X-Git-Url: https://git.quassel-irc.org/?a=blobdiff_plain;f=src%2Fcore%2Fcorenetwork.cpp;h=b9e82e44a4710e2147d55bc36c7ac710d000a930;hb=841df8c7cc71ff1b8099d49296c8e997c92bdd60;hp=0fd68b16be6cb185924a812f365ac331a4003780;hpb=7e18cab1aef55e7720c70319d98fd0c2bce7c160;p=quassel.git diff --git a/src/core/corenetwork.cpp b/src/core/corenetwork.cpp index 0fd68b16..b9e82e44 100644 --- a/src/core/corenetwork.cpp +++ b/src/core/corenetwork.cpp @@ -1,5 +1,5 @@ /*************************************************************************** - * Copyright (C) 2005-08 by the Quassel Project * + * Copyright (C) 2005-09 by the Quassel Project * * devel@quassel-irc.org * * * * This program is free software; you can redistribute it and/or modify * @@ -20,7 +20,6 @@ #include "corenetwork.h" - #include "core.h" #include "coresession.h" #include "coreidentity.h" @@ -138,13 +137,17 @@ void CoreNetwork::connectToIrc(bool reconnecting) { qWarning() << "Invalid identity configures, ignoring connect request!"; return; } + + // cleaning up old quit reason + _quitReason.clear(); + // use a random server? if(useRandomServer()) { _lastUsedServerIndex = qrand() % serverList().size(); } else if(_previousConnectionAttemptFailed) { // cycle to next server if previous connection attempt failed displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Connection failed. Cycling to next Server")); - if(++_lastUsedServerIndex == serverList().size()) { + if(++_lastUsedServerIndex >= serverList().size()) { _lastUsedServerIndex = 0; } } @@ -182,6 +185,16 @@ void CoreNetwork::disconnectFromIrc(bool requested, const QString &reason) { _quitRequested = requested; // see socketDisconnected(); _autoReconnectTimer.stop(); _autoReconnectCount = 0; // prohibiting auto reconnect + + IrcUser *me_ = me(); + if(me_) { + QString awayMsg; + if(me_->isAway()) + awayMsg = me_->awayMessage(); + Core::setAwayMessage(userId(), networkId(), awayMsg); + Core::setUserModes(userId(), networkId(), me_->userModes()); + } + displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Disconnecting.")); if(socket.state() == QAbstractSocket::UnconnectedState) { socketDisconnected(); @@ -193,7 +206,11 @@ void CoreNetwork::disconnectFromIrc(bool requested, const QString &reason) { socketDisconnected(); } else { // quit gracefully if it's user requested quit - userInputHandler()->issueQuit(reason); + if(reason.isEmpty() && identityPtr()) + _quitReason = identityPtr()->quitReason(); + else + _quitReason = reason; + userInputHandler()->issueQuit(_quitReason); // the irc server has 10 seconds to close the socket _socketCloseTimer.start(10000); } @@ -273,7 +290,10 @@ void CoreNetwork::socketHasData() { } } -void CoreNetwork::socketError(QAbstractSocket::SocketError) { +void CoreNetwork::socketError(QAbstractSocket::SocketError error) { + if(_quitRequested && error == QAbstractSocket::RemoteHostClosedError) + return; + _previousConnectionAttemptFailed = true; qWarning() << qPrintable(tr("Could not connect to %1 (%2)").arg(networkName(), socket.errorString())); emit connectionError(socket.errorString()); @@ -325,7 +345,7 @@ void CoreNetwork::socketDisconnected() { IrcUser *me_ = me(); if(me_) { foreach(QString channel, me_->channels()) - emit displayMsg(Message::Quit, BufferInfo::ChannelBuffer, channel, "", me_->hostmask()); + emit displayMsg(Message::Quit, BufferInfo::ChannelBuffer, channel, _quitReason, me_->hostmask()); } setConnected(false); @@ -367,12 +387,27 @@ void CoreNetwork::socketStateChanged(QAbstractSocket::SocketState socketState) { void CoreNetwork::networkInitialized() { setConnectionState(Network::Initialized); setConnected(true); + _quitRequested = false; if(useAutoReconnect()) { // reset counter _autoReconnectCount = autoReconnectRetries(); } + // restore away state + userInputHandler()->handleAway(BufferInfo(), Core::awayMessage(userId(), networkId())); + + // restore old user modes if server default mode is set. + IrcUser *me_ = me(); + if(me_) { + if(!me_->userModes().isEmpty()) { + restoreUserModes(); + } else { + connect(me_, SIGNAL(userModesSet(QString)), this, SLOT(restoreUserModes())); + connect(me_, SIGNAL(userModesAdded(QString)), this, SLOT(restoreUserModes())); + } + } + sendPerform(); _pingTimer.start(); @@ -401,19 +436,42 @@ void CoreNetwork::sendPerform() { } // rejoin channels we've been in - QStringList channels, keys; - foreach(QString chan, persistentChannels()) { - QString key = channelKey(chan); - if(!key.isEmpty()) { - channels.prepend(chan); - keys.prepend(key); - } else { - channels.append(chan); + if(rejoinChannels()) { + QStringList channels, keys; + foreach(QString chan, coreSession()->persistentChannels(networkId()).keys()) { + QString key = channelKey(chan); + if(!key.isEmpty()) { + channels.prepend(chan); + keys.prepend(key); + } else { + channels.append(chan); + } } + QString joinString = QString("%1 %2").arg(channels.join(",")).arg(keys.join(",")).trimmed(); + if(!joinString.isEmpty()) + userInputHandler()->handleJoin(statusBuf, joinString); } - QString joinString = QString("%1 %2").arg(channels.join(",")).arg(keys.join(",")).trimmed(); - if(!joinString.isEmpty()) - userInputHandler()->handleJoin(statusBuf, joinString); +} + +void CoreNetwork::restoreUserModes() { + IrcUser *me_ = me(); + Q_ASSERT(me_); + + disconnect(me_, SIGNAL(userModesSet(QString)), this, SLOT(restoreUserModes())); + disconnect(me_, SIGNAL(userModesAdded(QString)), this, SLOT(restoreUserModes())); + + QString removeModes; + QString addModes = Core::userModes(userId(), networkId()); + QString currentModes = me_->userModes(); + + removeModes = currentModes; + removeModes.remove(QRegExp(QString("[%1]").arg(addModes))); + addModes.remove(QRegExp(QString("[%1]").arg(currentModes))); + + removeModes = QString("%1 -%2").arg(me_->nick(), removeModes); + addModes = QString("%1 +%2").arg(me_->nick(), addModes); + userInputHandler()->handleMode(BufferInfo(), removeModes); + userInputHandler()->handleMode(BufferInfo(), addModes); } void CoreNetwork::setUseAutoReconnect(bool use) { @@ -503,8 +561,11 @@ void CoreNetwork::writeToSocket(const QByteArray &data) { Network::Server CoreNetwork::usedServer() const { if(_lastUsedServerIndex < serverList().count()) return serverList()[_lastUsedServerIndex]; - else - return Network::Server(); + + if(!serverList().isEmpty()) + return serverList()[0]; + + return Network::Server(); } void CoreNetwork::requestConnect() const { @@ -528,7 +589,9 @@ void CoreNetwork::requestSetNetworkInfo(const NetworkInfo &info) { setNetworkInfo(info); Core::updateNetwork(coreSession()->user(), info); - // update _lastUsedServerIndex; + // the order of the servers might have changed, + // so we try to find the previously used server + _lastUsedServerIndex = 0; for(int i = 0; i < serverList().count(); i++) { Network::Server server = serverList()[i]; if(server.host == currentServer.host && server.port == currentServer.port) {