget();
95   setupChatMonitor();
96   setupInputWidget();
97   setupTopicWidget();
98   setupSystray();
99
100   
101   setupSettingsDlg();
102
103   // restore mainwin state
104   restoreState(s.value("MainWinState").toByteArray());
105
106   disconnectedFromCore();  // Disable menus and stuff
107   showCoreConnectionDlg(true); // autoconnect if appropriate
108
109   // attach the BufferWidget to the PropertyMapper
110   ui.bufferWidget->setModel(Client::bufferModel());
111   ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
112
113 #ifdef SPUTDEV
114   //showSettingsDlg();
115   //showAboutDlg();
116   showNetworkDlg();
117   exit(1);
118 #endif
119
120 }
121
122 MainWin::~MainWin() {
123   QtUiSettings s;
124   s.setValue("MainWinSize", size());
125   s.setValue("MainWinPos", pos());
126   s.setValue("MainWinState", saveState());
127 }
128
129 void MainWin::setupMenus() {
130   connect(ui.actionConnectCore, SIGNAL(triggered()), this, SLOT(showCoreConnectionDlg()));
131   connect(ui.actionDisconnectCore, SIGNAL(triggered()), Client::instance(), SLOT(disconnectFromCore()));
132   connect(ui.actionQuit, SIGNAL(triggered()), QCoreApplication::instance(), SLOT(quit()));
133   //connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
134   connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
135   connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
136   connect(ui.actionAboutQuassel, SIGNAL(triggered()), this, SLOT(showAboutDlg()));
137   connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
138
139   actionEditNetworks = new QAction(QIcon(":/22x22/actions/configure"), tr("Edit &Networks..."), this);
140   ui.menuNetworks->addAction(actionEditNetworks);
141   connect(actionEditNetworks, SIGNAL(triggered()), this, SLOT(showNetworkDlg()));
142 }
143
144 void MainWin::setupViews() {
145   BufferModel *model = Client::bufferModel();
146
147   addBufferView(tr("All Buffers"), model, BufferViewFilter::AllNets, QList<NetworkId>());
148   addBufferView(tr("All Channels"), model, BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers, QList<NetworkId>());
149   addBufferView(tr("All Queries"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers, QList<NetworkId>());
150   addBufferView(tr("All Networks"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries, QList<NetworkId>());
151   addBufferView(tr("Full Custom"), model, BufferViewFilter::FullCustom, QList<NetworkId>());
152
153   ui.menuViews->addSeparator();
154 }
155
156 QDockWidget *MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, const BufferViewFilter::Modes &mode, const QList<NetworkId> &nets) {
157   QDockWidget *dock = new QDockWidget(viewname, this);
158   dock->setObjectName(QString("ViewDock-" + viewname)); // should be unique for mainwindow state!
159   dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
160
161   //create the view and initialize it's filter
162   BufferView *view = new BufferView(dock);
163   view->show();
164   view->setFilteredModel(model, mode, nets);
165   Client::bufferModel()->synchronizeView(view);
166   dock->setWidget(view);
167   dock->show();
168
169   addDockWidget(Qt::LeftDockWidgetArea, dock);
170   ui.menuViews->addAction(dock->toggleViewAction());
171
172   netViews.append(dock);
173   return dock;
174 }
175
176 void MainWin::setupSettingsDlg() {
177
178   settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg));
179   settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg));
180   settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg));
181   settingsDlg->registerSettingsPage(new GeneralSettingsPage(settingsDlg));
182   
183 #ifdef SPUTDEV
184   connect(settingsDlg, SIGNAL(finished(int)), QApplication::instance(), SLOT(quit()));  // FIXME
185 #endif
186 }
187
188 void MainWin::setupNickWidget() {
189   // create nick dock
190   nickDock = new QDockWidget(tr("Nicks"), this);
191   nickDock->setObjectName("NickDock");
192   nickDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
193
194   nickListWidget = new NickListWidget(nickDock);
195   nickDock->setWidget(nickListWidget);
196
197   addDockWidget(Qt::RightDockWidgetArea, nickDock);
198   ui.menuViews->addAction(nickDock->toggleViewAction());
199
200   Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, nickListWidget, "currentBuffer");
201 }
202
203 void MainWin::setupChatMonitor() {
204   VerticalDock *dock = new VerticalDock(tr("Chat Monitor"), this);
205   dock->setObjectName("ChatMonitorDock");
206
207   ChatWidget *chatWidget = new ChatWidget(this);
208   chatWidget->show();
209   dock->setWidget(chatWidget);
210   dock->show();
211
212   Buffer *buf = Client::monitorBuffer();
213   if(!buf)
214     return;
215
216   chatWidget->init(BufferId(0));
217   QList<ChatLine *> lines;
218   QList<AbstractUiMsg *> msgs = buf->contents();
219   foreach(AbstractUiMsg *msg, msgs) {
220     lines.append(dynamic_cast<ChatLine*>(msg));
221   }
222   chatWidget->setContents(lines);
223   connect(buf, SIGNAL(msgAppended(AbstractUiMsg *)), chatWidget, SLOT(appendMsg(AbstractUiMsg *)));
224   connect(buf, SIGNAL(msgPrepended(AbstractUiMsg *)), chatWidget, SLOT(prependMsg(AbstractUiMsg *)));
225
226   addDockWidget(Qt::TopDockWidgetArea, dock, Qt::Vertical);
227   ui.menuViews->addAction(dock->toggleViewAction());
228 }
229
230 void MainWin::setupInputWidget() {
231   VerticalDock *dock = new VerticalDock(tr("Inputline"), this);
232   dock->setObjectName("InputDock");
233
234   InputWidget *inputWidget = new InputWidget(dock);
235   dock->setWidget(inputWidget);
236
237   addDockWidget(Qt::BottomDockWidgetArea, dock);
238
239   ui.menuViews->addAction(dock->toggleViewAction());
240
241   inputWidget->setModel(Client::bufferModel());
242   inputWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
243
244   ui.bufferWidget->setFocusProxy(inputWidget);
245 }
246
247 void MainWin::setupTopicWidget() {
248   VerticalDock *dock = new VerticalDock(tr("Topic"), this);
249   dock->setObjectName("TopicDock");
250   TopicWidget *topicwidget = new TopicWidget(dock);
251   dock->setWidget(topicwidget);
252
253   Client::bufferModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic");
254
255   addDockWidget(Qt::TopDockWidgetArea, dock);
256
257   ui.menuViews->addAction(dock->toggleViewAction());
258 }
259
260 void MainWin::setupSystray() {
261   systray = new QSystemTrayIcon(this);
262   systray->setIcon(QIcon(":/icons/quassel-icon.png"));
263
264   QString toolTip("left click to minimize the quassel client to tray");
265   systray->setToolTip(toolTip);
266
267   systrayMenu = new QMenu(this);
268   systrayMenu->addAction(ui.actionAboutQuassel);
269   systrayMenu->addSeparator();
270   systrayMenu->addAction(ui.actionConnectCore);
271   systrayMenu->addAction(ui.actionDisconnectCore);
272   systrayMenu->addSeparator();
273   systrayMenu->addAction(ui.actionQuit);
274
275   systray->setContextMenu(systrayMenu);
276
277   QtUiSettings s;
278   if(s.value("UseSystemTrayIcon").toBool()) {
279     systray->show();
280   }
281   
282   #ifndef Q_WS_MAC
283   connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
284           this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
285   #endif
286
287 }
288
289 void MainWin::changeEvent(QEvent *event) {
290   if(event->type() == QEvent::WindowStateChange) {
291     if(windowState() & Qt::WindowMinimized) {
292       QtUiSettings s;
293       if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnMinimize").toBool()) {
294         toggleVisibility();
295       }
296     }
297   }
298 }
299
300 void MainWin::connectedToCore() {
301   foreach(BufferInfo id, Client::allBufferInfos()) {
302     emit requestBacklog(id, 1000, -1);
303   }
304
305   ui.menuViews->setEnabled(true);
306   ui.menuCore->setEnabled(true);
307   ui.actionConnectCore->setEnabled(false);
308   ui.actionDisconnectCore->setEnabled(true);
309   //ui.actionNetworkList->setEnabled(true);
310   ui.bufferWidget->show();
311   statusBar()->showMessage(tr("Connected to core."));
312 }
313
314 void MainWin::disconnectedFromCore() {
315   ui.menuViews->setEnabled(false);
316   ui.menuCore->setEnabled(false);
317   ui.actionDisconnectCore->setEnabled(false);
318   //ui.actionNetworkList->setEnabled(false);
319   ui.bufferWidget->hide();
320   ui.actionConnectCore->setEnabled(true);
321   nickListWidget->reset();
322   statusBar()->showMessage(tr("Not connected to core."));
323 }
324
325 AbstractUiMsg *MainWin::layoutMsg(const Message &msg) {
326   return new ChatLine(msg);
327 }
328
329 void MainWin::showCoreConnectionDlg(bool autoConnect) {
330   coreConnectDlg = new CoreConnectDlg(this, autoConnect);
331   connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int)));
332   coreConnectDlg->setModal(true);
333   coreConnectDlg->show();
334 }
335
336 void MainWin::coreConnectionDlgFinished(int /*code*/) {
337   coreConnectDlg->close();
338   //exit(1);
339 }
340
341 void MainWin::showSettingsDlg() {
342   settingsDlg->show();
343 }
344
345 void MainWin::showDebugConsole() {
346   debugConsole->show();
347 }
348
349 void MainWin::showAboutDlg() {
350   AboutDlg dlg(this);
351   dlg.exec();
352 }
353
354 void MainWin::closeEvent(QCloseEvent *event) {
355   QtUiSettings s;
356   if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnClose").toBool()) {
357     toggleVisibility();
358     event->ignore();
359   } else {
360     event->accept();
361   }
362 }
363
364 void MainWin::systrayActivated( QSystemTrayIcon::ActivationReason activationReason) {
365   if (activationReason == QSystemTrayIcon::Trigger) {
366     toggleVisibility();
367   }
368 }
369
370 void MainWin::toggleVisibility() {
371   if(isHidden()) {
372     show();
373     if(isMinimized()) {
374       if(isMaximized()) {
375         showMaximized();
376       } else {
377         showNormal();
378       }
379     }
380     raise();
381     activateWindow();
382   } else {
383    hide();
384   }
385 }
386
387 void MainWin::showNetworkDlg() {
388   SettingsPageDlg dlg(new NetworksSettingsPage(this), this);
389   dlg.exec();
390 }
391
392 void MainWin::clientNetworkCreated(NetworkId id) {
393   const Network *net = Client::network(id);
394   QAction *act = new QAction(net->networkName(), this);
395   act->setData(QVariant::fromValue<NetworkId>(id));
396   connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
397   connect(act, SIGNAL(triggered()), this, SLOT(connectOrDisconnectFromNet()));
398   bool inserted = false;
399   for(int i = 0; i < networkActions.count(); i++) {
400     if(net->networkName().localeAwareCompare(networkActions[i]->text()) < 0) {
401       networkActions.insert(i, act);
402       inserted = true;
403       break;
404     }
405   }
406   if(!inserted) networkActions.append(act);
407   ui.menuNetworks->clear();  // why the f*** isn't there a QMenu::insertAction()???
408   foreach(QAction *a, networkActions) ui.menuNetworks->addAction(a);
409   ui.menuNetworks->addSeparator();
410   ui.menuNetworks->addAction(actionEditNetworks);
411 }
412
413 void MainWin::clientNetworkUpdated() {
414   const Network *net = qobject_cast<const Network *>(sender());
415   if(!net) return;
416   foreach(QAction *a, networkActions) {
417     if(a->data().value<NetworkId>() == net->networkId()) {
418       a->setText(net->networkName());
419       if(net->connectionState() == Network::Initialized) {
420         a->setIcon(QIcon(":/16x16/actions/network-connect"));
421         a->setEnabled(true);
422       } else if(net->connectionState() == Network::Disconnected) {
423         a->setIcon(QIcon(":/16x16/actions/network-disconnect"));
424         a->setEnabled(true);
425       } else {
426         a->setIcon(QIcon(":/16x16/actions/gear"));
427         a->setEnabled(false);
428       }
429       return;
430     }
431   }
432 }
433
434 void MainWin::clientNetworkRemoved(NetworkId id) {
435   QList<QAction *>::iterator actionIter = networkActions.begin();;
436   QAction *action;
437   while(actionIter != networkActions.end()) {
438     action = *actionIter;
439     if(action->data().value<NetworkId>() == id) {
440       action->deleteLater();
441       actionIter = networkActions.erase(actionIter);
442     } else
443       actionIter++;
444   }
445 }
446
447 void MainWin::connectOrDisconnectFromNet() {
448   QAction *act = qobject_cast<QAction *>(sender());
449   if(!act) return;
450   const Network *net = Client::network(act->data().value<NetworkId>());
451   if(!net) return;
452   if(net->connectionState() == Network::Disconnected) net->requestConnect();
453   else net->requestDisconnect();
454 }
455