/** The SettingsDlg provides suitable standard buttons, such as Ok, Apply, Cancel, Restore Defaults and Reset.
* Some pages might also be used in standalone dialogs or other containers. A SettingsPage provides suitable
* slots and signals to allow interaction with the container.
+ *
+ * A derived class needs to keep track of its changed state. Whenever a child widget changes, it needs to be
+ * compared to its value in permanent storage, and the changed state updated accordingly by calling setChangedState().
+ * For most standard widgets, SettingsPage can do this automatically if desired. Such a child widget needs to have
+ * a dynamic property \c settingsKey that maps to the key in the client configuration file. This key is appended
+ * to settingsKey(), which must be set to a non-null value in a derived class. If the widget's key starts with '/',
+ * its key is treated as a global path starting from the root, rather than from settingsKey().
+ * A second dynamic property \c defaultValue can be defined in child widgets as well.
+ *
+ * SettingsPage manages loading, saving, setting to default and setting the changed state for all automatic child widgets.
+ * Derived classes must be sure to call initAutoWidgets() *after* setupUi(); they also need to call the baseclass implementations
+ * of load(), save() and defaults() (preferably at the end of the derived function, since they call setChangedState(false)).
+ *
+ * The following widgets can be handled for now:
+ * - QAbstractButton (isChecked(), e.g. for QCheckBox and QRadioButton)
+ * - QLineEdit, QTextEdit (text())
+ * - QComboBox (currentIndex())
+ * - QSpinBox (value())
*/
class SettingsPage : public QWidget {
Q_OBJECT
public:
SettingsPage(const QString &category, const QString &name, QWidget *parent = 0);
virtual ~SettingsPage() {};
-
+
//! The category of this settings page.
inline virtual QString category() const { return _category; }
-
+
//! The title of this settings page.
inline virtual QString title() const { return _title; }
-
+
+ //! The key this settings page stores its values under
+ /** This needs to be overriden to enable automatic loading/saving/hasChanged checking of widgets.
+ * The child widgets' values will be stored in client settings under this key. Every widget that
+ * should be automatically handled needs to have a \c settingsKey property set, and should also provide
+ * a \c defaultValue property.
+ * You can return an empty string (as opposed to a null string) to use the config root as a base, and
+ * you can override this key for individual widgets by prefixing their SettingsKey with /.
+ */
+ inline virtual QString settingsKey() const { return QString(); }
+
//! Derived classes need to define this and return true if they have default settings.
/** If this method returns true, the "Restore Defaults" button in the SettingsDlg is
* enabled. You also need to provide an implementation of defaults() then.
* The default implementation returns false.
*/
inline virtual bool hasDefaults() const { return false; }
-
+
//! Check if there are changes in the page, compared to the state saved in permanent storage.
- inline bool hasChanged() const { return _changed; }
-
+ inline bool hasChanged() const { return _changed || _autoWidgetsChanged; }
+
//! Called immediately before save() is called.
/** Derived classes should return false if saving is not possible (e.g. the current settings are invalid).
* \return false, if the SettingsPage cannot be saved in its current state.
public slots:
//! Save settings to permanent storage.
- virtual void save() = 0;
-
+ /** This baseclass implementation saves the autoWidgets, so be sure to call it if you use
+ * this feature in your settingsPage!
+ */
+ virtual void save();
+
//! Load settings from permanent storage, overriding any changes the user might have made in the dialog.
- virtual void load() = 0;
+ /** This baseclass implementation loads the autoWidgets, so be sure to call it if you use
+ * this feature in your settingsPage!
+ */
+ virtual void load();
//! Restore defaults, overriding any changes the user might have made in the dialog.
- /** The default implementation does nothing.
+ /** This baseclass implementation loads the defaults of the autoWidgets (if available), so be sure
+ * to call it if you use this feature in your settingsPage!
*/
- inline virtual void defaults() {}
-
+ virtual void defaults();
+
protected slots:
//! Calling this slot is equivalent to calling setChangedState(true).
inline void changed() { setChangedState(true); }
-
+
//! This should be called whenever the widget state changes from unchanged to change or the other way round.
void setChangedState(bool hasChanged = true);
-
+
+protected:
+ void initAutoWidgets();
+
signals:
//! Emitted whenever the widget state changes.
void changed(bool hasChanged);
-
+
+private slots:
+ // for auto stuff
+ void autoWidgetHasChanged();
+
private:
+ void findAutoWidgets(QObject *parent, QObjectList *widgetList) const;
+ QByteArray autoWidgetPropertyName(QObject *widget) const;
+ QString autoWidgetSettingsKey(QObject *widget) const;
+
QString _category, _title;
- bool _changed;
+ bool _changed, _autoWidgetsChanged;
+ QObjectList _autoWidgets;
};