Continuing my personal crusade against Buffer.
[quassel.git] / src / client / client.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
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18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20
21 #include "client.h"
22
23 #include "abstractmessageprocessor.h"
24 #include "bufferinfo.h"
25 #include "buffermodel.h"
26 #include "buffersettings.h"
27 #include "buffersyncer.h"
28 #include "bufferviewmanager.h"
29 #include "clientbacklogmanager.h"
30 #include "clientirclisthelper.h"
31 #include "global.h"
32 #include "identity.h"
33 #include "ircchannel.h"
34 #include "ircuser.h"
35 #include "message.h"
36 #include "messagemodel.h"
37 #include "network.h"
38 #include "networkmodel.h"
39 #include "quasselui.h"
40 #include "signalproxy.h"
41 #include "util.h"
42
43 QPointer<Client> Client::instanceptr = 0;
44 AccountId Client::_currentCoreAccount = 0;
45
46 /*** Initialization/destruction ***/
47
48 Client *Client::instance() {
49   if(!instanceptr)
50     instanceptr = new Client();
51   return instanceptr;
52 }
53
54 void Client::destroy() {
55   //delete instanceptr;
56   instanceptr->deleteLater();
57 }
58
59 void Client::init(AbstractUi *ui) {
60   instance()->mainUi = ui;
61   instance()->init();
62 }
63
64 Client::Client(QObject *parent)
65   : QObject(parent),
66     socket(0),
67     _signalProxy(new SignalProxy(SignalProxy::Client, this)),
68     mainUi(0),
69     _networkModel(0),
70     _bufferModel(0),
71     _bufferSyncer(0),
72     _backlogManager(new ClientBacklogManager(this)),
73     _bufferViewManager(0),
74     _ircListHelper(new ClientIrcListHelper(this)),
75     _messageModel(0),
76     _messageProcessor(0),
77     _connectedToCore(false),
78     _syncedToCore(false)
79 {
80   _signalProxy->synchronize(_ircListHelper);
81
82   connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
83           this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
84 }
85
86 Client::~Client() {
87   disconnectFromCore();
88 }
89
90 void Client::init() {
91   _currentCoreAccount = 0;
92   _networkModel = new NetworkModel(this);
93
94   connect(this, SIGNAL(bufferUpdated(BufferInfo)),
95           _networkModel, SLOT(bufferUpdated(BufferInfo)));
96   connect(this, SIGNAL(networkRemoved(NetworkId)),
97           _networkModel, SLOT(networkRemoved(NetworkId)));
98
99   _bufferModel = new BufferModel(_networkModel);
100   _messageModel = mainUi->createMessageModel(this);
101   _messageProcessor = mainUi->createMessageProcessor(this);
102
103   SignalProxy *p = signalProxy();
104
105   p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
106   p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
107
108   p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
109   p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
110   p->attachSignal(this, SIGNAL(requestNetworkStates()));
111
112   p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
113   p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
114   p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
115   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
116   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
117
118   p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
119   p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
120   p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
121   p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
122   p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
123
124   connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
125
126   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
127   connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
128   connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
129   connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
130
131 }
132
133 /*** public static methods ***/
134
135 AccountId Client::currentCoreAccount() {
136   return _currentCoreAccount;
137 }
138
139 void Client::setCurrentCoreAccount(AccountId id) {
140   _currentCoreAccount = id;
141 }
142
143 QList<BufferInfo> Client::allBufferInfos() {
144   QList<BufferInfo> bufferids;
145   foreach(Buffer *buffer, buffers()) {
146     bufferids << buffer->bufferInfo();
147   }
148   return bufferids;
149 }
150
151 QList<Buffer *> Client::buffers() {
152   return instance()->_buffers.values();
153 }
154
155
156 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
157   if(_statusBuffers.contains(networkId))
158     return _statusBuffers[networkId];
159   else
160     return 0;
161 }
162
163 Buffer *Client::buffer(BufferId bufferId) {
164   if(instance()->_buffers.contains(bufferId))
165     return instance()->_buffers[bufferId];
166   else
167     return 0;
168 }
169
170 Buffer *Client::buffer(BufferInfo bufferInfo) {
171   Buffer *buff = buffer(bufferInfo.bufferId());
172
173   if(!buff) {
174     Client *client = Client::instance();
175     buff = new Buffer(bufferInfo, client);
176     connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
177     client->_buffers[bufferInfo.bufferId()] = buff;
178     if(bufferInfo.type() == BufferInfo::StatusBuffer)
179       client->_statusBuffers[bufferInfo.networkId()] = buff;
180
181     emit client->bufferUpdated(bufferInfo);
182
183     // I don't like this: but currently there isn't really a prettier way:
184     if(isSynced()) {  // this slows down syncing a lot, so disable it during sync
185       QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
186       bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
187     }
188   }
189   Q_ASSERT(buff);
190   return buff;
191 }
192
193 bool Client::isConnected() {
194   return instance()->_connectedToCore;
195 }
196
197 bool Client::isSynced() {
198   return instance()->_syncedToCore;
199 }
200
201 /*** Network handling ***/
202
203 QList<NetworkId> Client::networkIds() {
204   return instance()->_networks.keys();
205 }
206
207 const Network * Client::network(NetworkId networkid) {
208   if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
209   else return 0;
210 }
211
212 void Client::createNetwork(const NetworkInfo &info) {
213   emit instance()->requestCreateNetwork(info);
214 }
215
216 void Client::updateNetwork(const NetworkInfo &info) {
217   emit instance()->requestUpdateNetwork(info);
218 }
219
220 void Client::removeNetwork(NetworkId id) {
221   emit instance()->requestRemoveNetwork(id);
222 }
223
224 void Client::addNetwork(Network *net) {
225   net->setProxy(signalProxy());
226   signalProxy()->synchronize(net);
227   networkModel()->attachNetwork(net);
228   connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
229   instance()->_networks[net->networkId()] = net;
230   emit instance()->networkCreated(net->networkId());
231 }
232
233 void Client::coreNetworkCreated(NetworkId id) {
234   if(_networks.contains(id)) {
235     qWarning() << "Creation of already existing network requested!";
236     return;
237   }
238   Network *net = new Network(id, this);
239   addNetwork(net);
240 }
241
242 void Client::coreNetworkRemoved(NetworkId id) {
243   if(!_networks.contains(id))
244     return;
245   Network *net = _networks.take(id);
246   emit networkRemoved(net->networkId());
247   net->deleteLater();
248 }
249
250 /*** Identity handling ***/
251
252 QList<IdentityId> Client::identityIds() {
253   return instance()->_identities.keys();
254 }
255
256 const Identity * Client::identity(IdentityId id) {
257   if(instance()->_identities.contains(id)) return instance()->_identities[id];
258   else return 0;
259 }
260
261 void Client::createIdentity(const Identity &id) {
262   emit instance()->requestCreateIdentity(id);
263 }
264
265 void Client::updateIdentity(const Identity &id) {
266   emit instance()->requestUpdateIdentity(id);
267 }
268
269 void Client::removeIdentity(IdentityId id) {
270   emit instance()->requestRemoveIdentity(id);
271 }
272
273 void Client::coreIdentityCreated(const Identity &other) {
274   if(!_identities.contains(other.id())) {
275     Identity *identity = new Identity(other, this);
276     _identities[other.id()] = identity;
277     identity->setInitialized();
278     signalProxy()->synchronize(identity);
279     emit identityCreated(other.id());
280   } else {
281     qWarning() << tr("Identity already exists in client!");
282   }
283 }
284
285 void Client::coreIdentityRemoved(IdentityId id) {
286   if(_identities.contains(id)) {
287     emit identityRemoved(id);
288     Identity *i = _identities.take(id);
289     i->deleteLater();
290   }
291 }
292
293 /***  ***/
294 void Client::userInput(BufferInfo bufferInfo, QString message) {
295   emit instance()->sendInput(bufferInfo, message);
296 }
297
298 /*** core connection stuff ***/
299
300 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
301   socket = sock;
302   signalProxy()->addPeer(socket);
303   _connectedToCore = true;
304   setCurrentCoreAccount(id);
305 }
306
307 void Client::setSyncedToCore() {
308   // create buffersyncer
309   Q_ASSERT(!_bufferSyncer);
310   _bufferSyncer = new BufferSyncer(this);
311   connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
312   connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
313   connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
314   signalProxy()->synchronize(bufferSyncer());
315
316   // attach backlog manager
317   signalProxy()->synchronize(backlogManager());
318
319   // create a new BufferViewManager
320   _bufferViewManager = new BufferViewManager(signalProxy(), this);
321
322   _syncedToCore = true;
323   emit connected();
324   emit coreConnectionStateChanged(true);
325 }
326
327 void Client::setSecuredConnection() {
328   emit securedConnection();
329 }
330
331 void Client::disconnectFromCore() {
332   if(!isConnected())
333     return;
334   _connectedToCore = false;
335
336   if(socket) {
337     socket->close();
338     socket->deleteLater();
339   }
340   _syncedToCore = false;
341   emit disconnected();
342   emit coreConnectionStateChanged(false);
343
344   messageProcessor()->reset();
345
346   // Clear internal data. Hopefully nothing relies on it at this point.
347   setCurrentCoreAccount(0);
348
349   if(_bufferSyncer) {
350     _bufferSyncer->deleteLater();
351     _bufferSyncer = 0;
352   }
353
354   if(_bufferViewManager) {
355     _bufferViewManager->deleteLater();
356     _bufferViewManager = 0;
357   }
358
359   _messageModel->clear();
360   _networkModel->clear();
361
362   QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
363   while(bufferIter != _buffers.end()) {
364     Buffer *buffer = bufferIter.value();
365     disconnect(buffer, SIGNAL(destroyed()), this, 0);
366     bufferIter = _buffers.erase(bufferIter);
367     buffer->deleteLater();
368   }
369   Q_ASSERT(_buffers.isEmpty());
370
371   _statusBuffers.clear();
372
373   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
374   while(netIter != _networks.end()) {
375     Network *net = netIter.value();
376     emit networkRemoved(net->networkId());
377     disconnect(net, SIGNAL(destroyed()), this, 0);
378     netIter = _networks.erase(netIter);
379     net->deleteLater();
380   }
381   Q_ASSERT(_networks.isEmpty());
382
383   QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
384   while(idIter != _identities.end()) {
385     Identity *id = idIter.value();
386     emit identityRemoved(id->id());
387     idIter = _identities.erase(idIter);
388     id->deleteLater();
389   }
390   Q_ASSERT(_identities.isEmpty());
391
392 }
393
394 void Client::setCoreConfiguration(const QVariantMap &settings) {
395   SignalProxy::writeDataToDevice(socket, settings);
396 }
397
398 /*** ***/
399
400 void Client::updateBufferInfo(BufferInfo id) {
401   emit bufferUpdated(id);
402 }
403
404 void Client::bufferDestroyed() {
405   Buffer *buffer = static_cast<Buffer *>(sender());
406   QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
407   while(iter != _buffers.end()) {
408     if(iter.value() == buffer) {
409       iter = _buffers.erase(iter);
410       break;
411     }
412     iter++;
413   }
414
415   QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
416   while(statusIter != _statusBuffers.end()) {
417     if(statusIter.value() == buffer) {
418       statusIter = _statusBuffers.erase(statusIter);
419       break;
420     }
421     statusIter++;
422   }
423 }
424
425 void Client::networkDestroyed() {
426   Network *net = static_cast<Network *>(sender());
427   QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
428   while(netIter != _networks.end()) {
429     if(*netIter == net) {
430       netIter = _networks.erase(netIter);
431       break;
432     } else {
433       netIter++;
434     }
435   }
436 }
437
438 // Hmm... we never used this...
439 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
440   //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
441 }
442
443 void Client::recvMessage(const Message &msg_) {
444   Message msg = msg_;
445   messageProcessor()->process(msg);
446 }
447
448 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
449   //QTime start = QTime::currentTime();
450   QList<Message> msglist;
451   foreach(QVariant v, msgs) {
452     Message msg = v.value<Message>();
453     msg.setFlags(msg.flags() | Message::Backlog);
454     msglist << msg;
455   }
456   messageProcessor()->process(msglist);
457   //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
458 }
459
460 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
461   if(!bufferSyncer())
462     return;
463   bufferSyncer()->requestSetLastSeenMsg(id, msgId);
464 }
465
466 void Client::removeBuffer(BufferId id) {
467   if(!bufferSyncer()) return;
468   bufferSyncer()->requestRemoveBuffer(id);
469 }
470
471 void Client::bufferRemoved(BufferId bufferId) {
472   // first remove the buffer from hash. this prohibits further lastSeenUpdates
473   Buffer *buff = 0;
474   if(_buffers.contains(bufferId)) {
475     buff = _buffers.take(bufferId);
476     disconnect(buff, 0, this, 0);
477   }
478
479   // then we select a sane buffer (status buffer)
480   /* we have to manually select a buffer because otherwise inconsitent changes
481    * to the model might occur:
482    * the result of a buffer removal triggers a change in the selection model.
483    * the newly selected buffer might be a channel that hasn't been selected yet
484    * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
485    * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
486    */
487   QModelIndex current = bufferModel()->currentIndex();
488   if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
489     bufferModel()->setCurrentIndex(current.sibling(0,0));
490   }
491
492   // and remove it from the model
493   networkModel()->removeBuffer(bufferId);
494
495   if(buff)
496     buff->deleteLater();
497 }
498
499 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
500   QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
501   if(bufferIndex.isValid()) {
502     networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
503   }
504 }