1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "abstractmessageprocessor.h"
24 #include "bufferinfo.h"
25 #include "buffermodel.h"
26 #include "buffersettings.h"
27 #include "buffersyncer.h"
28 #include "bufferviewmanager.h"
29 #include "clientbacklogmanager.h"
30 #include "clientirclisthelper.h"
33 #include "ircchannel.h"
36 #include "messagemodel.h"
38 #include "networkmodel.h"
39 #include "quasselui.h"
40 #include "signalproxy.h"
43 QPointer<Client> Client::instanceptr = 0;
44 AccountId Client::_currentCoreAccount = 0;
46 /*** Initialization/destruction ***/
48 Client *Client::instance() {
50 instanceptr = new Client();
54 void Client::destroy() {
56 instanceptr->deleteLater();
59 void Client::init(AbstractUi *ui) {
60 instance()->mainUi = ui;
64 Client::Client(QObject *parent)
67 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
72 _backlogManager(new ClientBacklogManager(this)),
73 _bufferViewManager(0),
74 _ircListHelper(new ClientIrcListHelper(this)),
77 _connectedToCore(false),
80 _signalProxy->synchronize(_ircListHelper);
82 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
83 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
91 _currentCoreAccount = 0;
92 _networkModel = new NetworkModel(this);
94 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
95 _networkModel, SLOT(bufferUpdated(BufferInfo)));
96 connect(this, SIGNAL(networkRemoved(NetworkId)),
97 _networkModel, SLOT(networkRemoved(NetworkId)));
99 _bufferModel = new BufferModel(_networkModel);
100 _messageModel = mainUi->createMessageModel(this);
101 _messageProcessor = mainUi->createMessageProcessor(this);
103 SignalProxy *p = signalProxy();
105 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
106 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
108 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
109 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
110 p->attachSignal(this, SIGNAL(requestNetworkStates()));
112 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
113 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
114 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
115 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
117 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
118 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
119 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
120 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
122 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
124 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
125 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
126 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
127 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
131 /*** public static methods ***/
133 AccountId Client::currentCoreAccount() {
134 return _currentCoreAccount;
137 void Client::setCurrentCoreAccount(AccountId id) {
138 _currentCoreAccount = id;
141 QList<BufferInfo> Client::allBufferInfos() {
142 QList<BufferInfo> bufferids;
143 foreach(Buffer *buffer, buffers()) {
144 bufferids << buffer->bufferInfo();
149 QList<Buffer *> Client::buffers() {
150 return instance()->_buffers.values();
154 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
155 if(_statusBuffers.contains(networkId))
156 return _statusBuffers[networkId];
161 Buffer *Client::buffer(BufferInfo bufferInfo) {
163 if(instance()->_buffers.contains(bufferInfo.bufferId()))
164 buff = instance()->_buffers[bufferInfo.bufferId()];
167 Client *client = Client::instance();
168 buff = new Buffer(bufferInfo, client);
169 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
170 client->_buffers[bufferInfo.bufferId()] = buff;
171 if(bufferInfo.type() == BufferInfo::StatusBuffer)
172 client->_statusBuffers[bufferInfo.networkId()] = buff;
174 emit client->bufferUpdated(bufferInfo);
176 // I don't like this: but currently there isn't really a prettier way:
177 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
178 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
179 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
186 bool Client::isConnected() {
187 return instance()->_connectedToCore;
190 bool Client::isSynced() {
191 return instance()->_syncedToCore;
194 /*** Network handling ***/
196 QList<NetworkId> Client::networkIds() {
197 return instance()->_networks.keys();
200 const Network * Client::network(NetworkId networkid) {
201 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
205 void Client::createNetwork(const NetworkInfo &info) {
206 emit instance()->requestCreateNetwork(info);
209 void Client::removeNetwork(NetworkId id) {
210 emit instance()->requestRemoveNetwork(id);
213 void Client::updateNetwork(const NetworkInfo &info) {
214 Network *netptr = instance()->_networks.value(info.networkId, 0);
216 qWarning() << "Update for unknown network requested:" << info;
219 netptr->requestSetNetworkInfo(info);
222 void Client::addNetwork(Network *net) {
223 net->setProxy(signalProxy());
224 signalProxy()->synchronize(net);
225 networkModel()->attachNetwork(net);
226 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
227 instance()->_networks[net->networkId()] = net;
228 emit instance()->networkCreated(net->networkId());
231 void Client::coreNetworkCreated(NetworkId id) {
232 if(_networks.contains(id)) {
233 qWarning() << "Creation of already existing network requested!";
236 Network *net = new Network(id, this);
240 void Client::coreNetworkRemoved(NetworkId id) {
241 if(!_networks.contains(id))
243 Network *net = _networks.take(id);
244 emit networkRemoved(net->networkId());
248 /*** Identity handling ***/
250 QList<IdentityId> Client::identityIds() {
251 return instance()->_identities.keys();
254 const Identity * Client::identity(IdentityId id) {
255 if(instance()->_identities.contains(id)) return instance()->_identities[id];
259 void Client::createIdentity(const Identity &id) {
260 emit instance()->requestCreateIdentity(id);
263 void Client::updateIdentity(IdentityId id, const QVariantMap &ser) {
264 Identity *idptr = instance()->_identities.value(id, 0);
266 qWarning() << "Update for unknown identity requested:" << id;
269 idptr->requestUpdate(ser);
272 void Client::removeIdentity(IdentityId id) {
273 emit instance()->requestRemoveIdentity(id);
276 void Client::coreIdentityCreated(const Identity &other) {
277 if(!_identities.contains(other.id())) {
278 Identity *identity = new Identity(other, this);
279 _identities[other.id()] = identity;
280 identity->setInitialized();
281 signalProxy()->synchronize(identity);
282 emit identityCreated(other.id());
284 qWarning() << tr("Identity already exists in client!");
288 void Client::coreIdentityRemoved(IdentityId id) {
289 if(_identities.contains(id)) {
290 emit identityRemoved(id);
291 Identity *i = _identities.take(id);
297 void Client::userInput(BufferInfo bufferInfo, QString message) {
298 emit instance()->sendInput(bufferInfo, message);
301 /*** core connection stuff ***/
303 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
305 signalProxy()->addPeer(socket);
306 _connectedToCore = true;
307 setCurrentCoreAccount(id);
310 void Client::setSyncedToCore() {
311 // create buffersyncer
312 Q_ASSERT(!_bufferSyncer);
313 _bufferSyncer = new BufferSyncer(this);
314 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
315 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
316 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
317 signalProxy()->synchronize(bufferSyncer());
319 // attach backlog manager
320 signalProxy()->synchronize(backlogManager());
322 // create a new BufferViewManager
323 _bufferViewManager = new BufferViewManager(signalProxy(), this);
325 _syncedToCore = true;
327 emit coreConnectionStateChanged(true);
330 void Client::setSecuredConnection() {
331 emit securedConnection();
334 void Client::disconnectFromCore() {
337 _connectedToCore = false;
341 socket->deleteLater();
343 _syncedToCore = false;
345 emit coreConnectionStateChanged(false);
347 messageProcessor()->reset();
349 // Clear internal data. Hopefully nothing relies on it at this point.
350 setCurrentCoreAccount(0);
353 _bufferSyncer->deleteLater();
357 if(_bufferViewManager) {
358 _bufferViewManager->deleteLater();
359 _bufferViewManager = 0;
362 _messageModel->clear();
363 _networkModel->clear();
365 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
366 while(bufferIter != _buffers.end()) {
367 Buffer *buffer = bufferIter.value();
368 disconnect(buffer, SIGNAL(destroyed()), this, 0);
369 bufferIter = _buffers.erase(bufferIter);
370 buffer->deleteLater();
372 Q_ASSERT(_buffers.isEmpty());
374 _statusBuffers.clear();
376 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
377 while(netIter != _networks.end()) {
378 Network *net = netIter.value();
379 emit networkRemoved(net->networkId());
380 disconnect(net, SIGNAL(destroyed()), this, 0);
381 netIter = _networks.erase(netIter);
384 Q_ASSERT(_networks.isEmpty());
386 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
387 while(idIter != _identities.end()) {
388 Identity *id = idIter.value();
389 emit identityRemoved(id->id());
390 idIter = _identities.erase(idIter);
393 Q_ASSERT(_identities.isEmpty());
397 void Client::setCoreConfiguration(const QVariantMap &settings) {
398 SignalProxy::writeDataToDevice(socket, settings);
403 void Client::updateBufferInfo(BufferInfo id) {
404 emit bufferUpdated(id);
407 void Client::bufferDestroyed() {
408 Buffer *buffer = static_cast<Buffer *>(sender());
409 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
410 while(iter != _buffers.end()) {
411 if(iter.value() == buffer) {
412 iter = _buffers.erase(iter);
418 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
419 while(statusIter != _statusBuffers.end()) {
420 if(statusIter.value() == buffer) {
421 statusIter = _statusBuffers.erase(statusIter);
428 void Client::networkDestroyed() {
429 Network *net = static_cast<Network *>(sender());
430 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
431 while(netIter != _networks.end()) {
432 if(*netIter == net) {
433 netIter = _networks.erase(netIter);
441 // Hmm... we never used this...
442 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
443 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
446 void Client::recvMessage(const Message &msg_) {
448 messageProcessor()->process(msg);
451 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
452 if(msgs.isEmpty()) return;
453 //QTime start = QTime::currentTime();
454 QList<Message> msglist;
455 foreach(QVariant v, msgs) {
456 Message msg = v.value<Message>();
457 msg.setFlags(msg.flags() | Message::Backlog);
460 messageProcessor()->process(msglist);
461 //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
464 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
467 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
470 void Client::removeBuffer(BufferId id) {
471 if(!bufferSyncer()) return;
472 bufferSyncer()->requestRemoveBuffer(id);
475 void Client::bufferRemoved(BufferId bufferId) {
476 // first remove the buffer from hash. this prohibits further lastSeenUpdates
478 if(_buffers.contains(bufferId)) {
479 buff = _buffers.take(bufferId);
480 disconnect(buff, 0, this, 0);
483 // then we select a sane buffer (status buffer)
484 /* we have to manually select a buffer because otherwise inconsitent changes
485 * to the model might occur:
486 * the result of a buffer removal triggers a change in the selection model.
487 * the newly selected buffer might be a channel that hasn't been selected yet
488 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
489 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
491 QModelIndex current = bufferModel()->currentIndex();
492 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
493 bufferModel()->setCurrentIndex(current.sibling(0,0));
496 // and remove it from the model
497 networkModel()->removeBuffer(bufferId);
503 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
504 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
505 if(bufferIndex.isValid()) {
506 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);