X-Git-Url: https://git.quassel-irc.org/?a=blobdiff_plain;f=src%2Fqtui%2Fchatview.cpp;h=ed71dd07a2336109fce6053fc72c8725631be96f;hb=fb011e52bc6613198a65e037f0752f6361339aeb;hp=96e8d9443c52f0315c07b186282a63f45526a091;hpb=bcb94767ec585a25b83bfb7a4e236fb40cc32570;p=quassel.git diff --git a/src/qtui/chatview.cpp b/src/qtui/chatview.cpp index 96e8d944..ed71dd07 100644 --- a/src/qtui/chatview.cpp +++ b/src/qtui/chatview.cpp @@ -30,7 +30,8 @@ ChatView::ChatView(BufferId bufferId, QWidget *parent) : QGraphicsView(parent), - AbstractChatView() + AbstractChatView(), + _currentScaleFactor(1) { QList filterList; filterList.append(bufferId); @@ -40,7 +41,8 @@ ChatView::ChatView(BufferId bufferId, QWidget *parent) ChatView::ChatView(MessageFilter *filter, QWidget *parent) : QGraphicsView(parent), - AbstractChatView() + AbstractChatView(), + _currentScaleFactor(1) { init(filter); } @@ -49,35 +51,49 @@ void ChatView::init(MessageFilter *filter) { setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setAlignment(Qt::AlignBottom); setInteractive(true); + //setOptimizationFlags(QGraphicsView::DontClipPainter | QGraphicsView::DontAdjustForAntialiasing); + // setOptimizationFlags(QGraphicsView::DontAdjustForAntialiasing); + setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate); + // setTransformationAnchor(QGraphicsView::NoAnchor); + setTransformationAnchor(QGraphicsView::AnchorViewCenter); - _scene = new ChatScene(filter, filter->idString(), this); - connect(_scene, SIGNAL(heightChangedAt(qreal, qreal)), this, SLOT(sceneHeightChangedAt(qreal, qreal))); + _scene = new ChatScene(filter, filter->idString(), viewport()->width() - 2, this); // see below: resizeEvent() + connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(sceneRectChanged(const QRectF &))); + connect(_scene, SIGNAL(lastLineChanged(QGraphicsItem *, qreal)), this, SLOT(lastLineChanged(QGraphicsItem *, qreal))); setScene(_scene); + // installEventFilter(_scene); - _lastScrollbarPos = 0; connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int))); } void ChatView::resizeEvent(QResizeEvent *event) { - scene()->setWidth(event->size().width() - 2); // FIXME figure out why we have to hardcode the -2 here + QGraphicsView::resizeEvent(event); + + // we can reduce viewport updates if we scroll to the bottom allready at the beginning + verticalScrollBar()->setValue(verticalScrollBar()->maximum()); + + // FIXME: without the hardcoded -4 Qt reserves space for a horizontal scrollbar even though it's disabled permanently. + // this does only occur on QtX11 (at least not on Qt for Mac OS). Seems like a Qt Bug. + scene()->updateForViewport(viewport()->width() - 4, viewport()->height()); + + _lastScrollbarPos = verticalScrollBar()->maximum(); verticalScrollBar()->setValue(verticalScrollBar()->maximum()); } -void ChatView::sceneHeightChangedAt(qreal ypos, qreal hdiff) { - setSceneRect(scene()->sceneRect()); - int y = mapFromScene(0, ypos).y(); - if(y <= viewport()->height() + 2) { // be a bit tolerant here, also FIXME (why we need the 2px?) - verticalScrollBar()->setValue(verticalScrollBar()->value() + hdiff); +void ChatView::lastLineChanged(QGraphicsItem *chatLine, qreal offset) { + Q_UNUSED(chatLine) + QAbstractSlider *vbar = verticalScrollBar(); + Q_ASSERT(vbar); + if(vbar->maximum() - vbar->value() <= (offset + 5) * _currentScaleFactor ) { // 5px grace area + vbar->setValue(vbar->maximum()); } } void ChatView::verticalScrollbarChanged(int newPos) { QAbstractSlider *vbar = verticalScrollBar(); Q_ASSERT(vbar); - - // FIXME dirty hack to battle the "I just scroll up a pixel on hide()/show()" problem - if(vbar->maximum() - vbar->value() < 5) vbar->setValue(vbar->maximum()); + // check for backlog request if(newPos < _lastScrollbarPos) { int relativePos = 100; if(vbar->maximum() - vbar->minimum() != 0) @@ -100,3 +116,21 @@ MsgId ChatView::lastMsgId() const { return model->data(model->index(model->rowCount() - 1, 0), MessageModel::MsgIdRole).value(); } + +void ChatView::zoomIn() { + _currentScaleFactor *= 1.2; + scale(1.2, 1.2); + scene()->setWidth(viewport()->width() / _currentScaleFactor - 2); +} + +void ChatView::zoomOut() { + _currentScaleFactor /= 1.2; + scale(1 / 1.2, 1 / 1.2); + scene()->setWidth(viewport()->width() / _currentScaleFactor - 2); +} + +void ChatView::zoomNormal() { + scale(1/_currentScaleFactor, 1/_currentScaleFactor); + _currentScaleFactor = 1; + scene()->setWidth(viewport()->width() - 2); +}