Adds nicer ircuser tooltips
[quassel.git] / src / client / coreconnection.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-2015 by the Quassel Project                        *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
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16  *   along with this program; if not, write to the                         *
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18  *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.         *
19  ***************************************************************************/
20
21 #include "coreconnection.h"
22
23 #include "client.h"
24 #include "clientauthhandler.h"
25 #include "clientsettings.h"
26 #include "coreaccountmodel.h"
27 #include "identity.h"
28 #include "internalpeer.h"
29 #include "network.h"
30 #include "networkmodel.h"
31 #include "quassel.h"
32 #include "signalproxy.h"
33 #include "util.h"
34
35 #include "protocols/legacy/legacypeer.h"
36
37 CoreConnection::CoreConnection(QObject *parent)
38     : QObject(parent),
39     _authHandler(0),
40     _state(Disconnected),
41     _wantReconnect(false),
42     _wasReconnect(false),
43     _progressMinimum(0),
44     _progressMaximum(-1),
45     _progressValue(-1),
46     _resetting(false)
47 {
48     qRegisterMetaType<ConnectionState>("CoreConnection::ConnectionState");
49 }
50
51
52 void CoreConnection::init()
53 {
54     Client::signalProxy()->setHeartBeatInterval(30);
55     connect(Client::signalProxy(), SIGNAL(lagUpdated(int)), SIGNAL(lagUpdated(int)));
56
57     _reconnectTimer.setSingleShot(true);
58     connect(&_reconnectTimer, SIGNAL(timeout()), SLOT(reconnectTimeout()));
59
60     _qNetworkConfigurationManager = new QNetworkConfigurationManager(this);
61     connect(_qNetworkConfigurationManager, SIGNAL(onlineStateChanged(bool)), SLOT(onlineStateChanged(bool)));
62
63     CoreConnectionSettings s;
64     s.initAndNotify("PingTimeoutInterval", this, SLOT(pingTimeoutIntervalChanged(QVariant)), 60);
65     s.initAndNotify("ReconnectInterval", this, SLOT(reconnectIntervalChanged(QVariant)), 60);
66     s.notify("NetworkDetectionMode", this, SLOT(networkDetectionModeChanged(QVariant)));
67     networkDetectionModeChanged(s.networkDetectionMode());
68 }
69
70
71 CoreAccountModel *CoreConnection::accountModel() const
72 {
73     return Client::coreAccountModel();
74 }
75
76
77 void CoreConnection::setProgressText(const QString &text)
78 {
79     if (_progressText != text) {
80         _progressText = text;
81         emit progressTextChanged(text);
82     }
83 }
84
85
86 void CoreConnection::setProgressValue(int value)
87 {
88     if (_progressValue != value) {
89         _progressValue = value;
90         emit progressValueChanged(value);
91     }
92 }
93
94
95 void CoreConnection::setProgressMinimum(int minimum)
96 {
97     if (_progressMinimum != minimum) {
98         _progressMinimum = minimum;
99         emit progressRangeChanged(minimum, _progressMaximum);
100     }
101 }
102
103
104 void CoreConnection::setProgressMaximum(int maximum)
105 {
106     if (_progressMaximum != maximum) {
107         _progressMaximum = maximum;
108         emit progressRangeChanged(_progressMinimum, maximum);
109     }
110 }
111
112
113 void CoreConnection::updateProgress(int value, int max)
114 {
115     if (max != _progressMaximum) {
116         _progressMaximum = max;
117         emit progressRangeChanged(_progressMinimum, _progressMaximum);
118     }
119     setProgressValue(value);
120 }
121
122
123 void CoreConnection::reconnectTimeout()
124 {
125     if (!_peer) {
126         CoreConnectionSettings s;
127         if (_wantReconnect && s.autoReconnect()) {
128             // If using QNetworkConfigurationManager, we don't want to reconnect if we're offline
129             if (s.networkDetectionMode() == CoreConnectionSettings::UseQNetworkConfigurationManager) {
130                if (!_qNetworkConfigurationManager->isOnline()) {
131                     return;
132                }
133             }
134             reconnectToCore();
135         }
136     }
137 }
138
139
140 void CoreConnection::networkDetectionModeChanged(const QVariant &vmode)
141 {
142     CoreConnectionSettings s;
143     CoreConnectionSettings::NetworkDetectionMode mode = (CoreConnectionSettings::NetworkDetectionMode)vmode.toInt();
144     if (mode == CoreConnectionSettings::UsePingTimeout)
145         Client::signalProxy()->setMaxHeartBeatCount(s.pingTimeoutInterval() / 30);
146     else {
147         Client::signalProxy()->setMaxHeartBeatCount(-1);
148     }
149 }
150
151
152 void CoreConnection::pingTimeoutIntervalChanged(const QVariant &interval)
153 {
154     CoreConnectionSettings s;
155     if (s.networkDetectionMode() == CoreConnectionSettings::UsePingTimeout)
156         Client::signalProxy()->setMaxHeartBeatCount(interval.toInt() / 30);  // interval is 30 seconds
157 }
158
159
160 void CoreConnection::reconnectIntervalChanged(const QVariant &interval)
161 {
162     _reconnectTimer.setInterval(interval.toInt() * 1000);
163 }
164
165
166 void CoreConnection::onlineStateChanged(bool isOnline)
167 {
168     CoreConnectionSettings s;
169     if (s.networkDetectionMode() != CoreConnectionSettings::UseQNetworkConfigurationManager)
170         return;
171
172     if(isOnline) {
173         // qDebug() << "QNetworkConfigurationManager reports Online";
174         if (state() == Disconnected) {
175             if (_wantReconnect && s.autoReconnect()) {
176                 reconnectToCore();
177             }
178         }
179     } else {
180         // qDebug() << "QNetworkConfigurationManager reports Offline";
181         if (state() != Disconnected && !isLocalConnection())
182             disconnectFromCore(tr("Network is down"), true);
183     }
184 }
185
186
187 bool CoreConnection::isEncrypted() const
188 {
189     return _peer && _peer->isSecure();
190 }
191
192
193 bool CoreConnection::isLocalConnection() const
194 {
195     if (!isConnected())
196         return false;
197     if (currentAccount().isInternal())
198         return true;
199     if (_authHandler)
200         return _authHandler->isLocal();
201     if (_peer)
202         return _peer->isLocal();
203
204     return false;
205 }
206
207
208 void CoreConnection::onConnectionReady()
209 {
210     setState(Connected);
211 }
212
213
214 void CoreConnection::setState(ConnectionState state)
215 {
216     if (state != _state) {
217         _state = state;
218         emit stateChanged(state);
219         if (state == Disconnected)
220             emit disconnected();
221     }
222 }
223
224
225 void CoreConnection::coreSocketError(QAbstractSocket::SocketError error, const QString &errorString)
226 {
227     Q_UNUSED(error)
228
229     disconnectFromCore(errorString, true);
230 }
231
232
233 void CoreConnection::coreSocketDisconnected()
234 {
235     setState(Disconnected);
236     _wasReconnect = false;
237     resetConnection(_wantReconnect);
238 }
239
240
241 void CoreConnection::disconnectFromCore()
242 {
243     disconnectFromCore(QString(), false); // requested disconnect, so don't try to reconnect
244 }
245
246
247 void CoreConnection::disconnectFromCore(const QString &errorString, bool wantReconnect)
248 {
249     if (wantReconnect)
250         _reconnectTimer.start();
251     else
252         _reconnectTimer.stop();
253
254     _wantReconnect = wantReconnect; // store if disconnect was requested
255     _wasReconnect = false;
256
257     if (_authHandler)
258         _authHandler->close();
259     else if(_peer)
260         _peer->close();
261
262     if (errorString.isEmpty())
263         emit connectionError(tr("Disconnected"));
264     else
265         emit connectionError(errorString);
266 }
267
268
269 void CoreConnection::resetConnection(bool wantReconnect)
270 {
271     if (_resetting)
272         return;
273     _resetting = true;
274
275     _wantReconnect = wantReconnect;
276
277     if (_authHandler) {
278         disconnect(_authHandler, 0, this, 0);
279         _authHandler->close();
280         _authHandler->deleteLater();
281         _authHandler = 0;
282     }
283
284     if (_peer) {
285         disconnect(_peer, 0, this, 0);
286         // peer belongs to the sigproxy and thus gets deleted by it
287         _peer->close();
288         _peer = 0;
289     }
290
291     _netsToSync.clear();
292     _numNetsToSync = 0;
293
294     setProgressMaximum(-1); // disable
295     setState(Disconnected);
296     emit lagUpdated(-1);
297
298     emit connectionMsg(tr("Disconnected from core."));
299     emit encrypted(false);
300     setState(Disconnected);
301
302     // initiate if a reconnect if appropriate
303     CoreConnectionSettings s;
304     if (wantReconnect && s.autoReconnect()) {
305         _reconnectTimer.start();
306     }
307
308     _resetting = false;
309 }
310
311
312 void CoreConnection::reconnectToCore()
313 {
314     if (currentAccount().isValid()) {
315         _wasReconnect = true;
316         connectToCore(currentAccount().accountId());
317     }
318 }
319
320
321 bool CoreConnection::connectToCore(AccountId accId)
322 {
323     if (isConnected())
324         return false;
325
326     CoreAccountSettings s;
327
328     // FIXME: Don't force connection to internal core in mono client
329     if (Quassel::runMode() == Quassel::Monolithic) {
330         _account = accountModel()->account(accountModel()->internalAccount());
331         Q_ASSERT(_account.isValid());
332     }
333     else {
334         if (!accId.isValid()) {
335             // check our settings and figure out what to do
336             if (!s.autoConnectOnStartup())
337                 return false;
338             if (s.autoConnectToFixedAccount())
339                 accId = s.autoConnectAccount();
340             else
341                 accId = s.lastAccount();
342             if (!accId.isValid())
343                 return false;
344         }
345         _account = accountModel()->account(accId);
346         if (!_account.accountId().isValid()) {
347             return false;
348         }
349         if (Quassel::runMode() != Quassel::Monolithic) {
350             if (_account.isInternal())
351                 return false;
352         }
353     }
354
355     s.setLastAccount(accId);
356     connectToCurrentAccount();
357     return true;
358 }
359
360
361 void CoreConnection::connectToCurrentAccount()
362 {
363     if (_authHandler) {
364         qWarning() << Q_FUNC_INFO << "Already connected!";
365         return;
366     }
367
368     if (currentAccount().isInternal()) {
369         if (Quassel::runMode() != Quassel::Monolithic) {
370             qWarning() << "Cannot connect to internal core in client-only mode!";
371             return;
372         }
373         emit startInternalCore();
374
375         InternalPeer *peer = new InternalPeer();
376         _peer = peer;
377         Client::instance()->signalProxy()->addPeer(peer); // sigproxy will take ownership
378         emit connectToInternalCore(peer);
379         setState(Connected);
380
381         return;
382     }
383
384     _authHandler = new ClientAuthHandler(currentAccount(), this);
385
386     connect(_authHandler, SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
387     connect(_authHandler, SIGNAL(connectionReady()), SLOT(onConnectionReady()));
388     connect(_authHandler, SIGNAL(socketError(QAbstractSocket::SocketError,QString)), SLOT(coreSocketError(QAbstractSocket::SocketError,QString)));
389     connect(_authHandler, SIGNAL(transferProgress(int,int)), SLOT(updateProgress(int,int)));
390     connect(_authHandler, SIGNAL(requestDisconnect(QString,bool)), SLOT(disconnectFromCore(QString,bool)));
391
392     connect(_authHandler, SIGNAL(errorMessage(QString)), SIGNAL(connectionError(QString)));
393     connect(_authHandler, SIGNAL(errorPopup(QString)), SIGNAL(connectionErrorPopup(QString)), Qt::QueuedConnection);
394     connect(_authHandler, SIGNAL(statusMessage(QString)), SIGNAL(connectionMsg(QString)));
395     connect(_authHandler, SIGNAL(encrypted(bool)), SIGNAL(encrypted(bool)));
396     connect(_authHandler, SIGNAL(startCoreSetup(QVariantList)), SIGNAL(startCoreSetup(QVariantList)));
397     connect(_authHandler, SIGNAL(coreSetupFailed(QString)), SIGNAL(coreSetupFailed(QString)));
398     connect(_authHandler, SIGNAL(coreSetupSuccessful()), SIGNAL(coreSetupSuccess()));
399     connect(_authHandler, SIGNAL(userAuthenticationRequired(CoreAccount*,bool*,QString)), SIGNAL(userAuthenticationRequired(CoreAccount*,bool*,QString)));
400     connect(_authHandler, SIGNAL(handleNoSslInClient(bool*)), SIGNAL(handleNoSslInClient(bool*)));
401     connect(_authHandler, SIGNAL(handleNoSslInCore(bool*)), SIGNAL(handleNoSslInCore(bool*)));
402 #ifdef HAVE_SSL
403     connect(_authHandler, SIGNAL(handleSslErrors(const QSslSocket*,bool*,bool*)), SIGNAL(handleSslErrors(const QSslSocket*,bool*,bool*)));
404 #endif
405
406     connect(_authHandler, SIGNAL(loginSuccessful(CoreAccount)), SLOT(onLoginSuccessful(CoreAccount)));
407     connect(_authHandler, SIGNAL(handshakeComplete(RemotePeer*,Protocol::SessionState)), SLOT(onHandshakeComplete(RemotePeer*,Protocol::SessionState)));
408
409     setState(Connecting);
410     _authHandler->connectToCore();
411 }
412
413
414 void CoreConnection::setupCore(const Protocol::SetupData &setupData)
415 {
416     _authHandler->setupCore(setupData);
417 }
418
419
420 void CoreConnection::loginToCore(const QString &user, const QString &password, bool remember)
421 {
422     _authHandler->login(user, password, remember);
423 }
424
425
426 void CoreConnection::onLoginSuccessful(const CoreAccount &account)
427 {
428     updateProgress(0, 0);
429
430     // save current account data
431     accountModel()->createOrUpdateAccount(account);
432     accountModel()->save();
433
434     _reconnectTimer.stop();
435
436     setProgressText(tr("Receiving session state"));
437     setState(Synchronizing);
438     emit connectionMsg(tr("Synchronizing to %1...").arg(account.accountName()));
439 }
440
441
442 void CoreConnection::onHandshakeComplete(RemotePeer *peer, const Protocol::SessionState &sessionState)
443 {
444     updateProgress(100, 100);
445
446     disconnect(_authHandler, 0, this, 0);
447     _authHandler->deleteLater();
448     _authHandler = 0;
449
450     _peer = peer;
451     connect(peer, SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
452     connect(peer, SIGNAL(statusMessage(QString)), SIGNAL(connectionMsg(QString)));
453     connect(peer, SIGNAL(socketError(QAbstractSocket::SocketError,QString)), SLOT(coreSocketError(QAbstractSocket::SocketError,QString)));
454
455     Client::signalProxy()->addPeer(_peer);  // sigproxy takes ownership of the peer!
456
457     syncToCore(sessionState);
458 }
459
460
461 void CoreConnection::internalSessionStateReceived(const Protocol::SessionState &sessionState)
462 {
463     updateProgress(100, 100);
464
465     Client::setCoreFeatures(Quassel::features()); // mono connection...
466
467     setState(Synchronizing);
468     syncToCore(sessionState);
469 }
470
471
472 void CoreConnection::syncToCore(const Protocol::SessionState &sessionState)
473 {
474     setProgressText(tr("Receiving network states"));
475     updateProgress(0, 100);
476
477     // create identities
478     foreach(const QVariant &vid, sessionState.identities) {
479         Client::instance()->coreIdentityCreated(vid.value<Identity>());
480     }
481
482     // create buffers
483     // FIXME: get rid of this crap -- why?
484     NetworkModel *networkModel = Client::networkModel();
485     Q_ASSERT(networkModel);
486     foreach(const QVariant &vinfo, sessionState.bufferInfos)
487         networkModel->bufferUpdated(vinfo.value<BufferInfo>());  // create BufferItems
488
489     // prepare sync progress thingys...
490     // FIXME: Care about removal of networks
491     _numNetsToSync = sessionState.networkIds.count();
492     updateProgress(0, _numNetsToSync);
493
494     // create network objects
495     foreach(const QVariant &networkid, sessionState.networkIds) {
496         NetworkId netid = networkid.value<NetworkId>();
497         if (Client::network(netid))
498             continue;
499         Network *net = new Network(netid, Client::instance());
500         _netsToSync.insert(net);
501         connect(net, SIGNAL(initDone()), SLOT(networkInitDone()));
502         connect(net, SIGNAL(destroyed()), SLOT(networkInitDone()));
503         Client::addNetwork(net);
504     }
505     checkSyncState();
506 }
507
508
509 // this is also called for destroyed networks!
510 void CoreConnection::networkInitDone()
511 {
512     QObject *net = sender();
513     Q_ASSERT(net);
514     disconnect(net, 0, this, 0);
515     _netsToSync.remove(net);
516     updateProgress(_numNetsToSync - _netsToSync.count(), _numNetsToSync);
517     checkSyncState();
518 }
519
520
521 void CoreConnection::checkSyncState()
522 {
523     if (_netsToSync.isEmpty() && state() >= Synchronizing) {
524         setState(Synchronized);
525         setProgressText(tr("Synchronized to %1").arg(currentAccount().accountName()));
526         setProgressMaximum(-1);
527         emit synchronized();
528     }
529 }