properly fixing inserting and deleting chatlines at arbitrary positions in the scene
[quassel.git] / src / client / messagefilter.cpp
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20
21 #include "messagefilter.h"
22
23 MessageFilter::MessageFilter(QAbstractItemModel *source, QObject *parent)
24   : QSortFilterProxyModel(parent)
25 {
26   setSourceModel(source);
27 }
28
29 MessageFilter::MessageFilter(MessageModel *source, const QList<BufferId> &buffers, QObject *parent)
30   : QSortFilterProxyModel(parent),
31     _validBuffers(buffers.toSet())
32 {
33   setSourceModel(source);
34 }
35
36 QString MessageFilter::idString() const {
37   if(_validBuffers.isEmpty())
38     return "*";
39
40   QList<BufferId> bufferIds = _validBuffers.toList();;
41   qSort(bufferIds);
42   
43   QStringList bufferIdStrings;
44   foreach(BufferId id, bufferIds)
45     bufferIdStrings << QString::number(id.toInt());
46
47   return bufferIdStrings.join("|");
48 }
49
50 bool MessageFilter::filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const {
51   Q_UNUSED(sourceParent);
52   if(_validBuffers.isEmpty())
53     return true;
54
55   BufferId id = sourceModel()->data(sourceModel()->index(sourceRow, 0), MessageModel::BufferIdRole).value<BufferId>();
56   if(!id.isValid()) {
57     return true;
58   }
59   return _validBuffers.contains(id);
60 }