#include "bufferviewfilter.h"
#include "buffersyncer.h"
#include "client.h"
+#include "iconloader.h"
#include "mappedselectionmodel.h"
#include "network.h"
#include "networkmodel.h"
_hideQuitAction.setEnabled(false);
_hideModeAction.setEnabled(false);
- showChannelList.setIcon(QIcon(":/16x16/actions/oxygen/16x16/actions/format-list-unordered.png"));
+ showChannelList.setIcon(SmallIcon("format-list-unordered"));
connect(this, SIGNAL(collapsed(const QModelIndex &)), this, SLOT(on_collapse(const QModelIndex &)));
connect(this, SIGNAL(expanded(const QModelIndex &)), this, SLOT(on_expand(const QModelIndex &)));
const Network *network = Client::network(index.data(NetworkModel::NetworkIdRole).value<NetworkId>());
Q_CHECK_PTR(network);
- QIcon connectionStateIcon;
+ QPixmap connectionStateIcon;
if(network) {
if(network->connectionState() == Network::Initialized) {
- connectionStateIcon = QIcon(":/22x22/actions/network-connect");
+ connectionStateIcon = SmallIcon("network-connect");
} else if(network->connectionState() == Network::Disconnected) {
- connectionStateIcon = QIcon(":/22x22/actions/network-disconnect");
+ connectionStateIcon = SmallIcon("network-disconnect");
} else {
- connectionStateIcon = QIcon(":/22x22/actions/gear");
+ connectionStateIcon = SmallIcon("network-wired"); // FIXME network-connecting
}
}