/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-2018 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
-#include "client.h"
-#include "buffer.h"
#include "bufferview.h"
+
+#include <QApplication>
+#include <QAction>
+#include <QFlags>
+#include <QHeaderView>
+#include <QLineEdit>
+#include <QMenu>
+#include <QMessageBox>
+#include <QSet>
+#include <QVBoxLayout>
+
+#include "action.h"
+#include "buffermodel.h"
+#include "bufferviewfilter.h"
+#include "buffersettings.h"
+#include "buffersyncer.h"
+#include "client.h"
+#include "contextmenuactionprovider.h"
+#include "graphicalui.h"
+#include "network.h"
#include "networkmodel.h"
+#include "contextmenuactionprovider.h"
/*****************************************
* The TreeView showing the Buffers
*****************************************/
// Please be carefull when reimplementing methods which are used to inform the view about changes to the data
-// to be on the safe side: call QTreeView's method aswell
-BufferView::BufferView(QWidget *parent) : QTreeView(parent) {
+// to be on the safe side: call QTreeView's method aswell (or TreeViewTouch's)
+BufferView::BufferView(QWidget *parent)
+ : TreeViewTouch(parent)
+{
+ connect(this, SIGNAL(collapsed(const QModelIndex &)), SLOT(storeExpandedState(const QModelIndex &)));
+ connect(this, SIGNAL(expanded(const QModelIndex &)), SLOT(storeExpandedState(const QModelIndex &)));
+
+ setSelectionMode(QAbstractItemView::ExtendedSelection);
+
+ QAbstractItemDelegate *oldDelegate = itemDelegate();
+ BufferViewDelegate *tristateDelegate = new BufferViewDelegate(this);
+ setItemDelegate(tristateDelegate);
+ delete oldDelegate;
}
-void BufferView::init() {
- setIndentation(10);
- header()->setContextMenuPolicy(Qt::ActionsContextMenu);
- expandAll();
- setAnimated(true);
+void BufferView::init()
+{
+ header()->setContextMenuPolicy(Qt::ActionsContextMenu);
+ hideColumn(1);
+ hideColumn(2);
+ setIndentation(10);
+
+ // New entries will be expanded automatically when added; no need to call expandAll()
+
+ header()->hide(); // nobody seems to use this anyway
+
+ setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+
+ // breaks with Qt 4.8
+ if (QString("4.8.0") > qVersion()) // FIXME breaks with Qt versions >= 4.10!
+ setAnimated(true);
+
+ // FIXME This is to workaround bug #663
+ setUniformRowHeights(true);
#ifndef QT_NO_DRAGANDDROP
- setDragEnabled(true);
- setAcceptDrops(true);
- setDropIndicatorShown(true);
+ setDragEnabled(true);
+ setAcceptDrops(true);
+ setDropIndicatorShown(true);
#endif
- setSortingEnabled(true);
- sortByColumn(0, Qt::AscendingOrder);
- connect(this, SIGNAL(activated(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
+ setSortingEnabled(true);
+ sortByColumn(0, Qt::AscendingOrder);
+
+#if defined Q_OS_MACOS || defined Q_OS_WIN
+ // afaik this is better on Mac and Windows
+ disconnect(this, SIGNAL(activated(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
+ connect(this, SIGNAL(activated(QModelIndex)), SLOT(joinChannel(QModelIndex)));
+#else
+ disconnect(this, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
+ connect(this, SIGNAL(doubleClicked(QModelIndex)), SLOT(joinChannel(QModelIndex)));
+#endif
+}
+
+
+void BufferView::setModel(QAbstractItemModel *model)
+{
+ delete selectionModel();
+
+ TreeViewTouch::setModel(model);
+ init();
+ // remove old Actions
+ QList<QAction *> oldactions = header()->actions();
+ foreach(QAction *action, oldactions) {
+ header()->removeAction(action);
+ action->deleteLater();
+ }
+
+ if (!model)
+ return;
+
+ QString sectionName;
+ QAction *showSection;
+ for (int i = 1; i < model->columnCount(); i++) {
+ sectionName = (model->headerData(i, Qt::Horizontal, Qt::DisplayRole)).toString();
+ showSection = new QAction(sectionName, header());
+ showSection->setCheckable(true);
+ showSection->setChecked(!isColumnHidden(i));
+ showSection->setProperty("column", i);
+ connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
+ header()->addAction(showSection);
+ }
+
+ connect(model, SIGNAL(layoutChanged()), this, SLOT(on_layoutChanged()));
+
+ // Make sure collapsation is correct after setting a model
+ // This might not be needed here, only in BufferView::setFilteredModel(). If issues arise, just
+ // move down to setFilteredModel (which calls this function).
+ setExpandedState();
+}
+
+
+void BufferView::setFilteredModel(QAbstractItemModel *model_, BufferViewConfig *config)
+{
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if (filter) {
+ filter->setConfig(config);
+ setConfig(config);
+ return;
+ }
+
+ if (model()) {
+ disconnect(this, 0, model(), 0);
+ disconnect(model(), 0, this, 0);
+ }
+
+ if (!model_) {
+ setModel(model_);
+ }
+ else {
+ BufferViewFilter *filter = new BufferViewFilter(model_, config);
+ setModel(filter);
+ connect(filter, SIGNAL(configChanged()), this, SLOT(on_configChanged()));
+ }
+ setConfig(config);
+}
+
+
+void BufferView::setConfig(BufferViewConfig *config)
+{
+ if (_config == config)
+ return;
+
+ if (_config) {
+ disconnect(_config, 0, this, 0);
+ }
+
+ _config = config;
+ if (config) {
+ connect(config, SIGNAL(networkIdSet(const NetworkId &)), this, SLOT(setRootIndexForNetworkId(const NetworkId &)));
+ setRootIndexForNetworkId(config->networkId());
+ }
+ else {
+ setIndentation(10);
+ setRootIndex(QModelIndex());
+ }
+}
+
+
+void BufferView::setRootIndexForNetworkId(const NetworkId &networkId)
+{
+ if (!networkId.isValid() || !model()) {
+ setIndentation(10);
+ setRootIndex(QModelIndex());
+ }
+ else {
+ setIndentation(5);
+ int networkCount = model()->rowCount();
+ QModelIndex child;
+ for (int i = 0; i < networkCount; i++) {
+ child = model()->index(i, 0);
+ if (networkId == model()->data(child, NetworkModel::NetworkIdRole).value<NetworkId>())
+ setRootIndex(child);
+ }
+ }
+}
+
+
+void BufferView::joinChannel(const QModelIndex &index)
+{
+ BufferInfo::Type bufferType = (BufferInfo::Type)index.data(NetworkModel::BufferTypeRole).value<int>();
+
+ if (bufferType != BufferInfo::ChannelBuffer)
+ return;
+
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+
+ Client::userInput(bufferInfo, QString("/JOIN %1").arg(bufferInfo.bufferName()));
+}
+
+
+void BufferView::dropEvent(QDropEvent *event)
+{
+ QModelIndex index = indexAt(event->pos());
+
+ QRect indexRect = visualRect(index);
+ QPoint cursorPos = event->pos();
+
+ // check if we're really _on_ the item and not indicating a move to just above or below the item
+ // Magic margin number for this is from QAbstractItemViewPrivate::position()
+ const int margin = 2;
+ if (cursorPos.y() - indexRect.top() < margin
+ || indexRect.bottom() - cursorPos.y() < margin)
+ return TreeViewTouch::dropEvent(event);
+
+ // If more than one buffer was being dragged, treat this as a rearrangement instead of a merge request
+ QList<QPair<NetworkId, BufferId> > bufferList = Client::networkModel()->mimeDataToBufferList(event->mimeData());
+ if (bufferList.count() != 1)
+ return TreeViewTouch::dropEvent(event);
+
+ // Get the Buffer ID of the buffer that was being dragged
+ BufferId bufferId2 = bufferList[0].second;
+
+ // Get the Buffer ID of the target buffer
+ BufferId bufferId1 = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+
+ // If the source and target are the same buffer, this was an aborted rearrangement
+ if (bufferId1 == bufferId2)
+ return TreeViewTouch::dropEvent(event);
+
+ // Get index of buffer that was being dragged
+ QModelIndex index2 = Client::networkModel()->bufferIndex(bufferId2);
+
+ // If the buffer being dragged is a channel and we're still joined to it, treat this as a rearrangement
+ // This prevents us from being joined to a channel with no associated UI elements
+ if (index2.data(NetworkModel::BufferTypeRole) == BufferInfo::ChannelBuffer && index2.data(NetworkModel::ItemActiveRole) == true)
+ return TreeViewTouch::dropEvent(event);
+
+ //If the source buffer is not mergeable(AKA not a Channel and not a Query), try rearranging instead
+ if (index2.data(NetworkModel::BufferTypeRole) != BufferInfo::ChannelBuffer && index2.data(NetworkModel::BufferTypeRole) != BufferInfo::QueryBuffer)
+ return TreeViewTouch::dropEvent(event);
+
+ // If the target buffer is not mergeable(AKA not a Channel and not a Query), try rearranging instead
+ if (index.data(NetworkModel::BufferTypeRole) != BufferInfo::ChannelBuffer && index.data(NetworkModel::BufferTypeRole) != BufferInfo::QueryBuffer)
+ return TreeViewTouch::dropEvent(event);
+
+ // Confirm that the user really wants to merge the buffers before doing so
+ int res = QMessageBox::question(0, tr("Merge buffers permanently?"),
+ tr("Do you want to merge the buffer \"%1\" permanently into buffer \"%2\"?\n This cannot be reversed!").arg(Client::networkModel()->bufferName(bufferId2)).arg(Client::networkModel()->bufferName(bufferId1)),
+ QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
+ if (res == QMessageBox::Yes) {
+ Client::mergeBuffersPermanently(bufferId1, bufferId2);
+ }
+}
+
+
+void BufferView::removeSelectedBuffers(bool permanently)
+{
+ if (!config())
+ return;
+
+ BufferId bufferId;
+ QSet<BufferId> removedRows;
+ foreach(QModelIndex index, selectionModel()->selectedIndexes()) {
+ if (index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+ continue;
+
+ bufferId = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+ if (removedRows.contains(bufferId))
+ continue;
+
+ removedRows << bufferId;
+ }
+
+ foreach(BufferId bufferId, removedRows) {
+ if (permanently)
+ config()->requestRemoveBufferPermanently(bufferId);
+ else
+ config()->requestRemoveBuffer(bufferId);
+ }
+}
+
+
+void BufferView::rowsInserted(const QModelIndex &parent, int start, int end)
+{
+ TreeViewTouch::rowsInserted(parent, start, end);
+
+ // ensure that newly inserted network nodes are expanded per default
+ if (parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ setExpandedState(parent);
+}
+
+
+void BufferView::on_layoutChanged()
+{
+ int numNets = model()->rowCount(QModelIndex());
+ for (int row = 0; row < numNets; row++) {
+ QModelIndex networkIdx = model()->index(row, 0, QModelIndex());
+ setExpandedState(networkIdx);
+ }
+}
+
+
+void BufferView::on_configChanged()
+{
+ Q_ASSERT(model());
+
+ // Expand/collapse as needed
+ setExpandedState();
+
+ if (config()) {
+ // update selection to current one
+ Client::bufferModel()->synchronizeView(this);
+ }
+}
+
+
+void BufferView::setExpandedState()
+{
+ // Expand all active networks, collapse inactive ones... unless manually changed
+ QModelIndex networkIdx;
+ NetworkId networkId;
+ for (int row = 0; row < model()->rowCount(); row++) {
+ networkIdx = model()->index(row, 0);
+ if (model()->rowCount(networkIdx) == 0)
+ continue;
+
+ networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+ if (!networkId.isValid())
+ continue;
+
+ setExpandedState(networkIdx);
+ }
+}
+
+
+void BufferView::storeExpandedState(const QModelIndex &networkIdx)
+{
+ NetworkId networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+
+ int oldState = 0;
+ if (isExpanded(networkIdx))
+ oldState |= WasExpanded;
+ if (model()->data(networkIdx, NetworkModel::ItemActiveRole).toBool())
+ oldState |= WasActive;
+
+ _expandedState[networkId] = oldState;
+}
+
+
+void BufferView::setExpandedState(const QModelIndex &networkIdx)
+{
+ if (model()->data(networkIdx, NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ if (model()->rowCount(networkIdx) == 0)
+ return;
+
+ NetworkId networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+
+ bool networkActive = model()->data(networkIdx, NetworkModel::ItemActiveRole).toBool();
+ bool expandNetwork = networkActive;
+ if (_expandedState.contains(networkId)) {
+ int oldState = _expandedState[networkId];
+ if ((bool)(oldState & WasActive) == networkActive)
+ expandNetwork = (bool)(oldState & WasExpanded);
+ }
+
+ if (expandNetwork != isExpanded(networkIdx)) {
+ update(networkIdx);
+ setExpanded(networkIdx, expandNetwork);
+ }
+ storeExpandedState(networkIdx); // this call is needed to keep track of the isActive state
+}
+
+#if QT_VERSION < 0x050000
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight)
+{
+ TreeViewTouch::dataChanged(topLeft, bottomRight);
+#else
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles)
+{
+ TreeViewTouch::dataChanged(topLeft, bottomRight, roles);
+#endif
+
+ // determine how many items have been changed and if any of them is a networkitem
+ // which just swichted from active to inactive or vice versa
+ if (topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ for (int i = topLeft.row(); i <= bottomRight.row(); i++) {
+ QModelIndex networkIdx = topLeft.sibling(i, 0);
+ setExpandedState(networkIdx);
+ }
+}
+
+
+void BufferView::toggleHeader(bool checked)
+{
+ QAction *action = qobject_cast<QAction *>(sender());
+ header()->setSectionHidden((action->property("column")).toInt(), !checked);
+}
+
+
+void BufferView::contextMenuEvent(QContextMenuEvent *event)
+{
+ QModelIndex index = indexAt(event->pos());
+ if (!index.isValid())
+ index = rootIndex();
+
+ QMenu contextMenu(this);
+
+ if (index.isValid()) {
+ addActionsToMenu(&contextMenu, index);
+ }
+
+ addFilterActions(&contextMenu, index);
+
+ if (!contextMenu.actions().isEmpty())
+ contextMenu.exec(QCursor::pos());
+}
+
+
+void BufferView::addActionsToMenu(QMenu *contextMenu, const QModelIndex &index)
+{
+ QModelIndexList indexList = selectedIndexes();
+ // make sure the item we clicked on is first
+ indexList.removeAll(index);
+ indexList.prepend(index);
+
+ GraphicalUi::contextMenuActionProvider()->addActions(contextMenu, indexList, this, "menuActionTriggered", (bool)config());
+}
+
+
+void BufferView::addFilterActions(QMenu *contextMenu, const QModelIndex &index)
+{
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if (filter) {
+ QList<QAction *> filterActions = filter->actions(index);
+ if (!filterActions.isEmpty()) {
+ contextMenu->addSeparator();
+ foreach(QAction *action, filterActions) {
+ contextMenu->addAction(action);
+ }
+ }
+ }
}
-void BufferView::setFilteredModel(QAbstractItemModel *model, BufferViewFilter::Modes mode, QList<uint> nets) {
- BufferViewFilter *filter = new BufferViewFilter(model, mode, nets);
- setModel(filter);
- connect(this, SIGNAL(removeBuffer(const QModelIndex &)), filter, SLOT(removeBuffer(const QModelIndex &)));
+
+void BufferView::menuActionTriggered(QAction *result)
+{
+ ContextMenuActionProvider::ActionType type = (ContextMenuActionProvider::ActionType)result->data().toInt();
+ switch (type) {
+ case ContextMenuActionProvider::HideBufferTemporarily:
+ removeSelectedBuffers();
+ break;
+ case ContextMenuActionProvider::HideBufferPermanently:
+ removeSelectedBuffers(true);
+ break;
+ default:
+ return;
+ }
}
-void BufferView::setModel(QAbstractItemModel *model) {
- delete selectionModel();
- QTreeView::setModel(model);
- init();
- // remove old Actions
- QList<QAction *> oldactions = header()->actions();
- foreach(QAction *action, oldactions) {
- header()->removeAction(action);
- action->deleteLater();
- }
+void BufferView::nextBuffer()
+{
+ changeBuffer(Forward);
+}
+
- QString sectionName;
- QAction *showSection;
- for(int i = 0; i < model->columnCount(); i++) {
- sectionName = (model->headerData(i, Qt::Horizontal, Qt::DisplayRole)).toString();
- showSection = new QAction(sectionName, header());
- showSection->setCheckable(true);
- showSection->setChecked(true);
- showSection->setProperty("column", i);
- connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
- header()->addAction(showSection);
- }
-
+void BufferView::previousBuffer()
+{
+ changeBuffer(Backward);
}
-void BufferView::joinChannel(const QModelIndex &index) {
- Buffer::Type bufferType = (Buffer::Type)index.data(NetworkModel::BufferTypeRole).toInt();
- if(bufferType != Buffer::ChannelType)
- return;
-
- Client::fakeInput(index.data(NetworkModel::BufferUidRole).toUInt(), QString("/JOIN %1").arg(index.sibling(index.row(), 0).data().toString()));
+void BufferView::changeBuffer(Direction direction)
+{
+ QModelIndex currentIndex = selectionModel()->currentIndex();
+ QModelIndex resultingIndex;
+
+ if (currentIndex.parent().isValid()) {
+ //If we are a child node just switch among siblings unless it's the first/last child
+ resultingIndex = currentIndex.sibling(currentIndex.row() + direction, 0);
+
+ if (!resultingIndex.isValid()) {
+ QModelIndex parent = currentIndex.parent();
+ if (direction == Backward)
+ resultingIndex = parent;
+ else
+ resultingIndex = parent.sibling(parent.row() + direction, 0);
+ }
+ }
+ else {
+ //If we have a toplevel node, try and get an adjacent child
+ if (direction == Backward) {
+ QModelIndex newParent = currentIndex.sibling(currentIndex.row() - 1, 0);
+ if (model()->hasChildren(newParent))
+ resultingIndex = newParent.child(model()->rowCount(newParent) - 1, 0);
+ else
+ resultingIndex = newParent;
+ }
+ else {
+ if (model()->hasChildren(currentIndex))
+ resultingIndex = currentIndex.child(0, 0);
+ else
+ resultingIndex = currentIndex.sibling(currentIndex.row() + 1, 0);
+ }
+ }
+
+ if (!resultingIndex.isValid())
+ return;
+
+ selectionModel()->setCurrentIndex(resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+ selectionModel()->select(resultingIndex, QItemSelectionModel::ClearAndSelect);
}
-void BufferView::keyPressEvent(QKeyEvent *event) {
- if(event->key() == Qt::Key_Backspace || event->key() == Qt::Key_Delete) {
+void BufferView::selectFirstBuffer()
+{
+ int networksCount = model()->rowCount(QModelIndex());
+ if (networksCount == 0) {
+ return;
+ }
+
+ QModelIndex bufferIndex;
+ for (int row = 0; row < networksCount; row++) {
+ QModelIndex networkIndex = model()->index(row, 0, QModelIndex());
+ int childCount = model()->rowCount(networkIndex);
+ if (childCount > 0) {
+ bufferIndex = model()->index(0, 0, networkIndex);
+ break;
+ }
+ }
+
+ if (!bufferIndex.isValid()) {
+ return;
+ }
+
+ selectionModel()->setCurrentIndex(bufferIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+ selectionModel()->select(bufferIndex, QItemSelectionModel::ClearAndSelect);
+}
+
+void BufferView::wheelEvent(QWheelEvent *event)
+{
+ if (ItemViewSettings().mouseWheelChangesBuffer() == (bool)(event->modifiers() & Qt::AltModifier))
+ return TreeViewTouch::wheelEvent(event);
+
+ int rowDelta = (event->delta() > 0) ? -1 : 1;
+ changeBuffer((Direction)rowDelta);
+}
+
+
+void BufferView::hideCurrentBuffer()
+{
+ QModelIndex index = selectionModel()->currentIndex();
+ if (index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+ return;
+
+ BufferId bufferId = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+
+ //The check above means we won't be looking at a network, which should always be the first row, so we can just go backwards.
+ changeBuffer(Backward);
+
+ config()->requestRemoveBuffer(bufferId);
+}
+
+void BufferView::filterTextChanged(QString filterString)
+{
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if (!filter) {
+ return;
+ }
+ filter->setFilterString(filterString);
+ on_configChanged(); // make sure collapsation is correct
+}
+
+
+QSize BufferView::sizeHint() const
+{
+ return TreeViewTouch::sizeHint();
+
+ if (!model())
+ return TreeViewTouch::sizeHint();
+
+ if (model()->rowCount() == 0)
+ return QSize(120, 50);
+
+ int columnSize = 0;
+ for (int i = 0; i < model()->columnCount(); i++) {
+ if (!isColumnHidden(i))
+ columnSize += sizeHintForColumn(i);
+ }
+ return QSize(columnSize, 50);
+}
+
+
+// ****************************************
+// BufferViewDelgate
+// ****************************************
+class ColorsChangedEvent : public QEvent
+{
+public:
+ ColorsChangedEvent() : QEvent(QEvent::User) {};
+};
+
+
+BufferViewDelegate::BufferViewDelegate(QObject *parent)
+ : QStyledItemDelegate(parent)
+{
+}
+
+
+void BufferViewDelegate::customEvent(QEvent *event)
+{
+ if (event->type() != QEvent::User)
+ return;
+
event->accept();
- QModelIndex index = selectionModel()->selectedIndexes().first();
- if(index.isValid()) {
- emit removeBuffer(index);
+}
+
+
+bool BufferViewDelegate::editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index)
+{
+ if (event->type() != QEvent::MouseButtonRelease)
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+ if (!(model->flags(index) & Qt::ItemIsUserCheckable))
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+ QVariant value = index.data(Qt::CheckStateRole);
+ if (!value.isValid())
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+#if QT_VERSION < 0x050000
+ QStyleOptionViewItemV4 viewOpt(option);
+#else
+ QStyleOptionViewItem viewOpt(option);
+#endif
+ initStyleOption(&viewOpt, index);
+
+ QRect checkRect = viewOpt.widget->style()->subElementRect(QStyle::SE_ItemViewItemCheckIndicator, &viewOpt, viewOpt.widget);
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+
+ if (me->button() != Qt::LeftButton || !checkRect.contains(me->pos()))
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+ Qt::CheckState state = static_cast<Qt::CheckState>(value.toInt());
+ if (state == Qt::Unchecked)
+ state = Qt::PartiallyChecked;
+ else if (state == Qt::PartiallyChecked)
+ state = Qt::Checked;
+ else
+ state = Qt::Unchecked;
+ model->setData(index, state, Qt::CheckStateRole);
+ return true;
+}
+
+
+// ==============================
+// BufferView Dock
+// ==============================
+BufferViewDock::BufferViewDock(BufferViewConfig *config, QWidget *parent)
+ : QDockWidget(parent),
+ _childWidget(0),
+ _widget(new QWidget(parent)),
+ _filterEdit(new QLineEdit(parent)),
+ _active(false),
+ _title(config->bufferViewName())
+{
+ setObjectName("BufferViewDock-" + QString::number(config->bufferViewId()));
+ toggleViewAction()->setData(config->bufferViewId());
+ setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+ connect(config, SIGNAL(bufferViewNameSet(const QString &)), this, SLOT(bufferViewRenamed(const QString &)));
+ connect(config, SIGNAL(configChanged()), SLOT(configChanged()));
+ updateTitle();
+
+ _widget->setLayout(new QVBoxLayout);
+ _widget->layout()->setSpacing(0);
+ _widget->layout()->setContentsMargins(0, 0, 0, 0);
+
+ // We need to potentially hide it early, so it doesn't flicker
+ _filterEdit->setVisible(config->showSearch());
+ _filterEdit->setFocusPolicy(Qt::ClickFocus);
+ _filterEdit->installEventFilter(this);
+ _filterEdit->setPlaceholderText(tr("Search..."));
+ connect(_filterEdit, SIGNAL(returnPressed()), SLOT(onFilterReturnPressed()));
+
+ _widget->layout()->addWidget(_filterEdit);
+ QDockWidget::setWidget(_widget);
+}
+
+void BufferViewDock::setLocked(bool locked) {
+ if (locked) {
+ setFeatures(0);
+ }
+ else {
+ setFeatures(QDockWidget::DockWidgetClosable | QDockWidget::DockWidgetMovable | QDockWidget::DockWidgetFloatable);
+ }
+}
+
+void BufferViewDock::updateTitle()
+{
+ QString title = _title;
+ if (isActive())
+ title.prepend(QString::fromUtf8("• "));
+ setWindowTitle(title);
+}
+
+void BufferViewDock::configChanged()
+{
+ if (_filterEdit->isVisible() != config()->showSearch()) {
+ _filterEdit->setVisible(config()->showSearch());
+ _filterEdit->clear();
+ }
+}
+
+void BufferViewDock::onFilterReturnPressed()
+{
+ if (_oldFocusItem) {
+ _oldFocusItem->setFocus();
+ _oldFocusItem = 0;
+ }
+
+ if (!config()->showSearch()) {
+ _filterEdit->setVisible(false);
+ }
+
+ BufferView *view = bufferView();
+ if (!view || _filterEdit->text().isEmpty()) {
+ return;
}
- }
- QTreeView::keyPressEvent(event);
+
+ view->selectFirstBuffer();
+ _filterEdit->clear();
}
-// ensure that newly inserted network nodes are expanded per default
-void BufferView::rowsInserted(const QModelIndex & parent, int start, int end) {
- QTreeView::rowsInserted(parent, start, end);
- if(model()->rowCount(parent) == 1 && parent != QModelIndex()) {
- // without updating the parent the expand will have no effect... Qt Bug?
- update(parent);
- expand(parent);
- }
+void BufferViewDock::setActive(bool active)
+{
+ if (active != isActive()) {
+ _active = active;
+ updateTitle();
+ if (active) {
+ raise(); // for tabbed docks
+ }
+ }
}
-void BufferView::toggleHeader(bool checked) {
- QAction *action = qobject_cast<QAction *>(sender());
- header()->setSectionHidden((action->property("column")).toInt(), not checked);
+bool BufferViewDock::eventFilter(QObject *object, QEvent *event)
+{
+ if (object != _filterEdit) {
+ return false;
+ }
+
+ if (event->type() == QEvent::FocusOut) {
+ if (!config()->showSearch() && _filterEdit->text().isEmpty()) {
+ _filterEdit->setVisible(false);
+ return true;
+ }
+ } else if (event->type() == QEvent::KeyRelease) {
+ QKeyEvent *keyEvent = static_cast<QKeyEvent*>(event);
+ if (keyEvent->key() != Qt::Key_Escape) {
+ return false;
+ }
+
+ _filterEdit->clear();
+
+ if (_oldFocusItem) {
+ _oldFocusItem->setFocus();
+ _oldFocusItem = 0;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+void BufferViewDock::bufferViewRenamed(const QString &newName)
+{
+ _title = newName;
+ updateTitle();
+ toggleViewAction()->setText(newName);
+}
+
+
+int BufferViewDock::bufferViewId() const
+{
+ BufferView *view = bufferView();
+ if (!view)
+ return 0;
+
+ if (view->config())
+ return view->config()->bufferViewId();
+ else
+ return 0;
+}
+
+
+BufferViewConfig *BufferViewDock::config() const
+{
+ BufferView *view = bufferView();
+ if (!view)
+ return 0;
+ else
+ return view->config();
+}
+
+void BufferViewDock::setWidget(QWidget *newWidget)
+{
+ _widget->layout()->addWidget(newWidget);
+ _childWidget = newWidget;
+
+ connect(_filterEdit, SIGNAL(textChanged(QString)), bufferView(), SLOT(filterTextChanged(QString)));
+}
+
+void BufferViewDock::activateFilter()
+{
+ if (!_filterEdit->isVisible()) {
+ _filterEdit->setVisible(true);
+ }
+
+ _oldFocusItem = qApp->focusWidget();
+
+ _filterEdit->setFocus();
}