/***************************************************************************
- * Copyright (C) 2005-2015 by the Quassel Project *
+ * Copyright (C) 2005-2018 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include <QMenu>
#include <QMessageBox>
#include <QSet>
+#include <QVBoxLayout>
#include "action.h"
#include "buffermodel.h"
* The TreeView showing the Buffers
*****************************************/
// Please be carefull when reimplementing methods which are used to inform the view about changes to the data
-// to be on the safe side: call QTreeView's method aswell
+// to be on the safe side: call QTreeView's method aswell (or TreeViewTouch's)
BufferView::BufferView(QWidget *parent)
- : QTreeView(parent)
+ : TreeViewTouch(parent)
{
connect(this, SIGNAL(collapsed(const QModelIndex &)), SLOT(storeExpandedState(const QModelIndex &)));
connect(this, SIGNAL(expanded(const QModelIndex &)), SLOT(storeExpandedState(const QModelIndex &)));
hideColumn(2);
setIndentation(10);
- expandAll();
+ // New entries will be expanded automatically when added; no need to call expandAll()
header()->hide(); // nobody seems to use this anyway
- // breaks with Qt 4.8
- if (QString("4.8.0") > qVersion()) // FIXME breaks with Qt versions >= 4.10!
- setAnimated(true);
+ setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+
+ setAnimated(true);
// FIXME This is to workaround bug #663
setUniformRowHeights(true);
setSortingEnabled(true);
sortByColumn(0, Qt::AscendingOrder);
- // activated() fails on X11 and Qtopia at least
-#if defined Q_WS_QWS || defined Q_WS_X11
- disconnect(this, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
- connect(this, SIGNAL(doubleClicked(QModelIndex)), SLOT(joinChannel(QModelIndex)));
-#else
+#if defined Q_OS_MACOS || defined Q_OS_WIN
// afaik this is better on Mac and Windows
disconnect(this, SIGNAL(activated(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
connect(this, SIGNAL(activated(QModelIndex)), SLOT(joinChannel(QModelIndex)));
+#else
+ disconnect(this, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
+ connect(this, SIGNAL(doubleClicked(QModelIndex)), SLOT(joinChannel(QModelIndex)));
#endif
}
{
delete selectionModel();
- QTreeView::setModel(model);
+ TreeViewTouch::setModel(model);
init();
// remove old Actions
QList<QAction *> oldactions = header()->actions();
}
connect(model, SIGNAL(layoutChanged()), this, SLOT(on_layoutChanged()));
+
+ // Make sure collapsation is correct after setting a model
+ // This might not be needed here, only in BufferView::setFilteredModel(). If issues arise, just
+ // move down to setFilteredModel (which calls this function).
+ setExpandedState();
}
}
-void BufferView::keyPressEvent(QKeyEvent *event)
-{
- if (event->key() == Qt::Key_Backspace || event->key() == Qt::Key_Delete) {
- event->accept();
- removeSelectedBuffers();
- }
- QTreeView::keyPressEvent(event);
-}
-
-
void BufferView::dropEvent(QDropEvent *event)
{
QModelIndex index = indexAt(event->pos());
QPoint cursorPos = event->pos();
// check if we're really _on_ the item and not indicating a move to just above or below the item
+ // Magic margin number for this is from QAbstractItemViewPrivate::position()
const int margin = 2;
if (cursorPos.y() - indexRect.top() < margin
|| indexRect.bottom() - cursorPos.y() < margin)
- return QTreeView::dropEvent(event);
+ return TreeViewTouch::dropEvent(event);
+ // If more than one buffer was being dragged, treat this as a rearrangement instead of a merge request
QList<QPair<NetworkId, BufferId> > bufferList = Client::networkModel()->mimeDataToBufferList(event->mimeData());
if (bufferList.count() != 1)
- return QTreeView::dropEvent(event);
+ return TreeViewTouch::dropEvent(event);
+ // Get the Buffer ID of the buffer that was being dragged
BufferId bufferId2 = bufferList[0].second;
- if (index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
- return QTreeView::dropEvent(event);
-
- if (index.data(NetworkModel::BufferTypeRole) != BufferInfo::QueryBuffer)
- return QTreeView::dropEvent(event);
-
+ // Get the Buffer ID of the target buffer
BufferId bufferId1 = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+
+ // If the source and target are the same buffer, this was an aborted rearrangement
if (bufferId1 == bufferId2)
- return QTreeView::dropEvent(event);
+ return TreeViewTouch::dropEvent(event);
+
+ // Get index of buffer that was being dragged
+ QModelIndex index2 = Client::networkModel()->bufferIndex(bufferId2);
+
+ // If the buffer being dragged is a channel and we're still joined to it, treat this as a rearrangement
+ // This prevents us from being joined to a channel with no associated UI elements
+ if (index2.data(NetworkModel::BufferTypeRole) == BufferInfo::ChannelBuffer && index2.data(NetworkModel::ItemActiveRole) == true)
+ return TreeViewTouch::dropEvent(event);
+
+ //If the source buffer is not mergeable(AKA not a Channel and not a Query), try rearranging instead
+ if (index2.data(NetworkModel::BufferTypeRole) != BufferInfo::ChannelBuffer && index2.data(NetworkModel::BufferTypeRole) != BufferInfo::QueryBuffer)
+ return TreeViewTouch::dropEvent(event);
+ // If the target buffer is not mergeable(AKA not a Channel and not a Query), try rearranging instead
+ if (index.data(NetworkModel::BufferTypeRole) != BufferInfo::ChannelBuffer && index.data(NetworkModel::BufferTypeRole) != BufferInfo::QueryBuffer)
+ return TreeViewTouch::dropEvent(event);
+
+ // Confirm that the user really wants to merge the buffers before doing so
int res = QMessageBox::question(0, tr("Merge buffers permanently?"),
tr("Do you want to merge the buffer \"%1\" permanently into buffer \"%2\"?\n This cannot be reversed!").arg(Client::networkModel()->bufferName(bufferId2)).arg(Client::networkModel()->bufferName(bufferId1)),
QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
void BufferView::rowsInserted(const QModelIndex &parent, int start, int end)
{
- QTreeView::rowsInserted(parent, start, end);
+ TreeViewTouch::rowsInserted(parent, start, end);
// ensure that newly inserted network nodes are expanded per default
if (parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
{
Q_ASSERT(model());
- // expand all active networks... collapse inactive ones... unless manually changed
+ // Expand/collapse as needed
+ setExpandedState();
+
+ if (config()) {
+ // update selection to current one
+ Client::bufferModel()->synchronizeView(this);
+ }
+}
+
+
+void BufferView::setExpandedState()
+{
+ // Expand all active networks, collapse inactive ones... unless manually changed
QModelIndex networkIdx;
NetworkId networkId;
for (int row = 0; row < model()->rowCount(); row++) {
setExpandedState(networkIdx);
}
-
- if (config()) {
- // update selection to current one
- Client::bufferModel()->synchronizeView(this);
- }
}
storeExpandedState(networkIdx); // this call is needed to keep track of the isActive state
}
-#if QT_VERSION < 0x050000
-void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight)
-{
- QTreeView::dataChanged(topLeft, bottomRight);
-#else
void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles)
{
- QTreeView::dataChanged(topLeft, bottomRight, roles);
-#endif
+ TreeViewTouch::dataChanged(topLeft, bottomRight, roles);
// determine how many items have been changed and if any of them is a networkitem
// which just swichted from active to inactive or vice versa
QModelIndex currentIndex = selectionModel()->currentIndex();
QModelIndex resultingIndex;
+ QModelIndex lastNetIndex = model()->index(model()->rowCount() - 1, 0, QModelIndex());
+
if (currentIndex.parent().isValid()) {
//If we are a child node just switch among siblings unless it's the first/last child
resultingIndex = currentIndex.sibling(currentIndex.row() + direction, 0);
//If we have a toplevel node, try and get an adjacent child
if (direction == Backward) {
QModelIndex newParent = currentIndex.sibling(currentIndex.row() - 1, 0);
+ if (currentIndex.row() == 0)
+ newParent = lastNetIndex;
if (model()->hasChildren(newParent))
resultingIndex = newParent.child(model()->rowCount(newParent) - 1, 0);
else
}
}
- if (!resultingIndex.isValid())
- return;
+ if (!resultingIndex.isValid()) {
+ if (direction == Forward)
+ resultingIndex = model()->index(0, 0, QModelIndex());
+ else
+ resultingIndex = lastNetIndex.child(model()->rowCount(lastNetIndex) - 1, 0);
+ }
selectionModel()->setCurrentIndex(resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
selectionModel()->select(resultingIndex, QItemSelectionModel::ClearAndSelect);
}
+void BufferView::selectFirstBuffer()
+{
+ int networksCount = model()->rowCount(QModelIndex());
+ if (networksCount == 0) {
+ return;
+ }
+
+ QModelIndex bufferIndex;
+ for (int row = 0; row < networksCount; row++) {
+ QModelIndex networkIndex = model()->index(row, 0, QModelIndex());
+ int childCount = model()->rowCount(networkIndex);
+ if (childCount > 0) {
+ bufferIndex = model()->index(0, 0, networkIndex);
+ break;
+ }
+ }
+
+ if (!bufferIndex.isValid()) {
+ return;
+ }
+
+ selectionModel()->setCurrentIndex(bufferIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+ selectionModel()->select(bufferIndex, QItemSelectionModel::ClearAndSelect);
+}
void BufferView::wheelEvent(QWheelEvent *event)
{
if (ItemViewSettings().mouseWheelChangesBuffer() == (bool)(event->modifiers() & Qt::AltModifier))
- return QTreeView::wheelEvent(event);
+ return TreeViewTouch::wheelEvent(event);
int rowDelta = (event->delta() > 0) ? -1 : 1;
changeBuffer((Direction)rowDelta);
//The check above means we won't be looking at a network, which should always be the first row, so we can just go backwards.
changeBuffer(Backward);
- /*if(removedRows.contains(bufferId))
- continue;
-
- removedRows << bufferId;*/
- /*if(permanently)
- config()->requestRemoveBufferPermanently(bufferId);
- else*/
config()->requestRemoveBuffer(bufferId);
}
+void BufferView::filterTextChanged(const QString& filterString)
+{
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if (!filter) {
+ return;
+ }
+ filter->setFilterString(filterString);
+ on_configChanged(); // make sure collapsation is correct
+}
+
QSize BufferView::sizeHint() const
{
- return QTreeView::sizeHint();
+ return TreeViewTouch::sizeHint();
if (!model())
- return QTreeView::sizeHint();
+ return TreeViewTouch::sizeHint();
if (model()->rowCount() == 0)
return QSize(120, 50);
}
+void BufferView::changeHighlight(BufferView::Direction direction)
+{
+ // If for some weird reason we get a new delegate
+ BufferViewDelegate *delegate = qobject_cast<BufferViewDelegate*>(itemDelegate(_currentHighlight));
+ if (delegate) {
+ delegate->currentHighlight = QModelIndex();
+ }
+
+ QModelIndex newIndex = _currentHighlight;
+ if (!newIndex.isValid()) {
+ newIndex = model()->index(0, 0);
+ }
+
+ if (direction == Backward) {
+ newIndex = indexBelow(newIndex);
+ } else {
+ newIndex = indexAbove(newIndex);
+ }
+
+ if (!newIndex.isValid()) {
+ return;
+ }
+
+ _currentHighlight = newIndex;
+
+ delegate = qobject_cast<BufferViewDelegate*>(itemDelegate(_currentHighlight));
+ if (delegate) {
+ delegate->currentHighlight = _currentHighlight;
+ }
+ viewport()->update();
+}
+
+void BufferView::selectHighlighted()
+{
+ if (_currentHighlight.isValid()) {
+ selectionModel()->setCurrentIndex(_currentHighlight, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+ selectionModel()->select(_currentHighlight, QItemSelectionModel::ClearAndSelect);
+ } else {
+ selectFirstBuffer();
+ }
+
+ clearHighlight();
+}
+
+void BufferView::clearHighlight()
+{
+ // If for some weird reason we get a new delegate
+ BufferViewDelegate *delegate = qobject_cast<BufferViewDelegate*>(itemDelegate(_currentHighlight));
+ if (delegate) {
+ delegate->currentHighlight = QModelIndex();
+ }
+ _currentHighlight = QModelIndex();
+ viewport()->update();
+}
+
// ****************************************
-// BufferViewDelgate
+// BufferViewDelegate
// ****************************************
class ColorsChangedEvent : public QEvent
{
if (!value.isValid())
return QStyledItemDelegate::editorEvent(event, model, option, index);
- QStyleOptionViewItemV4 viewOpt(option);
+ QStyleOptionViewItem viewOpt(option);
initStyleOption(&viewOpt, index);
QRect checkRect = viewOpt.widget->style()->subElementRect(QStyle::SE_ItemViewItemCheckIndicator, &viewOpt, viewOpt.widget);
// ==============================
BufferViewDock::BufferViewDock(BufferViewConfig *config, QWidget *parent)
: QDockWidget(parent),
+ _childWidget(0),
+ _widget(new QWidget(parent)),
+ _filterEdit(new QLineEdit(parent)),
_active(false),
_title(config->bufferViewName())
{
toggleViewAction()->setData(config->bufferViewId());
setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
connect(config, SIGNAL(bufferViewNameSet(const QString &)), this, SLOT(bufferViewRenamed(const QString &)));
+ connect(config, SIGNAL(configChanged()), SLOT(configChanged()));
updateTitle();
+
+ _widget->setLayout(new QVBoxLayout);
+ _widget->layout()->setSpacing(0);
+ _widget->layout()->setContentsMargins(0, 0, 0, 0);
+
+ // We need to potentially hide it early, so it doesn't flicker
+ _filterEdit->setVisible(config->showSearch());
+ _filterEdit->setFocusPolicy(Qt::ClickFocus);
+ _filterEdit->installEventFilter(this);
+ _filterEdit->setPlaceholderText(tr("Search..."));
+ connect(_filterEdit, SIGNAL(returnPressed()), SLOT(onFilterReturnPressed()));
+
+ _widget->layout()->addWidget(_filterEdit);
+ QDockWidget::setWidget(_widget);
}
+void BufferViewDock::setLocked(bool locked) {
+ if (locked) {
+ setFeatures(0);
+ }
+ else {
+ setFeatures(QDockWidget::DockWidgetClosable | QDockWidget::DockWidgetMovable | QDockWidget::DockWidgetFloatable);
+ }
+}
void BufferViewDock::updateTitle()
{
setWindowTitle(title);
}
+void BufferViewDock::configChanged()
+{
+ if (_filterEdit->isVisible() != config()->showSearch()) {
+ _filterEdit->setVisible(config()->showSearch());
+ _filterEdit->clear();
+ }
+}
+
+void BufferViewDock::onFilterReturnPressed()
+{
+ if (_oldFocusItem) {
+ _oldFocusItem->setFocus();
+ _oldFocusItem = 0;
+ }
+
+ if (!config()->showSearch()) {
+ _filterEdit->setVisible(false);
+ }
+
+ BufferView *view = bufferView();
+ if (!view) {
+ return;
+ }
+
+ if (!_filterEdit->text().isEmpty()) {
+ view->selectHighlighted();
+ _filterEdit->clear();
+ } else {
+ view->clearHighlight();
+ }
+}
void BufferViewDock::setActive(bool active)
{
if (active != isActive()) {
_active = active;
updateTitle();
- if (active)
+ if (active) {
raise(); // for tabbed docks
+ }
}
}
+bool BufferViewDock::eventFilter(QObject *object, QEvent *event)
+{
+ if (object != _filterEdit) {
+ return false;
+ }
+
+ if (event->type() == QEvent::FocusOut) {
+ if (!config()->showSearch() && _filterEdit->text().isEmpty()) {
+ _filterEdit->setVisible(false);
+ return true;
+ }
+ } else if (event->type() == QEvent::KeyRelease) {
+ QKeyEvent *keyEvent = static_cast<QKeyEvent*>(event);
+
+ BufferView *view = bufferView();
+ if (!view) {
+ return false;
+ }
+
+ switch (keyEvent->key()) {
+ case Qt::Key_Escape: {
+ _filterEdit->clear();
+
+ if (!_oldFocusItem) {
+ return false;
+ }
+
+ _oldFocusItem->setFocus();
+ _oldFocusItem = nullptr;
+ return true;
+ }
+ case Qt::Key_Down:
+ view->changeHighlight(BufferView::Backward);
+ return true;
+ case Qt::Key_Up:
+ view->changeHighlight(BufferView::Forward);
+ return true;
+ default:
+ break;
+ }
+
+ return false;
+ }
+
+ return false;
+}
void BufferViewDock::bufferViewRenamed(const QString &newName)
{
else
return view->config();
}
+
+void BufferViewDock::setWidget(QWidget *newWidget)
+{
+ _widget->layout()->addWidget(newWidget);
+ _childWidget = newWidget;
+
+ connect(_filterEdit, SIGNAL(textChanged(QString)), bufferView(), SLOT(filterTextChanged(QString)));
+}
+
+void BufferViewDock::activateFilter()
+{
+ if (!_filterEdit->isVisible()) {
+ _filterEdit->setVisible(true);
+ }
+
+ _oldFocusItem = qApp->focusWidget();
+
+ _filterEdit->setFocus();
+}
+
+
+void BufferViewDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
+{
+ QStyleOptionViewItem newOption = option;
+ if (index == currentHighlight) {
+ newOption.state |= QStyle::State_HasFocus;
+ }
+ QStyledItemDelegate::paint(painter, newOption, index);
+}