Move checkForHighlight() from Client to QtUiMessageProcessor.
[quassel.git] / src / client / client.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
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8  *   (at your option) version 3.                                           *
9  *                                                                         *
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12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
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19  ***************************************************************************/
20
21 #include "client.h"
22
23 #include "abstractmessageprocessor.h"
24 #include "bufferinfo.h"
25 #include "buffermodel.h"
26 #include "buffersettings.h"
27 #include "buffersyncer.h"
28 #include "bufferviewmanager.h"
29 #include "clientbacklogmanager.h"
30 #include "clientirclisthelper.h"
31 #include "global.h"
32 #include "identity.h"
33 #include "ircchannel.h"
34 #include "ircuser.h"
35 #include "message.h"
36 #include "messagemodel.h"
37 #include "network.h"
38 #include "networkmodel.h"
39 #include "quasselui.h"
40 #include "signalproxy.h"
41 #include "util.h"
42
43 QPointer<Client> Client::instanceptr = 0;
44 AccountId Client::_currentCoreAccount = 0;
45
46 /*** Initialization/destruction ***/
47
48 Client *Client::instance() {
49   if(!instanceptr)
50     instanceptr = new Client();
51   return instanceptr;
52 }
53
54 void Client::destroy() {
55   //delete instanceptr;
56   instanceptr->deleteLater();
57 }
58
59 void Client::init(AbstractUi *ui) {
60   instance()->mainUi = ui;
61   instance()->init();
62 }
63
64 Client::Client(QObject *parent)
65   : QObject(parent),
66     socket(0),
67     _signalProxy(new SignalProxy(SignalProxy::Client, this)),
68     mainUi(0),
69     _networkModel(0),
70     _bufferModel(0),
71     _bufferSyncer(0),
72     _backlogManager(new ClientBacklogManager(this)),
73     _bufferViewManager(0),
74     _ircListHelper(new ClientIrcListHelper(this)),
75     _messageModel(0),
76     _messageProcessor(0),
77     _connectedToCore(false),
78     _syncedToCore(false)
79 {
80   _monitorBuffer = new Buffer(BufferInfo(), this);
81   _signalProxy->synchronize(_ircListHelper);
82
83   connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
84           this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
85 }
86
87 Client::~Client() {
88   disconnectFromCore();
89 }
90
91 void Client::init() {
92   _currentCoreAccount = 0;
93   _networkModel = new NetworkModel(this);
94
95   connect(this, SIGNAL(bufferUpdated(BufferInfo)),
96           _networkModel, SLOT(bufferUpdated(BufferInfo)));
97   connect(this, SIGNAL(networkRemoved(NetworkId)),
98           _networkModel, SLOT(networkRemoved(NetworkId)));
99
100   _bufferModel = new BufferModel(_networkModel);
101   _messageModel = mainUi->createMessageModel(this);
102   _messageProcessor = mainUi->createMessageProcessor(this);
103
104   SignalProxy *p = signalProxy();
105
106   p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
107   p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
108
109   p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
110   p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
111   p->attachSignal(this, SIGNAL(requestNetworkStates()));
112
113   p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
114   p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
115   p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
116   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
117   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
118
119   p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
120   p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
121   p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
122   p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
123   p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
124
125   connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
126
127   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
128   connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
129   connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
130   connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
131
132 }
133
134 /*** public static methods ***/
135
136 AccountId Client::currentCoreAccount() {
137   return _currentCoreAccount;
138 }
139
140 void Client::setCurrentCoreAccount(AccountId id) {
141   _currentCoreAccount = id;
142 }
143
144 QList<BufferInfo> Client::allBufferInfos() {
145   QList<BufferInfo> bufferids;
146   foreach(Buffer *buffer, buffers()) {
147     bufferids << buffer->bufferInfo();
148   }
149   return bufferids;
150 }
151
152 QList<Buffer *> Client::buffers() {
153   return instance()->_buffers.values();
154 }
155
156
157 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
158   if(_statusBuffers.contains(networkId))
159     return _statusBuffers[networkId];
160   else
161     return 0;
162 }
163
164 Buffer *Client::buffer(BufferId bufferId) {
165   if(instance()->_buffers.contains(bufferId))
166     return instance()->_buffers[bufferId];
167   else
168     return 0;
169 }
170
171 Buffer *Client::buffer(BufferInfo bufferInfo) {
172   Buffer *buff = buffer(bufferInfo.bufferId());
173
174   if(!buff) {
175     Client *client = Client::instance();
176     buff = new Buffer(bufferInfo, client);
177     connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
178     client->_buffers[bufferInfo.bufferId()] = buff;
179     if(bufferInfo.type() == BufferInfo::StatusBuffer)
180       client->_statusBuffers[bufferInfo.networkId()] = buff;
181
182     emit client->bufferUpdated(bufferInfo);
183
184     // I don't like this: but currently there isn't really a prettier way:
185     if(isSynced()) {  // this slows down syncing a lot, so disable it during sync
186       QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
187       bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
188     }
189   }
190   Q_ASSERT(buff);
191   return buff;
192 }
193
194 bool Client::isConnected() {
195   return instance()->_connectedToCore;
196 }
197
198 bool Client::isSynced() {
199   return instance()->_syncedToCore;
200 }
201
202 /*** Network handling ***/
203
204 QList<NetworkId> Client::networkIds() {
205   return instance()->_networks.keys();
206 }
207
208 const Network * Client::network(NetworkId networkid) {
209   if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
210   else return 0;
211 }
212
213 void Client::createNetwork(const NetworkInfo &info) {
214   emit instance()->requestCreateNetwork(info);
215 }
216
217 void Client::updateNetwork(const NetworkInfo &info) {
218   emit instance()->requestUpdateNetwork(info);
219 }
220
221 void Client::removeNetwork(NetworkId id) {
222   emit instance()->requestRemoveNetwork(id);
223 }
224
225 void Client::addNetwork(Network *net) {
226   net->setProxy(signalProxy());
227   signalProxy()->synchronize(net);
228   networkModel()->attachNetwork(net);
229   connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
230   instance()->_networks[net->networkId()] = net;
231   emit instance()->networkCreated(net->networkId());
232 }
233
234 void Client::coreNetworkCreated(NetworkId id) {
235   if(_networks.contains(id)) {
236     qWarning() << "Creation of already existing network requested!";
237     return;
238   }
239   Network *net = new Network(id, this);
240   addNetwork(net);
241 }
242
243 void Client::coreNetworkRemoved(NetworkId id) {
244   if(!_networks.contains(id))
245     return;
246   Network *net = _networks.take(id);
247   emit networkRemoved(net->networkId());
248   net->deleteLater();
249 }
250
251 /*** Identity handling ***/
252
253 QList<IdentityId> Client::identityIds() {
254   return instance()->_identities.keys();
255 }
256
257 const Identity * Client::identity(IdentityId id) {
258   if(instance()->_identities.contains(id)) return instance()->_identities[id];
259   else return 0;
260 }
261
262 void Client::createIdentity(const Identity &id) {
263   emit instance()->requestCreateIdentity(id);
264 }
265
266 void Client::updateIdentity(const Identity &id) {
267   emit instance()->requestUpdateIdentity(id);
268 }
269
270 void Client::removeIdentity(IdentityId id) {
271   emit instance()->requestRemoveIdentity(id);
272 }
273
274 void Client::coreIdentityCreated(const Identity &other) {
275   if(!_identities.contains(other.id())) {
276     Identity *identity = new Identity(other, this);
277     _identities[other.id()] = identity;
278     identity->setInitialized();
279     signalProxy()->synchronize(identity);
280     emit identityCreated(other.id());
281   } else {
282     qWarning() << tr("Identity already exists in client!");
283   }
284 }
285
286 void Client::coreIdentityRemoved(IdentityId id) {
287   if(_identities.contains(id)) {
288     emit identityRemoved(id);
289     Identity *i = _identities.take(id);
290     i->deleteLater();
291   }
292 }
293
294 /***  ***/
295 void Client::userInput(BufferInfo bufferInfo, QString message) {
296   emit instance()->sendInput(bufferInfo, message);
297 }
298
299 /*** core connection stuff ***/
300
301 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
302   socket = sock;
303   signalProxy()->addPeer(socket);
304   _connectedToCore = true;
305   setCurrentCoreAccount(id);
306 }
307
308 void Client::setSyncedToCore() {
309   // create buffersyncer
310   Q_ASSERT(!_bufferSyncer);
311   _bufferSyncer = new BufferSyncer(this);
312   connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
313   connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
314   connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
315   signalProxy()->synchronize(bufferSyncer());
316
317   // attach backlog manager
318   signalProxy()->synchronize(backlogManager());
319
320   // create a new BufferViewManager
321   _bufferViewManager = new BufferViewManager(signalProxy(), this);
322
323   _syncedToCore = true;
324   emit connected();
325   emit coreConnectionStateChanged(true);
326 }
327
328 void Client::setSecuredConnection() {
329   emit securedConnection();
330 }
331
332 void Client::disconnectFromCore() {
333   if(!isConnected())
334     return;
335   _connectedToCore = false;
336
337   if(socket) {
338     socket->close();
339     socket->deleteLater();
340   }
341   _syncedToCore = false;
342   emit disconnected();
343   emit coreConnectionStateChanged(false);
344
345   // Clear internal data. Hopefully nothing relies on it at this point.
346   setCurrentCoreAccount(0);
347
348   if(_bufferSyncer) {
349     _bufferSyncer->deleteLater();
350     _bufferSyncer = 0;
351   }
352
353   if(_bufferViewManager) {
354     _bufferViewManager->deleteLater();
355     _bufferViewManager = 0;
356   }
357
358   _messageModel->clear();
359   _networkModel->clear();
360
361   QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
362   while(bufferIter != _buffers.end()) {
363     Buffer *buffer = bufferIter.value();
364     disconnect(buffer, SIGNAL(destroyed()), this, 0);
365     bufferIter = _buffers.erase(bufferIter);
366     buffer->deleteLater();
367   }
368   Q_ASSERT(_buffers.isEmpty());
369
370   _statusBuffers.clear();
371
372   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
373   while(netIter != _networks.end()) {
374     Network *net = netIter.value();
375     emit networkRemoved(net->networkId());
376     disconnect(net, SIGNAL(destroyed()), this, 0);
377     netIter = _networks.erase(netIter);
378     net->deleteLater();
379   }
380   Q_ASSERT(_networks.isEmpty());
381
382   QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
383   while(idIter != _identities.end()) {
384     Identity *id = idIter.value();
385     emit identityRemoved(id->id());
386     idIter = _identities.erase(idIter);
387     id->deleteLater();
388   }
389   Q_ASSERT(_identities.isEmpty());
390
391 }
392
393 void Client::setCoreConfiguration(const QVariantMap &settings) {
394   SignalProxy::writeDataToDevice(socket, settings);
395 }
396
397 /*** ***/
398
399 void Client::updateBufferInfo(BufferInfo id) {
400   emit bufferUpdated(id);
401 }
402
403 void Client::bufferDestroyed() {
404   Buffer *buffer = static_cast<Buffer *>(sender());
405   QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
406   while(iter != _buffers.end()) {
407     if(iter.value() == buffer) {
408       iter = _buffers.erase(iter);
409       break;
410     }
411     iter++;
412   }
413
414   QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
415   while(statusIter != _statusBuffers.end()) {
416     if(statusIter.value() == buffer) {
417       statusIter = _statusBuffers.erase(statusIter);
418       break;
419     }
420     statusIter++;
421   }
422 }
423
424 void Client::networkDestroyed() {
425   Network *net = static_cast<Network *>(sender());
426   QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
427   while(netIter != _networks.end()) {
428     if(*netIter == net) {
429       netIter = _networks.erase(netIter);
430       break;
431     } else {
432       netIter++;
433     }
434   }
435 }
436
437 // Hmm... we never used this...
438 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
439   //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
440 }
441
442 void Client::recvMessage(const Message &msg_) {
443   Message msg = msg_;
444   messageProcessor()->process(msg);
445 }
446
447 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
448   //QTime start = QTime::currentTime();
449   QList<Message> msglist;
450   foreach(QVariant v, msgs) {
451     msglist << v.value<Message>();
452   }
453   messageProcessor()->process(msglist);
454   //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
455 }
456
457 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
458   Buffer *b = buffer(id);
459   if(!b) {
460     qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
461     return;
462   }
463   b->setLastSeenMsg(msgId);
464 }
465
466 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
467   if(!bufferSyncer())
468     return;
469   bufferSyncer()->requestSetLastSeenMsg(id, msgId);
470 }
471
472 void Client::removeBuffer(BufferId id) {
473   if(!bufferSyncer()) return;
474   bufferSyncer()->requestRemoveBuffer(id);
475 }
476
477 void Client::bufferRemoved(BufferId bufferId) {
478   // first remove the buffer from hash. this prohibits further lastSeenUpdates
479   Buffer *buff = 0;
480   if(_buffers.contains(bufferId)) {
481     buff = _buffers.take(bufferId);
482     disconnect(buff, 0, this, 0);
483   }
484
485   // then we select a sane buffer (status buffer)
486   /* we have to manually select a buffer because otherwise inconsitent changes
487    * to the model might occur:
488    * the result of a buffer removal triggers a change in the selection model.
489    * the newly selected buffer might be a channel that hasn't been selected yet
490    * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
491    * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
492    */
493   QModelIndex current = bufferModel()->currentIndex();
494   if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
495     bufferModel()->setCurrentIndex(current.sibling(0,0));
496   }
497
498   // and remove it from the model
499   networkModel()->removeBuffer(bufferId);
500
501   if(buff)
502     buff->deleteLater();
503 }
504
505 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
506   QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
507   if(bufferIndex.isValid()) {
508     networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
509   }
510 }