***************************************************************************/
#include "client.h"
-//#include "buffer.h"
+#include "buffersyncer.h"
#include "bufferview.h"
#include "networkmodel.h"
+#include "network.h"
+
+#include "uisettings.h"
+
+#include "global.h"
/*****************************************
* The TreeView showing the Buffers
// Please be carefull when reimplementing methods which are used to inform the view about changes to the data
// to be on the safe side: call QTreeView's method aswell
BufferView::BufferView(QWidget *parent) : QTreeView(parent) {
+ setContextMenuPolicy(Qt::CustomContextMenu);
+
+ connect(this, SIGNAL(customContextMenuRequested(const QPoint &)),
+ this, SLOT(showContextMenu(const QPoint &)));
}
void BufferView::init() {
setIndentation(10);
header()->setContextMenuPolicy(Qt::ActionsContextMenu);
+ hideColumn(1);
+ hideColumn(2);
expandAll();
setAnimated(true);
QString sectionName;
QAction *showSection;
- for(int i = 0; i < model->columnCount(); i++) {
+ for(int i = 1; i < model->columnCount(); i++) {
sectionName = (model->headerData(i, Qt::Horizontal, Qt::DisplayRole)).toString();
showSection = new QAction(sectionName, header());
showSection->setCheckable(true);
- showSection->setChecked(true);
+ showSection->setChecked(!isColumnHidden(i));
showSection->setProperty("column", i);
connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
header()->addAction(showSection);
}
void BufferView::joinChannel(const QModelIndex &index) {
- BufferItem::Type bufferType = (BufferItem::Type)index.data(NetworkModel::BufferTypeRole).toInt();
+ BufferInfo::Type bufferType = (BufferInfo::Type)index.data(NetworkModel::BufferTypeRole).value<int>();
- if(bufferType != BufferItem::ChannelType)
+ if(bufferType != BufferInfo::ChannelBuffer)
return;
+
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
- Client::fakeInput(index.data(NetworkModel::BufferIdRole).value<BufferId>(), QString("/JOIN %1").arg(index.sibling(index.row(), 0).data().toString()));
+ Client::userInput(bufferInfo, QString("/JOIN %1").arg(bufferInfo.bufferName()));
}
void BufferView::keyPressEvent(QKeyEvent *event) {
// ensure that newly inserted network nodes are expanded per default
void BufferView::rowsInserted(const QModelIndex & parent, int start, int end) {
QTreeView::rowsInserted(parent, start, end);
- if(model()->rowCount(parent) == 1 && parent != QModelIndex()) {
+ if(model()->rowCount(parent) == 1 && parent.data(NetworkModel::ItemTypeRole) == NetworkModel::NetworkItemType
+ && (Global::SPUTDEV || parent.data(NetworkModel::ItemActiveRole) == true)) {
// without updating the parent the expand will have no effect... Qt Bug?
- update(parent);
+ update(parent);
expand(parent);
}
}
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
+ QTreeView::dataChanged(topLeft, bottomRight);
+
+ // determine how many items have been changed and if any of them is a networkitem
+ // which just swichted from active to inactive or vice versa
+ if(topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ for(int i = topLeft.row(); i <= bottomRight.row(); i++) {
+ QModelIndex networkIdx = topLeft.sibling(topLeft.row(), 0);
+ if(model()->rowCount(networkIdx) == 0)
+ continue;
+
+ bool isActive = networkIdx.data(NetworkModel::ItemActiveRole).toBool();
+ if(Global::SPUTDEV) {
+ if(isExpanded(networkIdx) != isActive) setExpanded(networkIdx, true);
+ } else {
+ if(isExpanded(networkIdx) != isActive)
+ setExpanded(networkIdx, isActive);
+ }
+ }
+}
+
+
void BufferView::toggleHeader(bool checked) {
QAction *action = qobject_cast<QAction *>(sender());
- header()->setSectionHidden((action->property("column")).toInt(), not checked);
+ header()->setSectionHidden((action->property("column")).toInt(), !checked);
+}
+
+void BufferView::showContextMenu(const QPoint &pos) {
+ QModelIndex index = indexAt(pos);
+ if(!index.isValid()) return;
+ QMenu contextMenu(this);
+ QAction *connectNetAction = new QAction(tr("Connect"), this);
+ QAction *disconnectNetAction = new QAction(tr("Disconnect"), this);
+ QAction *joinChannelAction = new QAction(tr("Join Channel"), this);
+
+ QAction *joinBufferAction = new QAction(tr("Join"), this);
+ QAction *partBufferAction = new QAction(tr("Part"), this);
+ QAction *removeBufferAction = new QAction(tr("Delete buffer"), this);
+
+ QMenu *hideEventsMenu = new QMenu(tr("Hide Events"), this);
+ QAction *hideJoinAction = hideEventsMenu->addAction(tr("Join Events"));
+ QAction *hidePartAction = hideEventsMenu->addAction(tr("Part Events"));
+ QAction *hideKillAction = hideEventsMenu->addAction(tr("Kill Events"));
+ QAction *hideQuitAction = hideEventsMenu->addAction(tr("Quit Events"));
+ QAction *hideModeAction = hideEventsMenu->addAction(tr("Mode Events"));
+ hideJoinAction->setCheckable(true);
+ hidePartAction->setCheckable(true);
+ hideKillAction->setCheckable(true);
+ hideQuitAction->setCheckable(true);
+ hideModeAction->setCheckable(true);
+ hideJoinAction->setEnabled(false);
+ hidePartAction->setEnabled(false);
+ hideKillAction->setEnabled(false);
+ hideQuitAction->setEnabled(false);
+ hideModeAction->setEnabled(false);
+
+ QAction *ignoreListAction = new QAction(tr("Ignore list"), this);
+ ignoreListAction->setEnabled(false);
+ QAction *whoBufferAction = new QAction(tr("WHO"), this);
+
+ if(index.data(NetworkModel::ItemTypeRole) == NetworkModel::NetworkItemType) {
+ if(index.data(NetworkModel::ItemActiveRole).toBool()) {
+ contextMenu.addAction(disconnectNetAction);
+ contextMenu.addSeparator();
+ contextMenu.addAction(joinChannelAction);
+ } else {
+ contextMenu.addAction(connectNetAction);
+ }
+ }
+
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+ QString channelname = index.sibling(index.row(), 0).data().toString();
+
+ if(index.data(NetworkModel::ItemTypeRole) == NetworkModel::BufferItemType) {
+ if(bufferInfo.type() != BufferInfo::ChannelBuffer && bufferInfo.type() != BufferInfo::QueryBuffer) return;
+ contextMenu.addAction(joinBufferAction);
+ contextMenu.addAction(partBufferAction);
+ contextMenu.addAction(removeBufferAction);
+ contextMenu.addMenu(hideEventsMenu);
+ contextMenu.addAction(ignoreListAction);
+ contextMenu.addAction(whoBufferAction);
+
+ if(bufferInfo.type() == BufferInfo::ChannelBuffer) {
+ if(index.data(NetworkModel::ItemActiveRole).toBool()) {
+ removeBufferAction->setEnabled(false);
+ removeBufferAction->setToolTip("To delete the buffer, part the channel first.");
+ joinBufferAction->setVisible(false);
+ whoBufferAction->setVisible(false);
+ } else {
+ partBufferAction->setVisible(false);
+ }
+ } else {
+ joinBufferAction->setVisible(false);
+ partBufferAction->setVisible(false);
+ }
+ }
+
+ QAction *result = contextMenu.exec(QCursor::pos());
+ if(result == connectNetAction || result == disconnectNetAction) {
+ const Network *network = Client::network(index.data(NetworkModel::NetworkIdRole).value<NetworkId>());
+ if(!network) return;
+ if(network->connectionState() == Network::Disconnected)
+ network->requestConnect();
+ else
+ network->requestDisconnect();
+ } else
+ if(result == joinChannelAction) {
+ // FIXME no QInputDialog in Qtopia
+#ifndef Q_WS_QWS
+ bool ok;
+ QString channelName = QInputDialog::getText(this, tr("Join Channel"),
+ tr("Input channel name:"),QLineEdit::Normal,
+ QDir::home().dirName(), &ok);
+
+ if (ok && !channelName.isEmpty()) {
+ BufferInfo bufferInfo = index.child(0,0).data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+ if(bufferInfo.isValid()) {
+ Client::instance()->userInput(bufferInfo, QString("/J %1").arg(channelName));
+ }
+ }
+#endif
+ } else
+ if(result == joinBufferAction) {
+ Client::instance()->userInput(bufferInfo, QString("/JOIN %1").arg(channelname));
+ } else
+ if(result == partBufferAction) {
+ Client::instance()->userInput(bufferInfo, QString("/PART %1").arg(channelname));
+ } else
+ if(result == removeBufferAction) {
+ int res = QMessageBox::question(this, tr("Remove buffer permanently?"),
+ tr("Do you want to delete the buffer \"%1\" permanently? This will delete all related data, including all backlog "
+ "data, from the core's database!").arg(bufferInfo.bufferName()),
+ QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
+ if(res == QMessageBox::Yes) {
+ Client::removeBuffer(bufferInfo.bufferId());
+ }
+ } else
+ if(result == whoBufferAction) {
+ Client::instance()->userInput(bufferInfo, QString("/WHO %1").arg(channelname));
+ }
+}
+
+void BufferView::wheelEvent(QWheelEvent* event) {
+ if(UiSettings().value("MouseWheelChangesBuffers", QVariant(true)).toBool() == (bool)(event->modifiers() & Qt::AltModifier))
+ return QTreeView::wheelEvent(event);
+
+ int rowDelta = ( event->delta() > 0 ) ? -1 : 1;
+ QModelIndex currentIndex = selectionModel()->currentIndex();
+ QModelIndex resultingIndex;
+ if( model()->hasIndex( currentIndex.row() + rowDelta, currentIndex.column(), currentIndex.parent() ) )
+ {
+ resultingIndex = currentIndex.sibling( currentIndex.row() + rowDelta, currentIndex.column() );
+ }
+ else //if we scroll into a the parent node...
+ {
+ QModelIndex parent = currentIndex.parent();
+ QModelIndex aunt = parent.sibling( parent.row() + rowDelta, parent.column() );
+ if( rowDelta == -1 )
+ resultingIndex = aunt.child( model()->rowCount( aunt ) - 1, 0 );
+ else
+ resultingIndex = aunt.child( 0, 0 );
+ if( !resultingIndex.isValid() )
+ return;
+ }
+ selectionModel()->setCurrentIndex( resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows );
+ selectionModel()->select( resultingIndex, QItemSelectionModel::ClearAndSelect );
+
+}
+
+
+QSize BufferView::sizeHint() const {
+ return QSize(120, 50);
+
+ if(!model())
+ return QTreeView::sizeHint();
+
+ if(model()->rowCount() == 0)
+ return QSize(120, 50);
+
+ int columnSize = 0;
+ for(int i = 0; i < model()->columnCount(); i++) {
+ if(!isColumnHidden(i))
+ columnSize += sizeHintForColumn(i);
+ }
+ return QSize(columnSize, 50);
}