X-Git-Url: https://git.quassel-irc.org/?a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=21beda08313606669f038501b51b98e98e486c03;hb=4ae8f86c1ce452582d6fe576956c7c1bc1460adf;hp=dd8bd21490c0ff80824c7b0e4e2998ce286ee959;hpb=d28b9ec38b6ea0bc473200fc2f1e65abd1b56bd6;p=quassel.git diff --git a/src/client/client.cpp b/src/client/client.cpp index dd8bd214..21beda08 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -1,5 +1,5 @@ /*************************************************************************** - * Copyright (C) 2005-08 by the Quassel Project * + * Copyright (C) 2005-09 by the Quassel Project * * devel@quassel-irc.org * * * * This program is free software; you can redistribute it and/or modify * @@ -20,24 +20,47 @@ #include "client.h" +#include "abstractmessageprocessor.h" +#include "abstractui.h" #include "bufferinfo.h" -#include "global.h" -#include "identity.h" +#include "buffermodel.h" +#include "buffersettings.h" +#include "buffersyncer.h" +#include "bufferviewconfig.h" +#include "bufferviewoverlay.h" +#include "clientaliasmanager.h" +#include "clientbacklogmanager.h" +#include "clientbufferviewmanager.h" +#include "clientirclisthelper.h" +#include "clientidentity.h" +#include "clientignorelistmanager.h" +#include "clientuserinputhandler.h" +#include "coreaccountmodel.h" +#include "coreconnection.h" #include "ircchannel.h" #include "ircuser.h" #include "message.h" +#include "messagemodel.h" #include "network.h" +#include "networkconfig.h" #include "networkmodel.h" -#include "buffermodel.h" -#include "nickmodel.h" -#include "quasselui.h" +#include "quassel.h" #include "signalproxy.h" #include "util.h" +#include +#include + QPointer Client::instanceptr = 0; +Quassel::Features Client::_coreFeatures = 0; /*** Initialization/destruction ***/ +bool Client::instanceExists() +{ + return instanceptr; +} + Client *Client::instance() { if(!instanceptr) instanceptr = new Client(); @@ -45,26 +68,41 @@ Client *Client::instance() { } void Client::destroy() { - //delete instanceptr; - instanceptr->deleteLater(); + if(instanceptr) { + delete instanceptr->mainUi(); + instanceptr->deleteLater(); + instanceptr = 0; + } } void Client::init(AbstractUi *ui) { - instance()->mainUi = ui; + instance()->_mainUi = ui; instance()->init(); } Client::Client(QObject *parent) : QObject(parent), - socket(0), _signalProxy(new SignalProxy(SignalProxy::Client, this)), - mainUi(0), + _mainUi(0), _networkModel(0), _bufferModel(0), - _nickModel(0), - _connectedToCore(false), - _syncedToCore(false) + _bufferSyncer(0), + _aliasManager(0), + _backlogManager(new ClientBacklogManager(this)), + _bufferViewManager(0), + _bufferViewOverlay(new BufferViewOverlay(this)), + _ircListHelper(new ClientIrcListHelper(this)), + _inputHandler(0), + _networkConfig(0), + _ignoreListManager(0), + _messageModel(0), + _messageProcessor(0), + _coreAccountModel(new CoreAccountModel(this)), + _coreConnection(new CoreConnection(_coreAccountModel, this)), + _connected(false), + _debugLog(&_debugLogBuffer) { + _signalProxy->synchronize(_ircListHelper); } Client::~Client() { @@ -72,132 +110,120 @@ Client::~Client() { } void Client::init() { - _networkModel = new NetworkModel(this); - connect(this, SIGNAL(bufferUpdated(BufferInfo)), - _networkModel, SLOT(bufferUpdated(BufferInfo))); + + connect(this, SIGNAL(networkRemoved(NetworkId)), + _networkModel, SLOT(networkRemoved(NetworkId))); _bufferModel = new BufferModel(_networkModel); - _nickModel = new NickModel(_networkModel); + _messageModel = mainUi()->createMessageModel(this); + _messageProcessor = mainUi()->createMessageProcessor(this); + _inputHandler = new ClientUserInputHandler(this); SignalProxy *p = signalProxy(); - p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)), - SIGNAL(clientSessionDataChanged(const QString &, const QVariant &))); - p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)), - this, SLOT(recvSessionData(const QString &, const QVariant &))); - //p->attachSlot(SIGNAL(networkConnected(uint)), - //FIXME this, SLOT(networkConnected(uint))); - //p->attachSlot(SIGNAL(networkDisconnected(uint)), - //FIXME this, SLOT(networkDisconnected(uint))); - p->attachSlot(SIGNAL(displayMsg(const Message &)), - this, SLOT(recvMessage(const Message &))); - p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), - this, SLOT(recvStatusMsg(QString, QString))); - - - p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool))); - p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo))); - p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString))); + + p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &))); + p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); + + p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo))); + p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString))); p->attachSignal(this, SIGNAL(requestNetworkStates())); - p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &))); - p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &))); + p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &))); p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId))); p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &))); p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId))); - connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore())); + p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &))); + p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId))); + p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId))); + p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId))); + + //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &))); + connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore())); + connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore())); + connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore())); - //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &))); - connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore())); - connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore())); - connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore())); + // attach backlog manager + p->synchronize(backlogManager()); + connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int))); - layoutTimer = new QTimer(this); - layoutTimer->setInterval(0); - layoutTimer->setSingleShot(false); - connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg())); + coreAccountModel()->load(); + connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState))); + coreConnection()->init(); } /*** public static methods ***/ - -QList Client::networks() { - return instance()->_networks.values(); +AbstractUi *Client::mainUi() { + return instance()->_mainUi; } -Network *Client::network(NetworkId networkid) { - if(instance()->_networks.contains(networkid)) - return instance()->_networks[networkid]; - else - return 0; +void Client::setCoreFeatures(Quassel::Features features) { + _coreFeatures = features; } -QList Client::allBufferInfos() { - QList bufferids; - foreach(Buffer *buffer, buffers()) { - bufferids << buffer->bufferInfo(); - } - return bufferids; +bool Client::isConnected() { + return instance()->_connected; } -QList Client::buffers() { - return instance()->_buffers.values(); +bool Client::internalCore() { + return currentCoreAccount().isInternal(); } +/*** Network handling ***/ -// FIXME remove -Buffer *Client::buffer(BufferId bufferUid) { - if(instance()->_buffers.contains(bufferUid)) - return instance()->_buffers[bufferUid]; - else - return 0; +QList Client::networkIds() { + return instance()->_networks.keys(); } -// FIXME remove -Buffer *Client::buffer(BufferInfo id) { - Buffer *buff = buffer(id.uid()); - - if(!buff) { - Client *client = Client::instance(); - buff = new Buffer(id, client); - - connect(buff, SIGNAL(userInput(BufferInfo, QString)), - client, SLOT(userInput(BufferInfo, QString))); - connect(buff, SIGNAL(destroyed()), - client, SLOT(bufferDestroyed())); - client->_buffers[id.uid()] = buff; - emit client->bufferUpdated(id); - } - Q_ASSERT(buff); - return buff; +const Network * Client::network(NetworkId networkid) { + if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid]; + else return 0; } - -NetworkModel *Client::networkModel() { - return instance()->_networkModel; +void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels) { + emit instance()->requestCreateNetwork(info, persistentChannels); } -BufferModel *Client::bufferModel() { - return instance()->_bufferModel; +void Client::removeNetwork(NetworkId id) { + emit instance()->requestRemoveNetwork(id); } -NickModel *Client::nickModel() { - return instance()->_nickModel; +void Client::updateNetwork(const NetworkInfo &info) { + Network *netptr = instance()->_networks.value(info.networkId, 0); + if(!netptr) { + qWarning() << "Update for unknown network requested:" << info; + return; + } + netptr->requestSetNetworkInfo(info); } - -SignalProxy *Client::signalProxy() { - return instance()->_signalProxy; +void Client::addNetwork(Network *net) { + net->setProxy(signalProxy()); + signalProxy()->synchronize(net); + networkModel()->attachNetwork(net); + connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed())); + instance()->_networks[net->networkId()] = net; + emit instance()->networkCreated(net->networkId()); } -bool Client::isConnected() { - return instance()->_connectedToCore; +void Client::coreNetworkCreated(NetworkId id) { + if(_networks.contains(id)) { + qWarning() << "Creation of already existing network requested!"; + return; + } + Network *net = new Network(id, this); + addNetwork(net); } -bool Client::isSynced() { - return instance()->_syncedToCore; +void Client::coreNetworkRemoved(NetworkId id) { + if(!_networks.contains(id)) + return; + Network *net = _networks.take(id); + emit networkRemoved(net->networkId()); + net->deleteLater(); } /*** Identity handling ***/ @@ -206,17 +232,27 @@ QList Client::identityIds() { return instance()->_identities.keys(); } -const Identity * Client::identity(IdentityId id) { +const Identity *Client::identity(IdentityId id) { if(instance()->_identities.contains(id)) return instance()->_identities[id]; else return 0; } -void Client::createIdentity(const Identity &id) { - emit instance()->requestCreateIdentity(id); +void Client::createIdentity(const CertIdentity &id) { + QVariantMap additional; +#ifdef HAVE_SSL + additional["KeyPem"] = id.sslKey().toPem(); + additional["CertPem"] = id.sslCert().toPem(); +#endif + emit instance()->requestCreateIdentity(id, additional); } -void Client::updateIdentity(const Identity &id) { - emit instance()->requestUpdateIdentity(id); +void Client::updateIdentity(IdentityId id, const QVariantMap &ser) { + Identity *idptr = instance()->_identities.value(id, 0); + if(!idptr) { + qWarning() << "Update for unknown identity requested:" << id; + return; + } + idptr->requestUpdate(ser); } void Client::removeIdentity(IdentityId id) { @@ -243,223 +279,281 @@ void Client::coreIdentityRemoved(IdentityId id) { } } -/*** ***/ +/*** User input handling ***/ -void Client::fakeInput(BufferId bufferUid, QString message) { - Buffer *buff = buffer(bufferUid); - if(!buff) - qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message; +void Client::userInput(const BufferInfo &bufferInfo, const QString &message) { + // we need to make sure that AliasManager is ready before processing input + if(aliasManager() && aliasManager()->isInitialized()) + inputHandler()->handleUserInput(bufferInfo, message); else - emit instance()->sendInput(buff->bufferInfo(), message); + instance()-> _userInputBuffer.append(qMakePair(bufferInfo, message)); } -void Client::fakeInput(BufferInfo bufferInfo, QString message) { - fakeInput(bufferInfo, message); +void Client::sendBufferedUserInput() { + for(int i = 0; i < _userInputBuffer.count(); i++) + userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second); + + _userInputBuffer.clear(); } /*** core connection stuff ***/ -void Client::setConnectedToCore(QIODevice *sock) { - socket = sock; - signalProxy()->addPeer(socket); - _connectedToCore = true; +void Client::connectionStateChanged(CoreConnection::ConnectionState state) { + switch(state) { + case CoreConnection::Disconnected: + setDisconnectedFromCore(); + break; + case CoreConnection::Synchronized: + setSyncedToCore(); + break; + default: + break; + } } void Client::setSyncedToCore() { - _syncedToCore = true; + // create buffersyncer + Q_ASSERT(!_bufferSyncer); + _bufferSyncer = new BufferSyncer(this); + connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId))); + connect(bufferSyncer(), SIGNAL(markerLineSet(BufferId,MsgId)), _networkModel, SLOT(setMarkerLineMsgId(BufferId,MsgId))); + connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId))); + connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString))); + connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId))); + connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId))); + connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId))); + connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &))); + signalProxy()->synchronize(bufferSyncer()); + + // create a new BufferViewManager + Q_ASSERT(!_bufferViewManager); + _bufferViewManager = new ClientBufferViewManager(signalProxy(), this); + connect(_bufferViewManager, SIGNAL(initDone()), _bufferViewOverlay, SLOT(restore())); + + // create AliasManager + Q_ASSERT(!_aliasManager); + _aliasManager = new ClientAliasManager(this); + connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput())); + signalProxy()->synchronize(aliasManager()); + + // create NetworkConfig + Q_ASSERT(!_networkConfig); + _networkConfig = new NetworkConfig("GlobalNetworkConfig", this); + signalProxy()->synchronize(networkConfig()); + + // create IgnoreListManager + Q_ASSERT(!_ignoreListManager); + _ignoreListManager = new ClientIgnoreListManager(this); + signalProxy()->synchronize(ignoreListManager()); + + // trigger backlog request once all active bufferviews are initialized + connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + + _connected = true; emit connected(); emit coreConnectionStateChanged(true); } -void Client::disconnectFromCore() { - if(socket) { - socket->close(); - socket->deleteLater(); +void Client::requestInitialBacklog() { + // usually it _should_ take longer until the bufferViews are initialized, so that's what + // triggers this slot. But we have to make sure that we know all buffers yet. + // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead + if(!bufferSyncer()->isInitialized()) { + disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + return; } - _connectedToCore = false; - _syncedToCore = false; + disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog())); + + _backlogManager->requestInitialBacklog(); +} + +void Client::disconnectFromCore() { + if(!coreConnection()->isConnected()) + return; + + coreConnection()->disconnectFromCore(); +} + +void Client::setDisconnectedFromCore() { + _connected = false; + _coreFeatures = 0; + emit disconnected(); emit coreConnectionStateChanged(false); + backlogManager()->reset(); + messageProcessor()->reset(); + // Clear internal data. Hopefully nothing relies on it at this point. - _networkModel->clear(); - QHash::iterator bufferIter = _buffers.begin(); - while(bufferIter != _buffers.end()) { - Buffer *buffer = bufferIter.value(); - disconnect(buffer, SIGNAL(destroyed()), this, 0); - bufferIter = _buffers.erase(bufferIter); - buffer->deleteLater(); + if(_bufferSyncer) { + _bufferSyncer->deleteLater(); + _bufferSyncer = 0; + } + + if(_bufferViewManager) { + _bufferViewManager->deleteLater(); + _bufferViewManager = 0; + } + + _bufferViewOverlay->reset(); + + if(_aliasManager) { + _aliasManager->deleteLater(); + _aliasManager = 0; } - Q_ASSERT(_buffers.isEmpty()); + if(_ignoreListManager) { + _ignoreListManager->deleteLater(); + _ignoreListManager = 0; + } + // we probably don't want to save pending input for reconnect + _userInputBuffer.clear(); + + _messageModel->clear(); + _networkModel->clear(); QHash::iterator netIter = _networks.begin(); while(netIter != _networks.end()) { Network *net = netIter.value(); + emit networkRemoved(net->networkId()); disconnect(net, SIGNAL(destroyed()), this, 0); netIter = _networks.erase(netIter); net->deleteLater(); } Q_ASSERT(_networks.isEmpty()); - QHash::iterator idIter = _identities.begin(); + QHash::iterator idIter = _identities.begin(); while(idIter != _identities.end()) { + emit identityRemoved(idIter.key()); Identity *id = idIter.value(); - emit identityRemoved(id->id()); idIter = _identities.erase(idIter); id->deleteLater(); } Q_ASSERT(_identities.isEmpty()); - sessionData.clear(); - layoutQueue.clear(); - layoutTimer->stop(); -} - -void Client::setCoreConfiguration(const QVariantMap &settings) { - SignalProxy::writeDataToDevice(socket, settings); + if(_networkConfig) { + _networkConfig->deleteLater(); + _networkConfig = 0; + } } -/*** Session data ***/ +/*** ***/ -void Client::recvSessionData(const QString &key, const QVariant &data) { - sessionData[key] = data; - emit sessionDataChanged(key, data); - emit sessionDataChanged(key); +void Client::networkDestroyed() { + Network *net = static_cast(sender()); + QHash::iterator netIter = _networks.begin(); + while(netIter != _networks.end()) { + if(*netIter == net) { + netIter = _networks.erase(netIter); + break; + } else { + netIter++; + } + } } -void Client::storeSessionData(const QString &key, const QVariant &data) { - // Not sure if this is a good idea, but we'll try it anyway: - // Calling this function only sends a signal to core. Data is stored upon reception of the update signal, - // rather than immediately. - emit instance()->sendSessionData(key, data); +// Hmm... we never used this... +void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) { + //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); } -QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) { - if(instance()->sessionData.contains(key)) return instance()->sessionData[key]; - else return def; +void Client::recvMessage(const Message &msg) { + Message msg_ = msg; + messageProcessor()->process(msg_); } -QStringList Client::sessionDataKeys() { - return instance()->sessionData.keys(); +void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) { + if(bufferSyncer()) + bufferSyncer()->requestSetLastSeenMsg(id, msgId); } -/*** ***/ - -/* -void Client::networkConnected(uint netid) { - // TODO: create statusBuffer / switch to networkids - //BufferInfo id = statusBufferInfo(net); - //Buffer *b = buffer(id); - //b->setActive(true); - - Network *netinfo = new Network(netid, this); - netinfo->setProxy(signalProxy()); - networkModel()->attachNetwork(netinfo); - connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkDestroyed())); - _networks[netid] = netinfo; +void Client::setMarkerLine(BufferId id, const MsgId &msgId) { + if(bufferSyncer()) + bufferSyncer()->requestSetMarkerLine(id, msgId); } -void Client::networkDisconnected(NetworkId networkid) { - if(!_networks.contains(networkid)) { - qWarning() << "Client::networkDisconnected(uint): unknown Network" << networkid; - return; - } - - Network *net = _networks.take(networkid); - if(!net->isInitialized()) { - qDebug() << "Network" << networkid << "disconnected while not yet initialized!"; - updateCoreConnectionProgress(); - } - net->deleteLater(); +MsgId Client::markerLine(BufferId id) { + if(id.isValid() && networkModel()) + return networkModel()->markerLineMsgId(id); + return MsgId(); } -*/ -void Client::addNetwork(NetworkId netid) { - Network *net = new Network(netid, instance()); - addNetwork(net); +void Client::removeBuffer(BufferId id) { + if(!bufferSyncer()) return; + bufferSyncer()->requestRemoveBuffer(id); } -void Client::addNetwork(Network *net) { - net->setProxy(signalProxy()); - signalProxy()->synchronize(net); - networkModel()->attachNetwork(net); - connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed())); - instance()->_networks[net->networkId()] = net; - //if(net->networkId() == 1) net->requestConnect(); // FIXME +void Client::renameBuffer(BufferId bufferId, const QString &newName) { + if(!bufferSyncer()) + return; + bufferSyncer()->requestRenameBuffer(bufferId, newName); } -/*** ***/ - -void Client::updateBufferInfo(BufferInfo id) { - emit bufferUpdated(id); +void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2) { + if(!bufferSyncer()) + return; + bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2); } -void Client::bufferDestroyed() { - Buffer *buffer = static_cast(sender()); - QHash::iterator iter = _buffers.begin(); - while(iter != _buffers.end()) { - if(iter.value() == buffer) { - iter = _buffers.erase(iter); - break; - } - iter++; +void Client::purgeKnownBufferIds() { + if(!bufferSyncer()) + return; + bufferSyncer()->requestPurgeBufferIds(); +} + +void Client::bufferRemoved(BufferId bufferId) { + // select a sane buffer (status buffer) + /* we have to manually select a buffer because otherwise inconsitent changes + * to the model might occur: + * the result of a buffer removal triggers a change in the selection model. + * the newly selected buffer might be a channel that hasn't been selected yet + * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved"). + * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal. + */ + QModelIndex current = bufferModel()->currentIndex(); + if(current.data(NetworkModel::BufferIdRole).value() == bufferId) { + bufferModel()->setCurrentIndex(current.sibling(0,0)); } -} -void Client::networkDestroyed() { - Network *netinfo = static_cast(sender()); - NetworkId networkId = netinfo->networkId(); - if(_networks.contains(networkId)) - _networks.remove(networkId); + // and remove it from the model + networkModel()->removeBuffer(bufferId); } -void Client::recvMessage(const Message &msg) { - Buffer *b = buffer(msg.buffer()); - -// Buffer::ActivityLevel level = Buffer::OtherActivity; -// if(msg.type() == Message::Plain || msg.type() == Message::Notice){ -// level |= Buffer::NewMessage; -// } -// if(msg.flags() & Message::Highlight){ -// level |= Buffer::Highlight; -// } -// emit bufferActivity(level, b); - - b->appendMsg(msg); +void Client::bufferRenamed(BufferId bufferId, const QString &newName) { + QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId); + if(bufferIndex.isValid()) { + networkModel()->setData(bufferIndex, newName, Qt::DisplayRole); + } } -void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) { - //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); +void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2) { + QModelIndex idx = networkModel()->bufferIndex(bufferId1); + bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx)); + networkModel()->removeBuffer(bufferId2); } -void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) { - Buffer *b = buffer(id); - foreach(QVariant v, msgs) { - Message msg = v.value(); - b->prependMsg(msg); - if(!layoutQueue.contains(b)) layoutQueue.append(b); - } - if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start(); +void Client::markBufferAsRead(BufferId id) { + if(bufferSyncer() && id.isValid()) + bufferSyncer()->requestMarkBufferAsRead(id); } -void Client::layoutMsg() { - if(layoutQueue.count()) { - Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer - if(b->layoutMsg()) - layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin - } - - if(!layoutQueue.count()) - layoutTimer->stop(); -} +void Client::logMessage(QtMsgType type, const char *msg) { + fprintf(stderr, "%s\n", msg); + fflush(stderr); + if(type == QtFatalMsg) { + Quassel::logFatalMessage(msg); + } else { + QString msgString = QString("%1\n").arg(msg); -AbstractUiMsg *Client::layoutMsg(const Message &msg) { - return instance()->mainUi->layoutMsg(msg); -} + //Check to see if there is an instance around, else we risk recursions + //when calling instance() and creating new ones. + if (!instanceExists()) + return; -void Client::userInput(BufferInfo id, QString msg) { - emit sendInput(id, msg); + instance()->_debugLog << msgString; + emit instance()->logUpdated(msgString); + } } -