1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
26 #include "ircchannel.h"
30 #include "networkmodel.h"
31 #include "buffermodel.h"
32 #include "quasselui.h"
33 #include "signalproxy.h"
36 QPointer<Client> Client::instanceptr = 0;
38 /*** Initialization/destruction ***/
40 Client *Client::instance() {
42 instanceptr = new Client();
46 void Client::destroy() {
48 instanceptr->deleteLater();
51 void Client::init(AbstractUi *ui) {
52 instance()->mainUi = ui;
56 Client::Client(QObject *parent)
59 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
63 _connectedToCore(false),
66 _monitorBuffer = new Buffer(BufferInfo(), this);
75 _networkModel = new NetworkModel(this);
76 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
77 _networkModel, SLOT(bufferUpdated(BufferInfo)));
79 _bufferModel = new BufferModel(_networkModel);
81 SignalProxy *p = signalProxy();
82 p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
83 SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
84 p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
85 this, SLOT(recvSessionData(const QString &, const QVariant &)));
86 //p->attachSlot(SIGNAL(networkConnected(uint)),
87 //FIXME this, SLOT(networkConnected(uint)));
88 //p->attachSlot(SIGNAL(networkDisconnected(uint)),
89 //FIXME this, SLOT(networkDisconnected(uint)));
90 p->attachSlot(SIGNAL(displayMsg(const Message &)),
91 this, SLOT(recvMessage(const Message &)));
92 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
93 this, SLOT(recvStatusMsg(QString, QString)));
96 p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
97 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
98 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
99 p->attachSignal(this, SIGNAL(requestNetworkStates()));
101 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
102 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
103 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
104 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
105 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
107 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
108 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
109 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
110 p->attachSlot(SIGNAL(networkCreated(const NetworkInfo &)), this, SLOT(coreNetworkCreated(const NetworkInfo &)));
111 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
113 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
115 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
116 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
117 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
118 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
120 layoutTimer = new QTimer(this);
121 layoutTimer->setInterval(0);
122 layoutTimer->setSingleShot(false);
123 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
127 /*** public static methods ***/
129 QList<BufferInfo> Client::allBufferInfos() {
130 QList<BufferInfo> bufferids;
131 foreach(Buffer *buffer, buffers()) {
132 bufferids << buffer->bufferInfo();
137 QList<Buffer *> Client::buffers() {
138 return instance()->_buffers.values();
143 Buffer *Client::buffer(BufferId bufferUid) {
144 if(instance()->_buffers.contains(bufferUid))
145 return instance()->_buffers[bufferUid];
151 Buffer *Client::buffer(BufferInfo id) {
152 Buffer *buff = buffer(id.uid());
155 Client *client = Client::instance();
156 buff = new Buffer(id, client);
157 connect(buff, SIGNAL(destroyed()),
158 client, SLOT(bufferDestroyed()));
159 client->_buffers[id.uid()] = buff;
160 emit client->bufferUpdated(id);
166 Buffer *Client::monitorBuffer() {
167 return instance()->_monitorBuffer;
171 NetworkModel *Client::networkModel() {
172 return instance()->_networkModel;
175 BufferModel *Client::bufferModel() {
176 return instance()->_bufferModel;
179 SignalProxy *Client::signalProxy() {
180 return instance()->_signalProxy;
183 bool Client::isConnected() {
184 return instance()->_connectedToCore;
187 bool Client::isSynced() {
188 return instance()->_syncedToCore;
191 /*** Network handling ***/
193 QList<NetworkId> Client::networkIds() {
194 return instance()->_networks.keys();
197 const Network * Client::network(NetworkId networkid) {
198 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
202 /*** Identity handling ***/
204 QList<IdentityId> Client::identityIds() {
205 return instance()->_identities.keys();
208 const Identity * Client::identity(IdentityId id) {
209 if(instance()->_identities.contains(id)) return instance()->_identities[id];
213 void Client::createIdentity(const Identity &id) {
214 emit instance()->requestCreateIdentity(id);
217 void Client::updateIdentity(const Identity &id) {
218 emit instance()->requestUpdateIdentity(id);
221 void Client::removeIdentity(IdentityId id) {
222 emit instance()->requestRemoveIdentity(id);
225 void Client::coreIdentityCreated(const Identity &other) {
226 if(!_identities.contains(other.id())) {
227 Identity *identity = new Identity(other, this);
228 _identities[other.id()] = identity;
229 identity->setInitialized();
230 signalProxy()->synchronize(identity);
231 emit identityCreated(other.id());
233 qWarning() << tr("Identity already exists in client!");
237 void Client::coreIdentityRemoved(IdentityId id) {
238 if(_identities.contains(id)) {
239 emit identityRemoved(id);
240 Identity *i = _identities.take(id);
246 void Client::userInput(BufferInfo bufferInfo, QString message) {
247 emit instance()->sendInput(bufferInfo, message);
250 /*** core connection stuff ***/
252 void Client::setConnectedToCore(QIODevice *sock) {
254 signalProxy()->addPeer(socket);
255 _connectedToCore = true;
258 void Client::setSyncedToCore() {
259 _syncedToCore = true;
261 emit coreConnectionStateChanged(true);
264 void Client::disconnectFromCore() {
267 socket->deleteLater();
269 _connectedToCore = false;
270 _syncedToCore = false;
272 emit coreConnectionStateChanged(false);
274 // Clear internal data. Hopefully nothing relies on it at this point.
275 _networkModel->clear();
277 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
278 while(netIter != _networks.end()) {
279 Network *net = netIter.value();
280 disconnect(net, SIGNAL(destroyed()), this, 0);
281 netIter = _networks.erase(netIter);
284 Q_ASSERT(_networks.isEmpty());
286 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
287 while(bufferIter != _buffers.end()) {
288 Buffer *buffer = bufferIter.value();
289 disconnect(buffer, SIGNAL(destroyed()), this, 0);
290 bufferIter = _buffers.erase(bufferIter);
291 buffer->deleteLater();
293 Q_ASSERT(_buffers.isEmpty());
295 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
296 while(idIter != _identities.end()) {
297 Identity *id = idIter.value();
298 emit identityRemoved(id->id());
299 idIter = _identities.erase(idIter);
302 Q_ASSERT(_identities.isEmpty());
309 void Client::setCoreConfiguration(const QVariantMap &settings) {
310 SignalProxy::writeDataToDevice(socket, settings);
313 /*** Session data ***/
315 void Client::recvSessionData(const QString &key, const QVariant &data) {
316 sessionData[key] = data;
317 emit sessionDataChanged(key, data);
318 emit sessionDataChanged(key);
321 void Client::storeSessionData(const QString &key, const QVariant &data) {
322 // Not sure if this is a good idea, but we'll try it anyway:
323 // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
324 // rather than immediately.
325 emit instance()->sendSessionData(key, data);
328 QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
329 if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
333 QStringList Client::sessionDataKeys() {
334 return instance()->sessionData.keys();
340 void Client::disconnectFromNetwork(NetworkId id) {
341 if(!instance()->_networks.contains(id)) return;
342 Network *net = instance()->_networks[id];
343 net->requestDisconnect();
347 void Client::networkConnected(uint netid) {
348 // TODO: create statusBuffer / switch to networkids
349 //BufferInfo id = statusBufferInfo(net);
350 //Buffer *b = buffer(id);
351 //b->setActive(true);
353 Network *netinfo = new Network(netid, this);
354 netinfo->setProxy(signalProxy());
355 networkModel()->attachNetwork(netinfo);
356 connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkDestroyed()));
357 _networks[netid] = netinfo;
360 void Client::networkDisconnected(NetworkId networkid) {
361 if(!_networks.contains(networkid)) {
362 qWarning() << "Client::networkDisconnected(uint): unknown Network" << networkid;
366 Network *net = _networks.take(networkid);
367 if(!net->isInitialized()) {
368 qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
369 updateCoreConnectionProgress();
375 void Client::addNetwork(Network *net) {
376 net->setProxy(signalProxy());
377 signalProxy()->synchronize(net);
378 networkModel()->attachNetwork(net);
379 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
380 instance()->_networks[net->networkId()] = net;
381 emit instance()->networkCreated(net->networkId());
384 void Client::createNetwork(const NetworkInfo &info) {
391 void Client::updateBufferInfo(BufferInfo id) {
392 emit bufferUpdated(id);
395 void Client::bufferDestroyed() {
396 Buffer *buffer = static_cast<Buffer *>(sender());
397 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
398 while(iter != _buffers.end()) {
399 if(iter.value() == buffer) {
400 iter = _buffers.erase(iter);
407 void Client::networkDestroyed() {
408 // FIXME this is not gonna work, net is a QObject here already!
409 Network *net = static_cast<Network *>(sender());
410 NetworkId networkId = net->networkId();
411 if(_networks.contains(networkId))
412 _networks.remove(networkId);
415 void Client::recvMessage(const Message &msg) {
416 Buffer *b = buffer(msg.buffer());
418 networkModel()->updateBufferActivity(msg);
420 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
421 QString sender = msg.buffer().network() + ":" + msg.buffer().buffer() + ":" + msg.sender();
422 Message mmsg = Message(msg.timestamp(), msg.buffer(), msg.type(), msg.text(), sender, msg.flags());
423 monitorBuffer()->appendMsg(mmsg);
428 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
429 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
432 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
433 Buffer *b = buffer(id);
434 foreach(QVariant v, msgs) {
435 Message msg = v.value<Message>();
437 // networkModel()->updateBufferActivity(msg);
438 if(!layoutQueue.contains(b)) layoutQueue.append(b);
440 if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
443 void Client::layoutMsg() {
444 if(layoutQueue.count()) {
445 Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer
447 layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin
450 if(!layoutQueue.count())
454 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
455 return instance()->mainUi->layoutMsg(msg);