}
connect(model, SIGNAL(layoutChanged()), this, SLOT(on_layoutChanged()));
+
+ // Make sure collapsation is correct after setting a model
+ // This might not be needed here, only in BufferView::setFilteredModel(). If issues arise, just
+ // move down to setFilteredModel (which calls this function).
+ setExpandedState();
}
{
Q_ASSERT(model());
- // expand all active networks... collapse inactive ones... unless manually changed
+ // Expand/collapse as needed
+ setExpandedState();
+
+ if (config()) {
+ // update selection to current one
+ Client::bufferModel()->synchronizeView(this);
+ }
+}
+
+
+void BufferView::setExpandedState()
+{
+ // Expand all active networks, collapse inactive ones... unless manually changed
QModelIndex networkIdx;
NetworkId networkId;
for (int row = 0; row < model()->rowCount(); row++) {
setExpandedState(networkIdx);
}
-
- if (config()) {
- // update selection to current one
- Client::bufferModel()->synchronizeView(this);
- }
}