Switch over to CoreConnection
[quassel.git] / src / client / client.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-09 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20
21 #include "client.h"
22
23 #include "abstractmessageprocessor.h"
24 #include "abstractui.h"
25 #include "bufferinfo.h"
26 #include "buffermodel.h"
27 #include "buffersettings.h"
28 #include "buffersyncer.h"
29 #include "bufferviewconfig.h"
30 #include "bufferviewoverlay.h"
31 #include "clientaliasmanager.h"
32 #include "clientbacklogmanager.h"
33 #include "clientbufferviewmanager.h"
34 #include "clientirclisthelper.h"
35 #include "clientidentity.h"
36 #include "clientignorelistmanager.h"
37 #include "clientuserinputhandler.h"
38 #include "coreaccountmodel.h"
39 #include "coreconnection.h"
40 #include "ircchannel.h"
41 #include "ircuser.h"
42 #include "message.h"
43 #include "messagemodel.h"
44 #include "network.h"
45 #include "networkconfig.h"
46 #include "networkmodel.h"
47 #include "quassel.h"
48 #include "signalproxy.h"
49 #include "util.h"
50
51 #include <stdio.h>
52 #include <stdlib.h>
53
54 QPointer<Client> Client::instanceptr = 0;
55
56 /*** Initialization/destruction ***/
57
58 bool Client::instanceExists()
59 {
60   return instanceptr;
61 }
62
63 Client *Client::instance() {
64   if(!instanceptr)
65     instanceptr = new Client();
66   return instanceptr;
67 }
68
69 void Client::destroy() {
70   if(instanceptr) {
71     delete instanceptr->mainUi();
72     instanceptr->deleteLater();
73     instanceptr = 0;
74   }
75 }
76
77 void Client::init(AbstractUi *ui) {
78   instance()->_mainUi = ui;
79   instance()->init();
80 }
81
82 Client::Client(QObject *parent)
83   : QObject(parent),
84     _signalProxy(new SignalProxy(SignalProxy::Client, this)),
85     _mainUi(0),
86     _networkModel(0),
87     _bufferModel(0),
88     _bufferSyncer(0),
89     _aliasManager(0),
90     _backlogManager(new ClientBacklogManager(this)),
91     _bufferViewManager(0),
92     _bufferViewOverlay(new BufferViewOverlay(this)),
93     _ircListHelper(new ClientIrcListHelper(this)),
94     _inputHandler(0),
95     _networkConfig(0),
96     _ignoreListManager(0),
97     _messageModel(0),
98     _messageProcessor(0),
99     _coreAccountModel(new CoreAccountModel(this)),
100     _coreConnection(new CoreConnection(_coreAccountModel, this)),
101     _debugLog(&_debugLogBuffer)
102 {
103   _signalProxy->synchronize(_ircListHelper);
104 }
105
106 Client::~Client() {
107   disconnectFromCore();
108 }
109
110 void Client::init() {
111   _networkModel = new NetworkModel(this);
112
113   connect(this, SIGNAL(networkRemoved(NetworkId)),
114           _networkModel, SLOT(networkRemoved(NetworkId)));
115
116   _bufferModel = new BufferModel(_networkModel);
117   _messageModel = mainUi()->createMessageModel(this);
118   _messageProcessor = mainUi()->createMessageProcessor(this);
119   _inputHandler = new ClientUserInputHandler(this);
120
121   SignalProxy *p = signalProxy();
122
123   p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
124   p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
125
126   p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
127   p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString)));
128   p->attachSignal(this, SIGNAL(requestNetworkStates()));
129
130   p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &)));
131   p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
132   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
133   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
134
135   p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)));
136   p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
137   p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
138   p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
139
140   //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
141   connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
142   connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
143   connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
144
145   // attach backlog manager
146   p->synchronize(backlogManager());
147   connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
148
149   coreAccountModel()->load();
150
151   connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState)));
152   coreConnection()->init();
153 }
154
155 /*** public static methods ***/
156
157 AbstractUi *Client::mainUi() {
158   return instance()->_mainUi;
159 }
160
161 bool Client::isConnected() {
162   return coreConnection()->state() >= CoreConnection::Connected;
163 }
164
165 bool Client::isSynced() {
166   return coreConnection()->state() == CoreConnection::Synchronized;
167 }
168
169 bool Client::internalCore() {
170   return currentCoreAccount().isInternal();
171 }
172
173 /*** Network handling ***/
174
175 QList<NetworkId> Client::networkIds() {
176   return instance()->_networks.keys();
177 }
178
179 const Network * Client::network(NetworkId networkid) {
180   if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
181   else return 0;
182 }
183
184 void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels) {
185   emit instance()->requestCreateNetwork(info, persistentChannels);
186 }
187
188 void Client::removeNetwork(NetworkId id) {
189   emit instance()->requestRemoveNetwork(id);
190 }
191
192 void Client::updateNetwork(const NetworkInfo &info) {
193   Network *netptr = instance()->_networks.value(info.networkId, 0);
194   if(!netptr) {
195     qWarning() << "Update for unknown network requested:" << info;
196     return;
197   }
198   netptr->requestSetNetworkInfo(info);
199 }
200
201 void Client::addNetwork(Network *net) {
202   net->setProxy(signalProxy());
203   signalProxy()->synchronize(net);
204   networkModel()->attachNetwork(net);
205   connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
206   instance()->_networks[net->networkId()] = net;
207   emit instance()->networkCreated(net->networkId());
208 }
209
210 void Client::coreNetworkCreated(NetworkId id) {
211   if(_networks.contains(id)) {
212     qWarning() << "Creation of already existing network requested!";
213     return;
214   }
215   Network *net = new Network(id, this);
216   addNetwork(net);
217 }
218
219 void Client::coreNetworkRemoved(NetworkId id) {
220   if(!_networks.contains(id))
221     return;
222   Network *net = _networks.take(id);
223   emit networkRemoved(net->networkId());
224   net->deleteLater();
225 }
226
227 /*** Identity handling ***/
228
229 QList<IdentityId> Client::identityIds() {
230   return instance()->_identities.keys();
231 }
232
233 const Identity *Client::identity(IdentityId id) {
234   if(instance()->_identities.contains(id)) return instance()->_identities[id];
235   else return 0;
236 }
237
238 void Client::createIdentity(const CertIdentity &id) {
239   QVariantMap additional;
240 #ifdef HAVE_SSL
241   additional["KeyPem"] = id.sslKey().toPem();
242   additional["CertPem"] = id.sslCert().toPem();
243 #endif
244   emit instance()->requestCreateIdentity(id, additional);
245 }
246
247 void Client::updateIdentity(IdentityId id, const QVariantMap &ser) {
248   Identity *idptr = instance()->_identities.value(id, 0);
249   if(!idptr) {
250     qWarning() << "Update for unknown identity requested:" << id;
251     return;
252   }
253   idptr->requestUpdate(ser);
254 }
255
256 void Client::removeIdentity(IdentityId id) {
257   emit instance()->requestRemoveIdentity(id);
258 }
259
260 void Client::coreIdentityCreated(const Identity &other) {
261   if(!_identities.contains(other.id())) {
262     Identity *identity = new Identity(other, this);
263     _identities[other.id()] = identity;
264     identity->setInitialized();
265     signalProxy()->synchronize(identity);
266     emit identityCreated(other.id());
267   } else {
268     qWarning() << tr("Identity already exists in client!");
269   }
270 }
271
272 void Client::coreIdentityRemoved(IdentityId id) {
273   if(_identities.contains(id)) {
274     emit identityRemoved(id);
275     Identity *i = _identities.take(id);
276     i->deleteLater();
277   }
278 }
279
280 /*** User input handling ***/
281
282 void Client::userInput(const BufferInfo &bufferInfo, const QString &message) {
283   // we need to make sure that AliasManager is ready before processing input
284   if(aliasManager() && aliasManager()->isInitialized())
285     inputHandler()->handleUserInput(bufferInfo, message);
286   else
287    instance()-> _userInputBuffer.append(qMakePair(bufferInfo, message));
288 }
289
290 void Client::sendBufferedUserInput() {
291   for(int i = 0; i < _userInputBuffer.count(); i++)
292     userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second);
293
294   _userInputBuffer.clear();
295 }
296
297 /*** core connection stuff ***/
298
299 void Client::connectionStateChanged(CoreConnection::ConnectionState state) {
300   switch(state) {
301   case CoreConnection::Disconnected:
302     setDisconnectedFromCore();
303     break;
304   case CoreConnection::Synchronized:
305     setSyncedToCore();
306     break;
307   default:
308     break;
309   }
310 }
311
312 void Client::setSyncedToCore() {
313   // create buffersyncer
314   Q_ASSERT(!_bufferSyncer);
315   _bufferSyncer = new BufferSyncer(this);
316   connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
317   connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
318   connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
319   connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
320   connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
321   connect(networkModel(), SIGNAL(setLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
322   signalProxy()->synchronize(bufferSyncer());
323
324   // create a new BufferViewManager
325   Q_ASSERT(!_bufferViewManager);
326   _bufferViewManager = new ClientBufferViewManager(signalProxy(), this);
327   connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(createDefaultBufferView()));
328
329   // create AliasManager
330   Q_ASSERT(!_aliasManager);
331   _aliasManager = new ClientAliasManager(this);
332   connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
333   signalProxy()->synchronize(aliasManager());
334
335   // create NetworkConfig
336   Q_ASSERT(!_networkConfig);
337   _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
338   signalProxy()->synchronize(networkConfig());
339
340   // create IgnoreListManager
341   Q_ASSERT(!_ignoreListManager);
342   _ignoreListManager = new ClientIgnoreListManager(this);
343   signalProxy()->synchronize(ignoreListManager());
344
345   // trigger backlog request once all active bufferviews are initialized
346   connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
347
348   emit connected();
349   emit coreConnectionStateChanged(true);
350 }
351
352 void Client::requestInitialBacklog() {
353   // usually it _should_ take longer until the bufferViews are initialized, so that's what
354   // triggers this slot. But we have to make sure that we know all buffers yet.
355   // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
356   if(!bufferSyncer()->isInitialized()) {
357     connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
358     connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
359     return;
360   }
361   _backlogManager->requestInitialBacklog();
362 }
363
364 void Client::createDefaultBufferView() {
365   if(bufferViewManager()->bufferViewConfigs().isEmpty()) {
366     BufferViewConfig config(-1);
367     config.setBufferViewName(tr("All Chats"));
368     config.initSetBufferList(networkModel()->allBufferIdsSorted());
369     bufferViewManager()->requestCreateBufferView(config.toVariantMap());
370   }
371 }
372
373 void Client::disconnectFromCore() {
374   if(!coreConnection()->isConnected())
375     return;
376
377   coreConnection()->disconnectFromCore();
378 }
379
380 void Client::setDisconnectedFromCore() {
381   emit disconnected();
382   emit coreConnectionStateChanged(false);
383
384   backlogManager()->reset();
385   messageProcessor()->reset();
386
387   // Clear internal data. Hopefully nothing relies on it at this point.
388
389   if(_bufferSyncer) {
390     _bufferSyncer->deleteLater();
391     _bufferSyncer = 0;
392   }
393
394   if(_bufferViewManager) {
395     _bufferViewManager->deleteLater();
396     _bufferViewManager = 0;
397   }
398
399   if(_aliasManager) {
400     _aliasManager->deleteLater();
401     _aliasManager = 0;
402   }
403
404   if(_ignoreListManager) {
405     _ignoreListManager->deleteLater();
406     _ignoreListManager = 0;
407   }
408   // we probably don't want to save pending input for reconnect
409   _userInputBuffer.clear();
410
411   _messageModel->clear();
412   _networkModel->clear();
413
414   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
415   while(netIter != _networks.end()) {
416     Network *net = netIter.value();
417     emit networkRemoved(net->networkId());
418     disconnect(net, SIGNAL(destroyed()), this, 0);
419     netIter = _networks.erase(netIter);
420     net->deleteLater();
421   }
422   Q_ASSERT(_networks.isEmpty());
423
424   QHash<IdentityId, Identity *>::iterator idIter = _identities.begin();
425   while(idIter != _identities.end()) {
426     emit identityRemoved(idIter.key());
427     Identity *id = idIter.value();
428     idIter = _identities.erase(idIter);
429     id->deleteLater();
430   }
431   Q_ASSERT(_identities.isEmpty());
432
433   if(_networkConfig) {
434     _networkConfig->deleteLater();
435     _networkConfig = 0;
436   }
437 }
438
439 /*** ***/
440
441 void Client::networkDestroyed() {
442   Network *net = static_cast<Network *>(sender());
443   QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
444   while(netIter != _networks.end()) {
445     if(*netIter == net) {
446       netIter = _networks.erase(netIter);
447       break;
448     } else {
449       netIter++;
450     }
451   }
452 }
453
454 // Hmm... we never used this...
455 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
456   //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
457 }
458
459 void Client::recvMessage(const Message &msg) {
460   Message msg_ = msg;
461   messageProcessor()->process(msg_);
462 }
463
464 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
465   if(!bufferSyncer())
466     return;
467   bufferSyncer()->requestSetLastSeenMsg(id, msgId);
468 }
469
470 void Client::removeBuffer(BufferId id) {
471   if(!bufferSyncer()) return;
472   bufferSyncer()->requestRemoveBuffer(id);
473 }
474
475 void Client::renameBuffer(BufferId bufferId, const QString &newName) {
476   if(!bufferSyncer())
477     return;
478   bufferSyncer()->requestRenameBuffer(bufferId, newName);
479 }
480
481 void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2) {
482   if(!bufferSyncer())
483     return;
484   bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2);
485 }
486
487 void Client::purgeKnownBufferIds() {
488   if(!bufferSyncer())
489     return;
490   bufferSyncer()->requestPurgeBufferIds();
491 }
492
493 void Client::bufferRemoved(BufferId bufferId) {
494   // select a sane buffer (status buffer)
495   /* we have to manually select a buffer because otherwise inconsitent changes
496    * to the model might occur:
497    * the result of a buffer removal triggers a change in the selection model.
498    * the newly selected buffer might be a channel that hasn't been selected yet
499    * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
500    * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
501    */
502   QModelIndex current = bufferModel()->currentIndex();
503   if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
504     bufferModel()->setCurrentIndex(current.sibling(0,0));
505   }
506
507   // and remove it from the model
508   networkModel()->removeBuffer(bufferId);
509 }
510
511 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
512   QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
513   if(bufferIndex.isValid()) {
514     networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
515   }
516 }
517
518 void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2) {
519   QModelIndex idx = networkModel()->bufferIndex(bufferId1);
520   bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx));
521   networkModel()->removeBuffer(bufferId2);
522 }
523
524 void Client::logMessage(QtMsgType type, const char *msg) {
525   fprintf(stderr, "%s\n", msg);
526   fflush(stderr);
527   if(type == QtFatalMsg) {
528     Quassel::logFatalMessage(msg);
529   } else {
530     QString msgString = QString("%1\n").arg(msg);
531
532     //Check to see if there is an instance around, else we risk recursions
533     //when calling instance() and creating new ones.
534     if (!instanceExists())
535       return;
536
537     instance()->_debugLog << msgString;
538     emit instance()->logUpdated(msgString);
539   }
540 }