/***************************************************************************
- * Copyright (C) 2005-2012 by the Quassel Project *
+ * Copyright (C) 2005-2015 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef BUFFERVIEW_H_
#include <QDockWidget>
#include <QModelIndex>
#include <QStyledItemDelegate>
-#include <QTreeView>
#include <QPointer>
#include "actioncollection.h"
#include "bufferviewconfig.h"
#include "networkmodel.h"
+#include "treeviewtouch.h"
#include "types.h"
/*****************************************
* The TreeView showing the Buffers
*****************************************/
-class BufferView : public QTreeView
+class BufferView : public TreeViewTouch
{
Q_OBJECT
void setModel(QAbstractItemModel *model);
void setFilteredModel(QAbstractItemModel *model, BufferViewConfig *config);
- virtual void setSelectionModel(QItemSelectionModel *selectionModel);
void setConfig(BufferViewConfig *config);
inline BufferViewConfig *config() { return _config; }
virtual void keyPressEvent(QKeyEvent *);
virtual void dropEvent(QDropEvent *event);
virtual void rowsInserted(const QModelIndex &parent, int start, int end);
- virtual void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
virtual void wheelEvent(QWheelEvent *);
virtual QSize sizeHint() const;
virtual void focusInEvent(QFocusEvent *event) { QAbstractScrollArea::focusInEvent(event); }
virtual void contextMenuEvent(QContextMenuEvent *event);
+#if QT_VERSION < 0x050000
+ virtual void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
+#else
+ virtual void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles);
+#endif
+
private slots:
void joinChannel(const QModelIndex &index);
void toggleHeader(bool checked);