created buffersettings to access options concerning buffers
[quassel.git] / src / client / client.cpp
1 /***************************************************************************
2  *   Copyright (C) 2005-08 by the Quassel Project                          *
3  *   devel@quassel-irc.org                                                 *
4  *                                                                         *
5  *   This program is free software; you can redistribute it and/or modify  *
6  *   it under the terms of the GNU General Public License as published by  *
7  *   the Free Software Foundation; either version 2 of the License, or     *
8  *   (at your option) version 3.                                           *
9  *                                                                         *
10  *   This program is distributed in the hope that it will be useful,       *
11  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13  *   GNU General Public License for more details.                          *
14  *                                                                         *
15  *   You should have received a copy of the GNU General Public License     *
16  *   along with this program; if not, write to the                         *
17  *   Free Software Foundation, Inc.,                                       *
18  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19  ***************************************************************************/
20
21 #include "client.h"
22
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "global.h"
26 #include "identity.h"
27 #include "ircchannel.h"
28 #include "ircuser.h"
29 #include "message.h"
30 #include "network.h"
31 #include "networkmodel.h"
32 #include "buffermodel.h"
33 #include "quasselui.h"
34 #include "signalproxy.h"
35 #include "util.h"
36
37 QPointer<Client> Client::instanceptr = 0;
38 AccountId Client::_currentCoreAccount = 0;
39
40 /*** Initialization/destruction ***/
41
42 Client *Client::instance() {
43   if(!instanceptr)
44     instanceptr = new Client();
45   return instanceptr;
46 }
47
48 void Client::destroy() {
49   //delete instanceptr;
50   instanceptr->deleteLater();
51 }
52
53 void Client::init(AbstractUi *ui) {
54   instance()->mainUi = ui;
55   instance()->init();
56 }
57
58 Client::Client(QObject *parent)
59   : QObject(parent),
60     socket(0),
61     _signalProxy(new SignalProxy(SignalProxy::Client, this)),
62     mainUi(0),
63     _networkModel(0),
64     _bufferModel(0),
65     _bufferSyncer(0),
66     _connectedToCore(false),
67     _syncedToCore(false)
68 {
69   _monitorBuffer = new Buffer(BufferInfo(), this);
70 }
71
72 Client::~Client() {
73   disconnectFromCore();
74 }
75
76 void Client::init() {
77   _currentCoreAccount = 0;
78   _networkModel = new NetworkModel(this);
79   connect(this, SIGNAL(bufferUpdated(BufferInfo)),
80           _networkModel, SLOT(bufferUpdated(BufferInfo)));
81   connect(this, SIGNAL(networkRemoved(NetworkId)),
82           _networkModel, SLOT(networkRemoved(NetworkId)));
83
84   _bufferModel = new BufferModel(_networkModel);
85
86   SignalProxy *p = signalProxy();
87
88   p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
89   p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
90
91   p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
92   p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
93   p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
94   p->attachSignal(this, SIGNAL(requestNetworkStates()));
95
96   p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
97   p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
98   p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
99   p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
100   p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
101
102   p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
103   p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
104   p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
105   p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
106   p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
107
108   connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
109
110   //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
111   connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
112   connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
113   connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
114
115   layoutTimer = new QTimer(this);
116   layoutTimer->setInterval(0);
117   layoutTimer->setSingleShot(false);
118   connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
119
120 }
121
122 /*** public static methods ***/
123
124 AccountId Client::currentCoreAccount() {
125   return _currentCoreAccount;
126 }
127
128 void Client::setCurrentCoreAccount(AccountId id) {
129   _currentCoreAccount = id;
130 }
131
132 QList<BufferInfo> Client::allBufferInfos() {
133   QList<BufferInfo> bufferids;
134   foreach(Buffer *buffer, buffers()) {
135     bufferids << buffer->bufferInfo();
136   }
137   return bufferids;
138 }
139
140 QList<Buffer *> Client::buffers() {
141   return instance()->_buffers.values();
142 }
143
144
145 // FIXME remove
146 Buffer *Client::buffer(BufferId bufferId) {
147   if(instance()->_buffers.contains(bufferId))
148     return instance()->_buffers[bufferId];
149   else
150     return 0;
151 }
152
153 // FIXME remove
154 Buffer *Client::buffer(BufferInfo bufferInfo) {
155   Buffer *buff = buffer(bufferInfo.bufferId());
156
157   if(!buff) {
158     Client *client = Client::instance();
159     buff = new Buffer(bufferInfo, client);
160     connect(buff, SIGNAL(destroyed()),
161             client, SLOT(bufferDestroyed()));
162     client->_buffers[bufferInfo.bufferId()] = buff;
163     emit client->bufferUpdated(bufferInfo);
164
165     // I don't like this: but currently there isn't really a prettier way:
166     QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
167     bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
168   }
169   Q_ASSERT(buff);
170   return buff;
171 }
172
173 bool Client::isConnected() {
174   return instance()->_connectedToCore;
175 }
176
177 bool Client::isSynced() {
178   return instance()->_syncedToCore;
179 }
180
181 /*** Network handling ***/
182
183 QList<NetworkId> Client::networkIds() {
184   return instance()->_networks.keys();
185 }
186
187 const Network * Client::network(NetworkId networkid) {
188   if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
189   else return 0;
190 }
191
192 void Client::createNetwork(const NetworkInfo &info) {
193   emit instance()->requestCreateNetwork(info);
194 }
195
196 void Client::updateNetwork(const NetworkInfo &info) {
197   emit instance()->requestUpdateNetwork(info);
198 }
199
200 void Client::removeNetwork(NetworkId id) {
201   emit instance()->requestRemoveNetwork(id);
202 }
203
204 void Client::addNetwork(Network *net) {
205   net->setProxy(signalProxy());
206   signalProxy()->synchronize(net);
207   networkModel()->attachNetwork(net);
208   connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
209   instance()->_networks[net->networkId()] = net;
210   emit instance()->networkCreated(net->networkId());
211 }
212
213 void Client::coreNetworkCreated(NetworkId id) {
214   if(_networks.contains(id)) {
215     qWarning() << "Creation of already existing network requested!";
216     return;
217   }
218   Network *net = new Network(id, this);
219   addNetwork(net);
220 }
221
222 void Client::coreNetworkRemoved(NetworkId id) {
223   if(!_networks.contains(id)) return;
224   Network *net = _networks.take(id);
225   emit networkRemoved(net->networkId());
226   net->deleteLater();
227 }
228
229 /*** Identity handling ***/
230
231 QList<IdentityId> Client::identityIds() {
232   return instance()->_identities.keys();
233 }
234
235 const Identity * Client::identity(IdentityId id) {
236   if(instance()->_identities.contains(id)) return instance()->_identities[id];
237   else return 0;
238 }
239
240 void Client::createIdentity(const Identity &id) {
241   emit instance()->requestCreateIdentity(id);
242 }
243
244 void Client::updateIdentity(const Identity &id) {
245   emit instance()->requestUpdateIdentity(id);
246 }
247
248 void Client::removeIdentity(IdentityId id) {
249   emit instance()->requestRemoveIdentity(id);
250 }
251
252 void Client::coreIdentityCreated(const Identity &other) {
253   if(!_identities.contains(other.id())) {
254     Identity *identity = new Identity(other, this);
255     _identities[other.id()] = identity;
256     identity->setInitialized();
257     signalProxy()->synchronize(identity);
258     emit identityCreated(other.id());
259   } else {
260     qWarning() << tr("Identity already exists in client!");
261   }
262 }
263
264 void Client::coreIdentityRemoved(IdentityId id) {
265   if(_identities.contains(id)) {
266     emit identityRemoved(id);
267     Identity *i = _identities.take(id);
268     i->deleteLater();
269   }
270 }
271
272 /***  ***/
273 void Client::userInput(BufferInfo bufferInfo, QString message) {
274   emit instance()->sendInput(bufferInfo, message);
275 }
276
277 /*** core connection stuff ***/
278
279 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
280   socket = sock;
281   signalProxy()->addPeer(socket);
282   _connectedToCore = true;
283   setCurrentCoreAccount(id);
284 }
285
286 void Client::setSyncedToCore() {
287   // create buffersyncer
288   Q_ASSERT(!_bufferSyncer);
289   _bufferSyncer = new BufferSyncer(this);
290   connect(bufferSyncer(), SIGNAL(lastSeenSet(BufferId, const QDateTime &)), this, SLOT(updateLastSeen(BufferId, const QDateTime &)));
291   connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
292   connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
293   signalProxy()->synchronize(bufferSyncer());
294
295   _syncedToCore = true;
296   emit connected();
297   emit coreConnectionStateChanged(true);
298 }
299
300 void Client::disconnectFromCore() {
301   if(!isConnected())
302     return;
303   
304   if(socket) {
305     socket->close();
306     socket->deleteLater();
307   }
308   _connectedToCore = false;
309   _syncedToCore = false;
310   setCurrentCoreAccount(0);
311   emit disconnected();
312   emit coreConnectionStateChanged(false);
313
314   // Clear internal data. Hopefully nothing relies on it at this point.
315   if(_bufferSyncer) {
316     _bufferSyncer->deleteLater();
317     _bufferSyncer = 0;
318   }
319   _networkModel->clear();
320
321   QHash<BufferId, Buffer *>::iterator bufferIter =  _buffers.begin();
322   while(bufferIter != _buffers.end()) {
323     Buffer *buffer = bufferIter.value();
324     disconnect(buffer, SIGNAL(destroyed()), this, 0);
325     bufferIter = _buffers.erase(bufferIter);
326     buffer->deleteLater();
327   }
328   Q_ASSERT(_buffers.isEmpty());
329
330   QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
331   while(netIter != _networks.end()) {
332     Network *net = netIter.value();
333     emit networkRemoved(net->networkId());
334     disconnect(net, SIGNAL(destroyed()), this, 0);
335     netIter = _networks.erase(netIter);
336     net->deleteLater();
337   }
338   Q_ASSERT(_networks.isEmpty());
339
340   QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
341   while(idIter != _identities.end()) {
342     Identity *id = idIter.value();
343     emit identityRemoved(id->id());
344     idIter = _identities.erase(idIter);
345     id->deleteLater();
346   }
347   Q_ASSERT(_identities.isEmpty());
348
349   layoutQueue.clear();
350   layoutTimer->stop();
351 }
352
353 void Client::setCoreConfiguration(const QVariantMap &settings) {
354   SignalProxy::writeDataToDevice(socket, settings);
355 }
356
357 /*** ***/
358
359 void Client::updateBufferInfo(BufferInfo id) {
360   emit bufferUpdated(id);
361 }
362
363 void Client::bufferDestroyed() {
364   Buffer *buffer = static_cast<Buffer *>(sender());
365   QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
366   while(iter != _buffers.end()) {
367     if(iter.value() == buffer) {
368       iter = _buffers.erase(iter);
369       break;
370     }
371     iter++;
372   }
373 }
374
375 void Client::networkDestroyed() {
376   Network *net = static_cast<Network *>(sender());
377   QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
378   while(netIter != _networks.end()) {
379     if(*netIter == net) {
380       netIter = _networks.erase(netIter);
381       break;
382     } else {
383       netIter++;
384     }
385   }
386 }
387
388 void Client::recvMessage(const Message &message) {
389   Message msg = message;
390   Buffer *b;
391   
392   if(msg.type() == Message::Error) {
393     b = buffer(msg.bufferInfo().bufferId());
394     if(!b) {
395       // FIXME: if buffer doesn't exist, forward the message to the status or current buffer
396       b = buffer(msg.bufferInfo());
397     }
398   } else {
399     b = buffer(msg.bufferInfo());
400   }
401
402   checkForHighlight(msg);
403   b->appendMsg(msg);
404   //bufferModel()->updateBufferActivity(msg);
405
406   if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
407     const Network *net = network(msg.bufferInfo().networkId());
408     QString networkName = net != 0
409       ? net->networkName() + ":"
410       : QString();
411     QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
412     Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
413     monitorBuffer()->appendMsg(mmsg);
414   }
415 }
416
417 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
418   //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
419 }
420
421 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
422   Buffer *b = buffer(id);
423   foreach(QVariant v, msgs) {
424     Message msg = v.value<Message>();
425     checkForHighlight(msg);
426     b->prependMsg(msg);
427     //networkModel()->updateBufferActivity(msg);
428     if(!layoutQueue.contains(b)) layoutQueue.append(b);
429   }
430   if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
431 }
432
433 void Client::layoutMsg() {
434   if(layoutQueue.count()) {
435     Buffer *b = layoutQueue.takeFirst();  // TODO make this the current buffer
436     if(b->layoutMsg())
437       layoutQueue.append(b);  // Buffer has more messages in its queue --> Round Robin
438   }
439   
440   if(!layoutQueue.count())
441     layoutTimer->stop();
442 }
443
444 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
445   return instance()->mainUi->layoutMsg(msg);
446 }
447
448 void Client::checkForHighlight(Message &msg) {
449   const Network *net = network(msg.bufferInfo().networkId());
450   if(net && !net->myNick().isEmpty()) {
451     QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(net->myNick()) + "(\\W.*)?$");
452     if((msg.type() & (Message::Plain | Message::Notice | Message::Action)) && nickRegExp.exactMatch(msg.text()))
453       msg.setFlags(msg.flags() | Message::Highlight);
454   }
455 }
456
457 void Client::updateLastSeen(BufferId id, const QDateTime &lastSeen) {
458   Buffer *b = buffer(id);
459   if(!b) {
460     qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
461     return;
462   }
463   b->setLastSeen(lastSeen);
464 }
465
466 void Client::setBufferLastSeen(BufferId id, const QDateTime &lastSeen) {
467   if(!bufferSyncer()) return;
468   bufferSyncer()->requestSetLastSeen(id, lastSeen);
469 }
470
471 void Client::removeBuffer(BufferId id) {
472   if(!bufferSyncer()) return;
473   bufferSyncer()->requestRemoveBuffer(id);
474 }
475
476 void Client::bufferRemoved(BufferId bufferId) {
477   QModelIndex current = bufferModel()->currentIndex();
478   if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
479     // select the status buffer if the currently displayed buffer is about to be removed
480     bufferModel()->setCurrentIndex(current.sibling(0,0));
481   }
482     
483   networkModel()->removeBuffer(bufferId);
484   if(_buffers.contains(bufferId)) {
485     Buffer *buff = _buffers.take(bufferId);
486     disconnect(buff, 0, this, 0);
487     buff->deleteLater();
488   }
489 }
490
491 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
492   QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
493   if(bufferIndex.isValid()) {
494     networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
495   }
496 }