#include "networkmodel.h"
+#include "uisettings.h"
+
/*****************************************
* The Filter for the Tree View
*****************************************/
-BufferViewFilter::BufferViewFilter(QAbstractItemModel *model, const Modes &filtermode, const QList<uint> &nets)
+BufferViewFilter::BufferViewFilter(QAbstractItemModel *model, const Modes &filtermode, const QList<NetworkId> &nets)
: QSortFilterProxyModel(model),
mode(filtermode),
- networks(QSet<uint>::fromList(nets))
+ networks(QSet<NetworkId>::fromList(nets))
{
setSourceModel(model);
setSortCaseSensitivity(Qt::CaseInsensitive);
-
- // FIXME
- // ok the following basically sucks. therfore it's commented out. Justice served.
- // a better solution would use dataChanged()
-
- // I have this feeling that this resulted in a fuckup once... no clue though right now and invalidateFilter isn't a slot -.-
- //connect(model, SIGNAL(invalidateFilter()), this, SLOT(invalidate()));
- // connect(model, SIGNAL(invalidateFilter()), this, SLOT(invalidateFilter_()));
-}
-
-void BufferViewFilter::invalidateFilter_() {
- QSortFilterProxyModel::invalidateFilter();
}
Qt::ItemFlags BufferViewFilter::flags(const QModelIndex &index) const {
bool BufferViewFilter::filterAcceptBuffer(const QModelIndex &source_bufferIndex) const {
- BufferItem::Type bufferType = (BufferItem::Type) source_bufferIndex.data(NetworkModel::BufferTypeRole).toInt();
+ BufferInfo::Type bufferType = (BufferInfo::Type) source_bufferIndex.data(NetworkModel::BufferTypeRole).toInt();
- if((mode & NoChannels) && bufferType == BufferItem::ChannelType)
+ if((mode & NoChannels) && bufferType == BufferInfo::ChannelBuffer)
return false;
- if((mode & NoQueries) && bufferType == BufferItem::QueryType)
+ if((mode & NoQueries) && bufferType == BufferInfo::QueryBuffer)
return false;
- if((mode & NoServers) && bufferType == BufferItem::StatusType)
+ if((mode & NoServers) && bufferType == BufferInfo::StatusBuffer)
return false;
// bool isActive = source_bufferIndex.data(NetworkModel::BufferActiveRole).toBool();
}
QVariant BufferViewFilter::foreground(const QModelIndex &index) const {
+ UiSettings s("QtUi/Colors");
+ QVariant inactiveActivity = s.value("inactiveActivityFG", QVariant(QColor(Qt::gray)));
+ QVariant noActivity = s.value("noActivityFG", QVariant(QColor(Qt::black)));
+ QVariant highlightActivity = s.value("highlightActivityFG", QVariant(QColor(Qt::magenta)));
+ QVariant newMessageActivity = s.value("newMessageActivityFG", QVariant(QColor(Qt::green)));
+ QVariant otherActivity = s.value("otherActivityFG", QVariant(QColor(Qt::darkGreen)));
+
if(!index.data(NetworkModel::ItemActiveRole).toBool())
- return QColor(Qt::gray);
+ return inactiveActivity.value<QColor>();
+
+ Buffer::ActivityLevel activity = (Buffer::ActivityLevel)index.data(NetworkModel::BufferActivityRole).toInt();
+
+ if(activity & Buffer::Highlight)
+ return highlightActivity.value<QColor>();
+ if(activity & Buffer::NewMessage)
+ return newMessageActivity.value<QColor>();
+ if(activity & Buffer::OtherActivity)
+ return otherActivity.value<QColor>();
+
+ return noActivity.value<QColor>();
+
+ // FIXME:: make colors configurable;
- // FIXME:: show colors depending on activity level
- return QColor(Qt::black);
}