+void MainWin::changeActiveBufferView(int bufferViewId) {
+ if(bufferViewId < 0)
+ return;
+
+ BufferView *current = activeBufferView();
+ if(current) {
+ qobject_cast<BufferViewDock*>(current->parent())->setActive(false);
+ _activeBufferViewIndex = -1;
+ }
+
+ for(int i = 0; i < _bufferViews.count(); i++) {
+ BufferViewDock *dock = _bufferViews.at(i);
+ if(dock->bufferViewId() == bufferViewId && !dock->isHidden()) {
+ _activeBufferViewIndex = i;
+ dock->setActive(true);
+ return;
+ }
+ }
+
+ nextBufferView(); // fallback
+}
+