1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
26 #include "ircchannel.h"
29 #include "networkinfo.h"
30 #include "networkmodel.h"
31 #include "quasselui.h"
32 #include "signalproxy.h"
35 QPointer<Client> Client::instanceptr = 0;
37 /*** Initialization/destruction ***/
39 Client *Client::instance() {
41 instanceptr = new Client();
45 void Client::destroy() {
49 void Client::init(AbstractUi *ui) {
50 instance()->mainUi = ui;
54 Client::Client(QObject *parent)
57 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
60 connectedToCore(false)
72 _networkModel = new NetworkModel(this);
74 connect(this, SIGNAL(bufferSelected(Buffer *)),
75 _networkModel, SLOT(selectBuffer(Buffer *)));
76 connect(this, SIGNAL(bufferUpdated(Buffer *)),
77 _networkModel, SLOT(bufferUpdated(Buffer *)));
78 connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)),
79 _networkModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
81 SignalProxy *p = signalProxy();
82 p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
83 SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
84 p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
85 this, SLOT(recvSessionData(const QString &, const QVariant &)));
86 p->attachSlot(SIGNAL(coreState(const QVariant &)),
87 this, SLOT(recvCoreState(const QVariant &)));
88 p->attachSlot(SIGNAL(networkConnected(uint)),
89 this, SLOT(networkConnected(uint)));
90 p->attachSlot(SIGNAL(networkDisconnected(uint)),
91 this, SLOT(networkDisconnected(uint)));
92 p->attachSlot(SIGNAL(displayMsg(const Message &)),
93 this, SLOT(recvMessage(const Message &)));
94 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
95 this, SLOT(recvStatusMsg(QString, QString)));
98 p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
99 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
100 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
101 p->attachSignal(this, SIGNAL(requestNetworkStates()));
103 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
104 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
105 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
106 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
107 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
109 connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
110 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
111 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
112 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
114 layoutTimer = new QTimer(this);
115 layoutTimer->setInterval(0);
116 layoutTimer->setSingleShot(false);
117 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
121 /*** public static methods ***/
124 QList<NetworkInfo *> Client::networkInfos() {
125 return instance()->_networkInfo.values();
128 NetworkInfo *Client::networkInfo(uint networkid) {
129 if(instance()->_networkInfo.contains(networkid))
130 return instance()->_networkInfo[networkid];
135 QList<BufferInfo> Client::allBufferInfos() {
136 QList<BufferInfo> bufferids;
137 foreach(Buffer *buffer, buffers()) {
138 bufferids << buffer->bufferInfo();
143 QList<Buffer *> Client::buffers() {
144 return instance()->_buffers.values();
147 Buffer *Client::buffer(uint bufferUid) {
148 if(instance()->_buffers.contains(bufferUid))
149 return instance()->_buffers[bufferUid];
154 Buffer *Client::buffer(BufferInfo id) {
155 Buffer *buff = buffer(id.uid());
158 Client *client = Client::instance();
159 buff = new Buffer(id, client);
161 connect(buff, SIGNAL(userInput(BufferInfo, QString)),
162 client, SLOT(userInput(BufferInfo, QString)));
163 connect(buff, SIGNAL(bufferUpdated(Buffer *)),
164 client, SIGNAL(bufferUpdated(Buffer *)));
165 connect(buff, SIGNAL(destroyed()),
166 client, SLOT(bufferDestroyed()));
167 client->_buffers[id.uid()] = buff;
168 emit client->bufferUpdated(buff);
174 // FIXME switch to netids!
175 // WHEN IS THIS NEEDED ANYHOW!?
176 // ...only for finding the Buffer for a channel, I guess...
177 BufferInfo Client::bufferInfo(QString net, QString buf) {
178 foreach(Buffer *buffer_, buffers()) {
179 BufferInfo bufferInfo = buffer_->bufferInfo();
180 if(!bufferInfo.network().compare(net, Qt::CaseInsensitive) && !bufferInfo.buffer().compare(buf, Qt::CaseInsensitive))
183 Q_ASSERT(false); // should never happen!
187 BufferInfo Client::statusBufferInfo(QString net) {
188 return bufferInfo(net, "");
191 NetworkModel *Client::networkModel() {
192 return instance()->_networkModel;
195 SignalProxy *Client::signalProxy() {
196 return instance()->_signalProxy;
200 /*** Identity handling ***/
202 QList<IdentityId> Client::identityIds() {
203 return instance()->_identities.keys();
206 const Identity * Client::identity(IdentityId id) {
207 if(instance()->_identities.contains(id)) return instance()->_identities[id];
212 void Client::createIdentity(const Identity &id) {
213 emit instance()->requestCreateIdentity(id);
216 void Client::updateIdentity(const Identity &id) {
217 emit instance()->requestUpdateIdentity(id);
220 void Client::removeIdentity(IdentityId id) {
221 emit instance()->requestRemoveIdentity(id);
224 void Client::coreIdentityCreated(const Identity &other) {
225 if(!_identities.contains(other.id())) {
226 Identity *identity = new Identity(other, this);
227 _identities[other.id()] = identity;
228 identity->setInitialized();
229 signalProxy()->synchronize(identity);
230 emit identityCreated(other.id());
232 qWarning() << tr("Identity already exists in client!");
236 void Client::coreIdentityRemoved(IdentityId id) {
237 if(_identities.contains(id)) {
238 emit identityRemoved(id);
239 Identity *i = _identities.take(id);
247 bool Client::isConnected() {
248 return instance()->connectedToCore;
251 void Client::fakeInput(uint bufferUid, QString message) {
252 Buffer *buff = buffer(bufferUid);
254 qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
256 emit instance()->sendInput(buff->bufferInfo(), message);
259 void Client::fakeInput(BufferInfo bufferInfo, QString message) {
260 fakeInput(bufferInfo, message);
263 void Client::connectToCore(const QVariantMap &conn) {
264 // TODO implement SSL
265 coreConnectionInfo = conn;
267 emit coreConnectionError(tr("Already connected to Core!"));
272 socket->deleteLater();
274 if(conn["Host"].toString().isEmpty()) {
275 clientMode = LocalCore;
276 socket = new QBuffer(this);
277 connect(socket, SIGNAL(readyRead()), this, SLOT(coreHasData()));
278 socket->open(QIODevice::ReadWrite);
279 //QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString());
281 coreSocketConnected();
283 clientMode = RemoteCore;
284 emit coreConnectionMsg(tr("Connecting..."));
286 QTcpSocket *sock = new QTcpSocket(this);
288 connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
289 connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
290 connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
291 connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
292 sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
296 void Client::disconnectFromCore() {
300 void Client::setCoreConfiguration(const QVariantMap &settings) {
301 SignalProxy::writeDataToDevice(socket, settings);
304 void Client::coreSocketConnected() {
305 connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
306 emit coreConnectionMsg(tr("Synchronizing to core..."));
307 QVariantMap clientInit;
308 clientInit["GuiProtocol"] = GUI_PROTOCOL;
309 clientInit["User"] = coreConnectionInfo["User"].toString();
310 clientInit["Password"] = coreConnectionInfo["Password"].toString();
311 SignalProxy::writeDataToDevice(socket, clientInit);
314 void Client::coreSocketDisconnected() {
315 instance()->connectedToCore = false;
317 emit coreConnectionStateChanged(false);
318 socket->deleteLater();
321 /* Clear internal data. Hopefully nothing relies on it at this point. */
322 _networkModel->clear();
324 QHash<uint, Buffer *>::iterator bufferIter = _buffers.begin();
325 while(bufferIter != _buffers.end()) {
326 Buffer *buffer = bufferIter.value();
327 disconnect(buffer, SIGNAL(destroyed()), this, 0);
328 bufferIter = _buffers.erase(bufferIter);
329 buffer->deleteLater();
331 Q_ASSERT(_buffers.isEmpty());
334 QHash<uint, NetworkInfo*>::iterator netIter = _networkInfo.begin();
335 while(netIter != _networkInfo.end()) {
336 NetworkInfo *net = netIter.value();
337 disconnect(net, SIGNAL(destroyed()), this, 0);
338 netIter = _networkInfo.erase(netIter);
341 Q_ASSERT(_networkInfo.isEmpty());
343 coreConnectionInfo.clear();
349 void Client::recvCoreState(const QVariant &state) {
350 disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
351 disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
352 signalProxy()->addPeer(socket);
357 void Client::syncToCore(const QVariant &coreState) {
358 if(!coreState.toMap().contains("SessionState")) {
359 emit coreConnectionError(tr("Invalid data received from core!"));
360 disconnectFromCore();
364 QVariantMap sessionState = coreState.toMap()["SessionState"].toMap();
367 QVariantMap sessData = sessionState["SessionData"].toMap();
368 foreach(QString key, sessData.keys())
369 recvSessionData(key, sessData[key]);
372 foreach(QVariant vid, sessionState["Identities"].toList()) {
373 Identity *id = new Identity(vid.value<Identity>(), this);
374 _identities[id->id()] = id;
375 signalProxy()->synchronize(id);
376 qDebug() << "received identity" << id->identityName();
379 // store Buffer details
380 QVariantList coreBuffers = sessionState["Buffers"].toList();
381 /* make lookups by id faster */
382 foreach(QVariant vid, coreBuffers) {
383 buffer(vid.value<BufferInfo>()); // create all buffers, so we see them in the network views
386 // create networkInfo objects
387 QVariantList networkids = sessionState["Networks"].toList();
388 foreach(QVariant networkid, networkids) {
389 networkConnected(networkid.toUInt());
392 instance()->connectedToCore = true;
393 updateCoreConnectionProgress();
397 void Client::updateCoreConnectionProgress() {
398 // we'll do this in three steps:
403 int numNets = networkInfos().count();
404 int numNetsWaiting = 0;
407 int numIrcUsersWaiting = 0;
410 int numChannelsWaiting = 0;
412 foreach(NetworkInfo *net, networkInfos()) {
413 if(! net->initialized())
416 numIrcUsers += net->ircUsers().count();
417 foreach(IrcUser *user, net->ircUsers()) {
418 if(! user->initialized())
419 numIrcUsersWaiting++;
422 numChannels += net->ircChannels().count();
423 foreach(IrcChannel *channel, net->ircChannels()) {
424 if(! channel->initialized())
425 numChannelsWaiting++;
429 if(numNetsWaiting > 0) {
430 emit coreConnectionMsg(tr("Requesting network states..."));
431 emit coreConnectionProgress(numNets - numNetsWaiting, numNets);
435 if(numIrcUsersWaiting > 0) {
436 emit coreConnectionMsg(tr("Requesting User states..."));
437 emit coreConnectionProgress(numIrcUsers - numIrcUsersWaiting, numIrcUsers);
441 if(numChannelsWaiting > 0) {
442 emit coreConnectionMsg(tr("Requesting Channel states..."));
443 emit coreConnectionProgress(numChannels - numChannelsWaiting, numChannels);
447 emit coreConnectionProgress(1,1);
449 emit coreConnectionStateChanged(true);
450 foreach(NetworkInfo *net, networkInfos()) {
451 disconnect(net, 0, this, SLOT(updateCoreConnectionProgress()));
454 // signalProxy()->dumpProxyStats();
457 void Client::recvSessionData(const QString &key, const QVariant &data) {
458 sessionData[key] = data;
459 emit sessionDataChanged(key, data);
460 emit sessionDataChanged(key);
463 void Client::storeSessionData(const QString &key, const QVariant &data) {
464 // Not sure if this is a good idea, but we'll try it anyway:
465 // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
466 // rather than immediately.
467 emit instance()->sendSessionData(key, data);
470 QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
471 if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
475 QStringList Client::sessionDataKeys() {
476 return instance()->sessionData.keys();
479 void Client::coreSocketError(QAbstractSocket::SocketError) {
480 emit coreConnectionError(socket->errorString());
481 socket->deleteLater();
484 void Client::coreHasData() {
486 if(SignalProxy::readDataFromDevice(socket, blockSize, item)) {
487 emit recvPartialItem(1,1);
488 QVariantMap msg = item.toMap();
489 if (!msg["StartWizard"].toBool()) {
490 recvCoreState(msg["Reply"]);
492 qWarning("Core not configured!");
493 qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList();
494 emit showConfigWizard(msg);
500 emit recvPartialItem(socket->bytesAvailable(), blockSize);
504 void Client::networkConnected(uint netid) {
505 // TODO: create statusBuffer / switch to networkids
506 //BufferInfo id = statusBufferInfo(net);
507 //Buffer *b = buffer(id);
508 //b->setActive(true);
510 NetworkInfo *netinfo = new NetworkInfo(netid, this);
511 netinfo->setProxy(signalProxy());
512 networkModel()->attachNetworkInfo(netinfo);
515 connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
516 connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
517 connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
519 connect(netinfo, SIGNAL(ircChannelAdded(QString)), this, SLOT(ircChannelAdded(QString)));
520 connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkInfoDestroyed()));
521 _networkInfo[netid] = netinfo;
524 void Client::networkDisconnected(uint networkid) {
525 foreach(Buffer *buffer, buffers()) {
526 if(buffer->bufferInfo().networkId() != networkid)
529 //buffer->displayMsg(Message(bufferid, Message::Server, tr("Server disconnected."))); FIXME
530 buffer->setActive(false);
533 Q_ASSERT(networkInfo(networkid));
534 if(!networkInfo(networkid)->initialized()) {
535 qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
536 updateCoreConnectionProgress();
540 void Client::ircChannelAdded(QString chanName) {
541 NetworkInfo *netInfo = qobject_cast<NetworkInfo*>(sender());
543 Buffer *buf = buffer(bufferInfo(netInfo->networkName(), chanName));
545 buf->setIrcChannel(netInfo->ircChannel(chanName));
549 void Client::updateBufferInfo(BufferInfo id) {
550 buffer(id)->updateBufferInfo(id);
553 void Client::bufferDestroyed() {
554 Buffer *buffer = static_cast<Buffer *>(sender());
555 uint bufferUid = buffer->uid();
556 if(_buffers.contains(bufferUid))
557 _buffers.remove(bufferUid);
560 void Client::networkInfoDestroyed() {
561 NetworkInfo *netinfo = static_cast<NetworkInfo *>(sender());
562 uint networkId = netinfo->networkId();
563 if(_networkInfo.contains(networkId))
564 _networkInfo.remove(networkId);
567 void Client::recvMessage(const Message &msg) {
568 Buffer *b = buffer(msg.buffer());
570 Buffer::ActivityLevel level = Buffer::OtherActivity;
571 if(msg.type() == Message::Plain || msg.type() == Message::Notice){
572 level |= Buffer::NewMessage;
574 if(msg.flags() & Message::Highlight){
575 level |= Buffer::Highlight;
577 emit bufferActivity(level, b);
582 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
583 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
586 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
587 Buffer *b = buffer(id);
588 foreach(QVariant v, msgs) {
589 Message msg = v.value<Message>();
591 if(!layoutQueue.contains(b)) layoutQueue.append(b);
593 if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
596 void Client::layoutMsg() {
597 if(layoutQueue.count()) {
598 Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer
600 layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin
603 if(!layoutQueue.count())
607 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
608 return instance()->mainUi->layoutMsg(msg);
611 void Client::userInput(BufferInfo id, QString msg) {
612 emit sendInput(id, msg);